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COD2 cmd and dvars

Featured Replies

-back

-moveright

-moveleft

-scores

-melee

cmd

-activate

-frag

-gostand

-leanright

dvarlist

-attack

+attack

toggleads

updatescreen

unmuteplayer

muteplayer

printentities

followprev

follownext

vote

callvote

follow

team

tell

say_team

say

stats

jumptonode

setviewpos

levelshot

ufo

noclip

notarget

demigod

god

take

give

kill

mr

VoiceTeamChat

VoiceChat

mp_QuickMessage

tell_target

cg_shellshock_save

cg_shellshock_load

cg_shellshock

fxRestart

fxTest

fxSetTestPosition

tcmd

weaponslot

weapprev

weapnext

sizedown

sizeup

+scores

viewpos

snd_list

r_smc_flush

r_smc_stats

r_savesun

r_loadsun

reloadmaterialtextures

r_applyPicmip

imagelist

screenshotJpeg

screenshot

touchFile

fdir

dir

fullpath

path

map

wait

snd_refreshVolumeModGroups

set

snd_deactivateEnvironmentEffects

snd_setEnvironmentEffects

closemenu

openmenu

localizeSoundAliasFiles

openScriptMenu

cubemapShot

setRecommended

startSingleplayer

updatehunkusage

fs_referencedList

fs_openedList

showip

setenv

toggleMenu

serverstatus

ping

rcon

globalservers

localservers

reconnect

connect

logo

cinematic

timedemo

demo

stoprecord

record

disconnect

snd_restart

vid_restart

clientinfo

configstrings

-talk

+talk

+gostand

gocrouch

goprone

toggleprone

togglecrouch

raisestance

lowerstance

leaveads

-mlook

+mlook

-stance

+stance

-prone

+prone

+leanright

-leanleft

+leanleft

-usereload

+usereload

-reload

+reload

+activate

-breath_binoculars

+breath_binoculars

-binoculars

+binoculars

-smoke

+smoke

+frag

-melee_breath

+melee_breath

-holdbreath

+holdbreath

+melee

-speed

+speed

+moveright

+moveleft

-strafe

+strafe

-lookdown

+lookdown

-lookup

+lookup

+back

-forward

+forward

-right

+right

-left

+left

-movedown

+movedown

-moveup

+moveup

centerview

condump

clear

chatmodeteam

chatmodepublic

toggleconsole

stringUsage

scriptUsage

killserver

devmap

gameCompleteStatus

map_rotate

fast_restart

map_restart

dumpuser

systeminfo

serverinfo

status

clientkick

unbanUser

tempBanClient

tempBanUser

kick

banClient

banUser

onlykick

heartbeat

net_dumpprofile

net_restart

in_restart

writedefaults

writeconfig

quit

meminfo

seta

bind

unbindall

exec

bindlist

unbind

vstr

setu

dvar_float

dvar_int

dvar_bool

dvardump

reset

setfromdvar

sets

togglep

toggle

219 commands

activeAction ""

A ai_badPathSpam "0"

A ai_corpseCount "64"

A ai_debugCoverSelection "0"

A ai_debugThreatSelection "0"

A ai_ShowCanshootChecks "0"

A ai_showClaimedNode "0"

A ai_showRegion "0"

C bg_aimSpreadMoveSpeedThreshold "11"

C bg_bobAmplitudeDucked "0.0075"

C bg_bobAmplitudeProne "0.03"

C bg_bobAmplitudeStanding "0.007"

C bg_bobMax "8"

C bg_fallDamageMaxHeight "480"

C bg_fallDamageMinHeight "256"

C bg_foliagesnd_fastinterval "500"

C bg_foliagesnd_maxspeed "180"

C bg_foliagesnd_minspeed "40"

C bg_foliagesnd_resetinterval "500"

C bg_foliagesnd_slowinterval "1500"

C bg_ladder_yawcap "100"

C bg_prone_yawcap "85"

C bg_swingSpeed "0.2"

A cg_blood "1"

A cg_brass "1"

A cg_centerPrintY "-60"

C cg_centertime "5"

A cg_chatHeight "8"

A cg_chatTime "12000"

A cg_connectionIconSize "0"

C cg_constantSizeHeadIcons "0"

A C cg_crosshairAlpha "1"

A C cg_crosshairAlphaMin "0"

A C cg_crosshairDynamic "0"

