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lchpb

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  1. 论坛里面的不能用网络工具下,只能另存为,太大了,速度只有20K,谁有用网络工具下载的地址?
  2. 有 没有游侠网的IP??? 那里有僵尸服
  3. 什么香港和国外服务器一直SETTING GAME啊???
  4. 我下了CSS,进去以后一看是1024×768,于是改成800×600,apple以后就被弹了出来,再进就不能进了。于是重装,还是不能进,闪了一下就跳回桌面,打了补丁也没有用。 请问谁知道怎么解决???
  5. 全是骡子的下载地址,老猫有没有PK原版的下载地址呢?
  6. 老猫,不行啊,我还是60多,根本提不上去,有什么CFG给我让我改改呢
  7. 终于等到你了,是不是Quake4-update-1.3-to-1.4.2最新得了???
  8. 又是我来问问题了,我的Q4怎么FPS老是60?在1024×768下是60,在640×480下也是60? 有没有maxfps的命令??
  9. 问题是我现在的情况该怎么办?安装文件已经删除了。。。。
  10. 我只是把免CD补丁安装了一下就这样了,有什么办法补救没有?
  11. Winsock Initialized Found interface: {2E817BCF-D11B-4419-89EF-2F489F208E13} Marvell Yukon 88E8001/8003/8010 PCI Gigabit Ethernet Controller - 数据包计划程序微型端口 - 169.254.45.190/255.255.0.0 Found interface: {704E6141-3F2D-4ED9-9905-B155918531F7} WAN (PPP/SLIP) Interface - 222.188.160.236/255.255.255.255 Sys_InitNetworking: adding loopback interface engine using MMX & SSE & SSE2 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode --------- Initializing File System ---------- Loaded pk4 D:/FPS/id Software/Quake 4/q4base/game000.pk4 with checksum 0x1e246dd2 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/game100.pk4 with checksum 0x7d4d8d2a Loaded pk4 D:/FPS/id Software/Quake 4/q4base/game200.pk4 with checksum 0x46f04342 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak001.pk4 with checksum 0xf2cbc998 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak002.pk4 with checksum 0x7f8d80d1 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak003.pk4 with checksum 0x1b57b207 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak004.pk4 with checksum 0x385aa578 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak005.pk4 with checksum 0x60d50a1d Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak006.pk4 with checksum 0x9099ed11 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak007.pk4 with checksum 0xaf301fff Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak008.pk4 with checksum 0x4ac6f6d9 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak009.pk4 with checksum 0x36030c7d Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak010.pk4 with checksum 0x4b80fbda Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak011.pk4 with checksum 0x8acf4cfa Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak012.pk4 with checksum 0xbe4120b0 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak013.pk4 with checksum 0x6ad67f40 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak014.pk4 with checksum 0xee51cd59 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak015.pk4 with checksum 0xf5bf4e0c Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak016.pk4 with checksum 0x2196f58c Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak017.pk4 with checksum 0x91118a35 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak018.pk4 with checksum 0x98a14f03 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak019.pk4 with checksum 0xbc82ac79 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak020.pk4 with checksum 0xce74cda5 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/zpak_english.pk4 with checksum 0x5868f530 Loaded pk4 D:/FPS/id Software/Quake 4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b Loaded pk4 D:/FPS/id Software/Quake 4/q4base/zpak_english_02.pk4 with checksum 0x9dbd91fd Loaded pk4 D:/FPS/id Software/Quake 4/q4base/zpak_english_03.pk4 with checksum 0x2eb6ad8 Current search path: D:/FPS/id Software/Quake 4/q4base D:/FPS/id Software/Quake 4/q4base/zpak_english_03.pk4 (4 files) D:/FPS/id Software/Quake 4/q4base/zpak_english_02.pk4 (21 files) D:/FPS/id Software/Quake 4/q4base/zpak_english_01.pk4 (1 files) D:/FPS/id Software/Quake 4/q4base/zpak_english.pk4 (3457 files) D:/FPS/id Software/Quake 4/q4base/pak020.pk4 (11 files) D:/FPS/id Software/Quake 4/q4base/pak019.pk4 (1206 files) D:/FPS/id Software/Quake 4/q4base/pak018.pk4 (3 files) D:/FPS/id Software/Quake 4/q4base/pak017.pk4 (3 files) D:/FPS/id Software/Quake 4/q4base/pak016.pk4 (193 files) D:/FPS/id Software/Quake 4/q4base/pak015.pk4 (34 files) D:/FPS/id Software/Quake 4/q4base/pak014.pk4 (552 files) D:/FPS/id Software/Quake 4/q4base/pak013.pk4 (239 files) D:/FPS/id Software/Quake 4/q4base/pak012.pk4 (1081 files) D:/FPS/id Software/Quake 4/q4base/pak011.pk4 (5620 files) D:/FPS/id Software/Quake 4/q4base/pak010.pk4 (5539 files) D:/FPS/id Software/Quake 4/q4base/pak009.pk4 (1284 files) D:/FPS/id Software/Quake 4/q4base/pak008.pk4 (1289 files) D:/FPS/id Software/Quake 4/q4base/pak007.pk4 (1330 files) D:/FPS/id Software/Quake 4/q4base/pak006.pk4 (1343 files) D:/FPS/id Software/Quake 4/q4base/pak005.pk4 (1395 files) D:/FPS/id Software/Quake 4/q4base/pak004.pk4 (2249 files) D:/FPS/id Software/Quake 4/q4base/pak003.pk4 (1281 files) D:/FPS/id Software/Quake 4/q4base/pak002.pk4 (313 files) D:/FPS/id Software/Quake 4/q4base/pak001.pk4 (5837 files) D:/FPS/id Software/Quake 4/q4base/game200.pk4 (9 files) D:/FPS/id Software/Quake 4/q4base/game100.pk4 (2 files) D:/FPS/id Software/Quake 4/q4base/game000.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. --------------------------------------------- ------------ Initializing Decls ------------- Loading guides.... 64 loaded WARNING: file materials/mappack1.mtr, line 175: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color' previously defined at materials/mapobjects_mp2.mtr:1 WARNING: file materials/mappack1.mtr, line 199: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color_glow' previously defined at materials/mapobjects_mp2.mtr:29 WARNING: file materials/mappack1.mtr, line 224: material 'models/mapobjects/multiplayer/acceleration_pad/acceleration_pad_color' previously defined at materials/mapobjects_mp2.mtr:53 WARNING: file materials/mappack1.mtr, line 242: material 'models/mapobjects/multiplayer/acceleration_pad/arrows_color' previously defined at materials/mapobjects_mp2.mtr:78 WARNING: file materials/stroyent_mp.mtr, line 10: material 'textures/stroyent/mp/stroy_pillar1_orange' previously defined at materials/mappack1.mtr:1 WARNING: file materials/stroyent_mp.mtr, line 18: material 'textures/stroyent/mp/stroy_pillar1_green' previously defined at materials/mappack1.mtr:12 WARNING: file materials/stroyent_mp.mtr, line 26: material 'textures/stroyent/mp/tun6_green' previously defined at materials/mappack1.mtr:20 WARNING: file materials/stroyent_mp.mtr, line 34: material 'textures/stroyent/mp/tun6small_green' previously defined at materials/mappack1.mtr:28 WARNING: file materials/stroyent_mp.mtr, line 42: material 'textures/stroyent/mp/tunbump_green' previously defined at materials/mappack1.mtr:36 WARNING: file materials/stroyent_mp.mtr, line 50: material 'textures/stroyent/mp/tunpipe_green' previously defined at materials/mappack1.mtr:44 WARNING: file materials/stroyent_mp.mtr, line 58: material 'textures/stroyent/mp/tunpipe_orange' previously defined at materials/mappack1.mtr:52 WARNING: file materials/stroyent_mp.mtr, line 66: material 'textures/stroyent/mp/tunpipe2_orange' previously defined at materials/mappack1.mtr:60 WARNING: file materials/stroyent_mp.mtr, line 74: material 'textures/stroyent/mp/tunpipe2_green' previously defined at materials/mappack1.mtr:68 WARNING: file materials/stroyent_mp.mtr, line 92: material 'textures/stroyent/mp/tunwall12_orange' previously defined at materials/mappack1.mtr:76 WARNING: file materials/stroyent_mp.mtr, line 100: material 'textures/stroyent/mp/tunwall12_green' previously defined at materials/mappack1.mtr:94 WARNING: file materials/stroyent_mp.mtr, line 108: material 'textures/stroyent/mp/tunwall15_orange' previously defined at materials/mappack1.mtr:102 WARNING: file materials/stroyent_mp.mtr, line 116: material 'textures/stroyent/mp/tunwall15_green' previously defined at materials/mappack1.mtr:110 WARNING: file materials/stroyent_mp.mtr, line 139: material 'textures/stroyent/mp/concrete09asmooth' previously defined at materials/mappack1.mtr:118 WARNING: file materials/stroyent_mp.mtr, line 140: material 'textures/stroyent/mp/concrete09smooth' previously defined at materials/mappack1.mtr:141 WARNING: file materials/stroyent_mp.mtr, line 141: material 'textures/stroyent/mp/concrete04smooth' previously defined at materials/mappack1.mtr:142 443ms to load 1125k of material 92ms to load 43k of skin 266ms to load 722k of sound 5ms to load 1k of materialType 573ms to load 2889k of lipSync 73ms to load 105k of playback 