A C cg_crosshairEnemyColor "1"

A cg_cursorHints "3"

C cg_debugevents "0"

C cg_debugposition "0"

A cg_descriptiveText "1"

C cg_draw2D "1"

A cg_drawBreathHint "1"

A cg_drawCrosshair "1"

A cg_drawCrosshairNames "1"

cg_drawCrosshairNamesPosX "300"

cg_drawCrosshairNamesPosY "180"

A cg_drawFPS "Simple"

cg_drawGameMessages "1"

C cg_drawGun "1"

C cg_drawHealth "0"

A cg_drawLagometer "0"

A cg_drawMantleHint "1"

C cg_drawMaterial "0"

cg_drawScriptUsage "0"

A cg_drawSnapshot "0"

cg_drawSoundOverlay "None"

A cg_drawTurretCrosshair "1"

C cg_dumpAnims "-1"

cg_errordecay "100"

C cg_footsteps "1"

C cg_fov "80"

C cg_fovMin "10"

C cg_fovScale "1"

A cg_gameBoldMessageWidth "60"

A cg_gameMessageWidth "70"

C cg_gun_move_f "0"

C cg_gun_move_minspeed "0"

C cg_gun_move_r "0"

C cg_gun_move_rate "0"

C cg_gun_move_u "0"

C cg_gun_ofs_f "0"

C cg_gun_ofs_r "0"

C cg_gun_ofs_u "0"

C cg_gun_x "0"

C cg_gun_y "0"

C cg_gun_z "0"

A cg_headIconMinScreenRadius "0.015"

A cg_hintFadeTime "100"

A cg_hudChatPosition "5 150"

A cg_hudCompassMaxRange "900"

A cg_hudCompassMinRadius "0"

A cg_hudCompassMinRange "0"

A cg_hudCompassSize "1"

A C cg_hudCompassSoundPingFadeTime "2"

A cg_hudCompassSpringyPointers "0"

A cg_hudDamageIconHeight "64"

A C cg_hudDamageIconInScope "0"

A cg_hudDamageIconOffset "128"

A cg_hudDamageIconTime "2000"

A cg_hudDamageIconWidth "128"

A cg_hudGrenadeIconHeight "25"

A C cg_hudGrenadeIconInScope "0"

A C cg_hudGrenadeIconMaxHeight "104"

A C cg_hudGrenadeIconMaxRange "250"

A cg_hudGrenadeIconOffset "50"

A cg_hudGrenadeIconWidth "25"

A cg_hudGrenadePointerHeight "12"

A cg_hudGrenadePointerPivot "12 27"

cg_hudGrenadePointerPulseFreq "1.7"

cg_hudGrenadePointerPulseMax "1.85"

cg_hudGrenadePointerPulseMin "0.3"

A cg_hudGrenadePointerWidth "25"

A cg_hudObjectiveMaxRange "2048"

A cg_hudObjectiveMinAlpha "1"

A cg_hudObjectiveMinHeight "-4000"

A cg_hudObjectiveNumRings "10"

A cg_hudObjectiveRingSize "64"

A cg_hudObjectiveRingTime "10000"

A cg_hudProneY "-160"

A cg_hudSayPosition "5 126"

cg_hudStanceFlash "1 1 1 1"

A cg_hudStanceHintPrints "0"

A cg_invalidCmdHintBlinkInterval "600"

A cg_invalidCmdHintDuration "1800"

A cg_marks "1"

A cg_marksLimit "1024"

A cg_nopredict "0"

A cg_noTaunt "0"

U A cg_predictItems "1"

A cg_scoreboardBannerHeight "24"

A cg_scoreboardItemHeight "18"

A cg_scoreboardScrollStep "3"

A cg_scriptIconSize "0"

C cg_shock_mouse "0"

C cg_shock_mouse_fadeTime "0.001"

C cg_shock_mouse_maxpitchspeed "0"

C cg_shock_mouse_maxyawspeed "0"

C cg_shock_mouse_sensitivityscale "0"

C cg_shock_screenBlendFadeTime "0.001"

C cg_shock_screenBlendTime "0.001"

C cg_shock_sound "0"

C cg_shock_soundDryLevel "1"

C cg_shock_soundFadeInTime "0.25"

C cg_shock_soundFadeOutTime "2.5"

C cg_shock_soundLoopEndDelay "-1.5"

C cg_shock_soundLoopFadeTime "2"

C cg_shock_soundModEndDelay "-0.75"

C cg_shock_soundRoomType "generic"

C cg_shock_soundWetLevel "0.5"

C cg_shock_viewKickPeriod "0.75"

C cg_shock_viewKickRadius "0"

C cg_shock_volume_announcer "1"

C cg_shock_volume_auto "0.5"

C cg_shock_volume_auto2d "0.5"

C cg_shock_volume_body "0.2"

C cg_shock_volume_item "0.2"

C cg_shock_volume_local "0.2"

C cg_shock_volume_menu "1"

C cg_shock_volume_music "0.4"

C cg_shock_volume_shellshock "1"

C cg_shock_volume_voice "0.2"

C cg_shock_volume_weapon "0.5"

cg_showmiss "0"

A cg_small_dev_string_fontscale "1"

A cg_subtitleCharHeight "12"

A cg_subtitleMinTime "3"

A cg_subtitlePosX "120"

A cg_subtitlePosY "400"

A cg_subtitles "1"

A cg_subtitleWidthStandard "80"

A cg_subtitleWidthWidescreen "80"

A cg_teamChatsOnly "0"

C cg_thirdPerson "0"

C cg_thirdPersonAngle "0"

C cg_thirdPersonRange "120"

C cg_tracerchance "0.4"

C cg_tracerlength "160"

C cg_tracerScale "50"

C cg_tracerScaleDistRange "25000"

C cg_tracerScaleMinDist "5000"

C cg_tracerSpeed "4500"

C cg_tracerwidth "0.8"

A cg_viewsize "100"

A cg_voiceIconSize "0"

A cg_voiceSpriteTime "6000"

A cg_weaponCycleDelay "0"

cg_weaponleftbone "tag_weapon_left"

cg_weaponrightbone "tag_weapon_right"

A cg_youInKillCamSize "6"

A cl_allowDownload "1"

cl_analog_attack_threshold "0.8"

cl_anglespeedkey "1.5"

A cl_anonymous "0"

cl_avidemo "0"

cl_bypassMouseInput "0"

cl_connectTimeout "200"

cl_forceavidemo "0"

A cl_freelook "1"

cl_freezeDemo "0"

R cl_ingame "1"

A cl_maxpackets "30"

A cl_maxPing "800"

R cl_motdString ""

A cl_mouseAccel "0"

cl_nodelta "0"

cl_noprint "0"

A cl_packetdup "1"

R cl_paused "0"

A cl_pitchspeed "140"

cl_serverStatusResendTime "750"

cl_showmouserate "0"

cl_shownet "0"

cl_shownuments "0"

cl_showSend "0"

cl_showServerCommands "0"

cl_showTimeDelta "0"

cl_stanceHoldTime "300"

cl_talking "0"

cl_timeout "200"

R cl_updateavailable "0"

R cl_updatefiles ""

R cl_updateoldversion ""

R cl_updateversion ""

U A cl_voice "1"

A cl_yawspeed "140"

com_animCheck "0"

R com_expectedHunkUsage "89647904"

AL com_hunkMegs "200"

A com_introPlayed "1"

A com_maxfps "0"

R com_playerProfile "RudeDog"

A com_recommendedSet "1"

com_statmon "0"

con_boldgamemessagetime "8"

con_gamemessagetime "5"

A con_inputBoxColor "0.25 0.25 0.2 1"

A con_inputHintBoxColor "0.4 0.4 0.35 1"

A con_minicon "0"

A con_miniconlines "5"

A con_minicontime "4"

A con_outputBarColor "1 1 0.95 0.6"

A con_outputSliderColor "0.15 0.15 0.1 0.6"

A con_outputWindowColor "0.35 0.35 0.3 0.75"

A con_restricted "0"

A con_typewriter_printspeed "40"

L dedicated "0"

developer "0"

developer_script "0"

C fixedtime "0"

C friction "5.5"

I fs_basegame ""

I fs_basepath "C:\Program Files\Activision\Call of Duty 2"

I fs_cdpath ""

I fs_copyfiles "0"

fs_debug "0"

S I fs_game ""

I fs_homepath "C:\Program Files\Activision\Call of Duty 2"

LC fs_ignoreLocalized "0"

I fs_restrict "0"

fs_useOldAssets "0"

C fx_count "0"

fx_cull "1"

C fx_debug "0"

C fx_debugBolt "0"

C fx_draw "1"