1793ms to load 1687k of effect --------------------------------------------- -------- Initializing renderSystem ---------- using ARB renderSystem renderSystem initialized. --------------------------------------------- Found default language English with VO .... found additional language 'french' without VO .... found additional language 'italian' without VO .... found additional language 'spanish' without VO 688 strings read from strings/english_code.lang 1776 strings read from strings/english_guis.lang 5738 strings read from strings/english_lips.lang 5741 strings read from strings/english_mappack.lang 6217 strings read from strings/english_maps.lang 3 strings read from strings/french_mappack.lang 3 strings read from strings/italian_mappack.lang 3 strings read from strings/spanish_mappack.lang Couldn't open journal files execing default.cfg couldn't exec editor.cfg execing Quake4Config.cfg couldn't exec autoexec.cfg -------- Initializing Sound System ---------- sound system initialized. --------------------------------------------- --------------- R_InitOpenGL ---------------- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (0x0) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded ------------ Input Initialization ----------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. --------------------------------------------- ...initializing QAL ...calling LoadLibrary( 'OpenAL32.dll' ): failed sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_NV_blend_square ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_draw_range_elements ...using GL_EXT_blend_minmax ...using GL_NV_float_buffer ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using NV_vertex_program ...using NV_fragment_program ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using GL_ARB_shader_objects ...using GL_ARB_fragment_shader ...using GL_ARB_vertex_shader ...using GL_ARB_shading_language_100 ...using EXT_depth_bounds_test ---------------- R_NV20_Init ---------------- --------------------------------------------- ----------------- R200_Init ----------------- Not available. ---------------- R_ARB2_Init ---------------- Available. --------------------------------------------- ------------ R_ReloadARBPrograms ------------ glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/SimpleInteraction.vfp glprogs/SimpleInteraction.vfp glprogs/md5rInteraction4.vp glprogs/md5rInteraction1.vp glprogs/md5rInteraction.vp glprogs/md5rSimple4.vp glprogs/md5rSimple1.vp glprogs/md5rSimple.vp glprogs/md5rStdTex4.vp glprogs/md5rStdTex1.vp glprogs/md5rStdTex.vp glprogs/md5rSkyBox4.vp glprogs/md5rSkyBox1.vp glprogs/md5rSkyBox.vp glprogs/md5rEnvNormal4.vp glprogs/md5rEnvNormal1.vp glprogs/md5rEnvNormal.vp glprogs/md5rEnvReflect4.vp glprogs/md5rEnvReflect1.vp glprogs/md5rEnvReflect.vp glprogs/md5rEnvBump4.vp glprogs/md5rEnvBump1.vp glprogs/md5rEnvBump.vp glprogs/md5rShadow4.vp glprogs/md5rShadow1.vp glprogs/md5rShadow.vp glprogs/md5rBasicFog4.vp glprogs/md5rBasicFog1.vp glprogs/md5rBasicFog.vp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt glprogs/arbFP_glasswarp.txt glprogs/arbVP_depth.vp glprogs/arbFP_depth.fp glprogs/arbFP_depth_coc.fp --------------------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem reloading textures/common/debuggraph. reloading makeIntensity( gfx/lights/squarelight1a). reloading gfx/lights/squarelight1. reloading gfx/lights/round. reloading gfx/guis/mainmenu/splash. reloading gfx/guis/soundmeter/audiobg. reloading gfx/guis/white. reloading gfx/guis/guicursor_arrow. reloading gfx/guis/guicursor_hand. reloading gfx/guis/scrollbarh. reloading gfx/guis/scrollbarv. reloading gfx/guis/scrollbar_thumb. reloading gfx/guis/scrollbar_right. reloading gfx/guis/scrollbar_left. reloading gfx/guis/scrollbar_up. reloading gfx/guis/scrollbar_down. reloading gfx/2d/bigchars. found DLL in pak file: D:/FPS/id Software/Quake 4/q4base/game000.pk4/gamex86.dll copy gamex86.dll to D:/FPS/id Software/Quake 4/q4base/gamex86.dll ******************** ERROR: wrong game DLL API version ******************** Error during initialization Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success 这个是什么问题?
  12. 这个版本和2873版有什么区别呢???
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