C fx_enable "1"

C fx_freeze "0"

C fx_profile "0"

A fx_sort "1"

C fx_visMinTraceDist "80"

A g_allowvote "1"

S A g_antilag "1"

A g_banIPs ""

A g_clonePlayerMaxVelocity "80"

A g_deadChat "0"

A g_deathDelay "3000"

C g_debugBullets "0"

C g_debugDamage "0"

C g_debugLocDamage "0"

A g_dropForwardSpeed "10"

A g_dropUpSpeedBase "10"

A g_dropUpSpeedRand "5"

C g_dumpAnims "-1"

A g_entinfo_aionly "0"

C g_friendlyfireDist "256"

C g_friendlyNameDist "15000"

S L g_gametype "ctf"

g_gravity "800"

g_inactivity "0"

g_knockback "1000"

g_listEntity "0"

A g_log "games_mp.log"

A g_logSync "0"

C g_mantleBlockTimeBuffer "500"

g_maxDroppedWeapons "16"

g_motd ""

g_no_script_spam "0"

A g_oldVoting "1"

g_password "adfadfd"

A g_playerCollisionEjectSpeed "25"

g_ScoresBanner_Allies "mpflag_american"

g_ScoresBanner_Axis "mpflag_german"

g_ScoresBanner_None "mpflag_none"

g_ScoresBanner_Spectators "mpflag_spectator"

g_smoothClients "1"

g_speed "190"

g_synchronousClients "0"

g_TeamColor_Allies "0.25098 0.74902 0.25098 0"

g_TeamColor_Axis "0.6 0.6 0.6 0"

g_TeamName_Allies "MPUI_AMERICAN"

g_TeamName_Axis "MPUI_GERMAN"

A g_useGear "1"

A C g_useholdspawndelay "1"

g_useholdtime "0"

A g_voiceChatTalkingDuration "500"

A g_voteAbstainWeight "0.5"

g_weaponAmmoPools "0"

R gamedate "Oct 6 2005"

S R gamename "Call of Duty 2"

L gfx_driver "d3d"

A hud_deathQuoteFadeTime "1000"

A hud_enable "1"

A hud_fade_ammodisplay "3"

A hud_fade_compass "8"

A hud_fade_healthbar "2"

A hud_fade_offhand "3"

A hud_fade_stance "1.7"

A hud_fadeout_speed "0.1"

A hud_flash_period_offhand "0.5"

A hud_flash_time_offhand "2"

A hud_health_pulserate_critical "0.5"

A hud_health_pulserate_injured "1"

A hud_health_startpulse_critical "0.33"

A hud_health_startpulse_injured "1"

C hud_healthOverlay_phaseEnd_pulseDuration "700"

C hud_healthOverlay_phaseEnd_toAlpha "0"

C hud_healthOverlay_phaseOne_pulseDuration "150"

C hud_healthOverlay_phaseThree_pulseDuration "400"

C hud_healthOverlay_phaseThree_toAlphaMultiplier "0.6"

C hud_healthOverlay_phaseTwo_pulseDuration "320"

C hud_healthOverlay_phaseTwo_toAlphaMultiplier "0.7"

C hud_healthOverlay_pulseStart "0.35"

C hud_healthOverlay_regenPauseTime "5000"

AL in_mouse "1"

C inertiaAngle "0"

C inertiaDebug "0"

C inertiaMax "50"

A input_viewSensitivity "1"

C jump_height "39"

C jump_ladderPushVel "128"

C jump_slowdownEnable "1"

C jump_spreadAdd "64"

C jump_stepSize "18"

AL loc_forceEnglish "0"

AL loc_language "0"

L loc_translate "1"

loc_warnings "0"

loc_warningsAsErrors "0"

logfile "2"

A m_filter "1"

A m_forward "0.25"

A m_pitch "-0.022"

A m_side "0.25"

A m_yaw "0.022"

C mantle_check_angle "60"

C mantle_check_radius "0.1"

C mantle_check_range "20"

C mantle_debug "0"

C mantle_enable "1"

C mantle_view_yawcap "60"

S R mapname "mp_burgundy"

A mis_01 "1"

A mis_02 "0"

A mis_03 "0"

A mis_04 "0"

A mis_05 "0"

A mis_06 "0"

A mis_07 "0"

A mis_08 "0"

A mis_09 "0"

A mis_10 "0"

A mis_difficulty "0000000000000000000000000000000000000000000000000 0"

A mis_none "0"

A monkeytoy "0"

AL mss_3d_provider "Miles Fast 2D Positional Audio"

A mss_khz "44"

L mss_q3fs "1"

U A name "^3Rudedog^2FPSadmin.com"

L net_ip "localhost"

net_lanauthorize "0"

AL net_noipx "0"

AL net_noudp "0"

L net_port "28960"

net_profile "0"

net_showprofile "0"

AL net_socksEnabled "0"

AL net_socksPassword ""

AL net_socksPort "1080"

AL net_socksServer ""

AL net_socksUsername ""

nextdemo ""

nextmap "map_restart"

packetDebug "0"

U password ""

C player_adsExitDelay "0"

C player_backSpeedScale "0.7"

C player_breath_fire_delay "0"

C player_breath_gasp_lerp "6"

C player_breath_gasp_scale "4.5"

C player_breath_gasp_time "1"

C player_breath_hold_lerp "4"

C player_breath_hold_time "4.5"

C player_breath_snd_delay "1"

C player_breath_snd_lerp "2"

C player_dmgtimer_flinchTime "500"

C player_dmgtimer_maxTime "750"

C player_dmgtimer_minScale "0"

C player_dmgtimer_stumbleTime "500"

C player_dmgtimer_timePerPoint "100"

R C player_footstepsThreshhold "0"

C player_meleeHeight "10"

C player_meleeRange "64"

C player_meleeWidth "10"

R C player_moveThreshhold "10"

C player_scopeExitOnDamage "0"

C player_spectateSpeedScale "2"

C player_strafeSpeedScale "0.8"

player_toggleBinoculars "1"

C player_turnAnims "0"

C player_view_pitch_down "85"

C player_view_pitch_up "85"

S R protocol "115"

A r_aaAlpha "dither (fast)"

AL r_aaSamples "4"

A r_anisotropy "8"

AL r_aspectRatio "auto"

A r_autopriority "0"

C r_blur "0"

r_clearColor "0 0 0 0"

r_clearColor2 "0 0 0 0"

C r_colorMap "Unchanged"

C r_cosinePowerMapShift "0"

r_debugEntCounts "0"

C r_debugShader "none"

A r_depthPrepassModels "1"

AL r_displayRefresh "60 Hz"

A r_distortion "1"

A r_dlightLimit "8"

C r_drawBModels "1"

C r_drawDecals "1"

C r_drawEntities "1"

C r_drawPrimCap "0"

C r_drawPrimFloor "0"

C r_drawSModels "1"

A r_drawSun "1"

C r_drawWater "1"

C r_drawWorld "1"

C r_drawXModels "1"

C r_fog "1"

C r_forceLod "none"

C r_fullbright "0"

R AL r_fullscreen "1"

A r_gamma "1"

A r_glow "1"

r_glowBloomCutoff "0.9"

r_glowBloomDesaturation "0.75"

r_glowBloomIntensity0 "1"

r_glowBloomIntensity1 "1"

r_glowRadius0 "5"

r_glowRadius1 "12"

r_glowSkyBleedIntensity0 "0.25"

r_glowSkyBleedIntensity1 "0"

r_gpuSync "adaptive"

C r_highLodDist "-1"

r_ignore "0"

AL r_ignorehwgamma "0"

A r_inGameVideo "1"

C r_lightMap "Unchanged"

r_lightTweakAmbient "0.02"

r_lightTweakAmbientColor "0 0.501961 1 1"

r_lightTweakDiffuseFraction "0.3"

r_lightTweakSunColor "1 0.94902 0.85098 1"

r_lightTweakSunDiffuseColor "0.85098 0.901961 1 1"

r_lightTweakSunDirection "-45 210 0"

r_lightTweakSunLight "1.5"

C r_lockPvs "0"

A r_lodBias "0"

A r_lodScale "1"

r_logFile "0"

C r_lowestLodDist "-1"

C r_lowLodDist "-1"

C r_mediumLodDist "-1"

AL r_mode "1280x1024"

AL r_monitor "0"

A r_multiGpu "1"

C r_norefresh "0"

C r_normalMap "Unchanged"

r_objectiveColorDx7Max "1 0.698039 0.2 1"

r_objectiveColorDx7Min "0.54902 0.380392 0 1"

L r_optimize "1"

L r_optimizeLightmaps "1"

L r_optimizeXModels "100"

r_outdoorAwayBias "32"

r_outdoorDownBias "0"

r_outdoorFeather "8"

AL r_overbrightBits "1"

A r_picmip "0"

A r_picmip_bump "0"

A r_picmip_manual "1"

A r_picmip_spec "0"

A r_polygonOffsetBias "-1"

A r_polygonOffsetScale "-1"

A r_portalBevels "0.7"

r_portalBevelsOnly "0"

C r_portalFineCull "1"

r_portalMinClipArea "0.02"

C r_portalWalkLimit "0"

r_pvsStats "0"

A r_railCoreWidth "1"

R r_rendererInUse "dx9"

AL r_rendererPreference "none"

C r_showFbColorDebug "None"

C r_showFloatZDebug "0"

LC r_showGroundLit "0"

C r_showLightGrid "0"

C r_showMissingLightGrid "0"

C r_showPortals "0"

C r_showSModelNames "0"

C r_showSurfCounts "0"

C r_showTriCounts "0"

C r_showTris "0"

C r_showVertCounts "0"

C r_singleCell "0"

r_skinCache "1"

C r_skipBackEnd "0"

C r_skipPvs "0"

r_smc_enable "1"

C r_specularColorScale "1"

C r_specularMap "Unchanged"

r_sse_skinning "1"

C r_sun_from_dvars "0"

r_sun_fx_position "-45 210 0"

r_sunblind_fadein "0.5"

r_sunblind_fadeout "1"

r_sunblind_max_angle "14.6015"

r_sunblind_max_darken "0.39834"

r_sunblind_min_angle "62.4258"

r_sunflare_fadein "0.2604"

r_sunflare_fadeout "0.2992"

r_sunflare_max_alpha "0.63276"

r_sunflare_max_angle "0"

r_sunflare_max_size "1213.5"

r_sunflare_min_angle "82.3608"

r_sunflare_min_size "715.6"

r_sunflare_shader "sun_flare_beltot"

r_sunglare_fadein "0.7758"

r_sunglare_fadeout "3"

r_sunglare_max_angle "5.7933"

r_sunglare_max_lighten "0.42271"

r_sunglare_min_angle "20.7108"

r_sunsprite_shader "sun_toujane"

r_sunsprite_size "28.8433"

AL r_swapInterval "0"

r_testFill "0"

L r_testFillEnable "0"

r_testTransform "0"

A r_textureMode "bilinear"

L r_vc_makelog "0"

r_vc_showlog "0"

C r_xdebug ""

C r_zfar "0"

A r_zFeather "1"

C r_znear "4"

C r_znear_depthhack "0.1"

U A rate "25000"

rcon_password ""

A safeArea_horizontal "0.85"

A safeArea_vertical "0.85"

C sc_blur "2"

C sc_count "24"

C sc_debugCasterCount "24"

C sc_debugReceiverCount "24"

A sc_enable "1"

C sc_fadeRange "0.25"

C sc_length "400"

C sc_offscreenCasterLodBias "0"

C sc_offscreenCasterLodScale "20"

C sc_shadowInRate "2"

C sc_shadowOutRate "5"

C sc_showDebug "0"

C sc_showOverlay "0"

C sc_wantCount "12"

C sc_wantCountMargin "1"

A scr_88ridge_fast "0"

A scr_88ridge_fxlevel "2"

scr_allow_bar "1"

scr_allow_bren "1"

scr_allow_enfield "1"

scr_allow_enfieldsniper "1"

scr_allow_fraggrenades "1"

scr_allow_g43 "1"

scr_allow_greasegun "1"

scr_allow_kar98k "1"

scr_allow_kar98ksniper "1"

scr_allow_m1carbine "1"

scr_allow_m1garand "1"

scr_allow_mp40 "1"

scr_allow_mp44 "1"

scr_allow_nagant "1"

scr_allow_nagantsniper "1"

scr_allow_pps42 "1"

scr_allow_ppsh "1"

scr_allow_shotgun "1"

scr_allow_smokegrenades "1"

scr_allow_springfield "1"

scr_allow_sten "1"

scr_allow_svt40 "1"

scr_allow_thompson "1"

scr_ctf_scorelimit "5"

scr_ctf_timelimit "30"

A scr_demolition_fast "0"

scr_dm_scorelimit "50"

scr_dm_timelimit "30"

scr_drawfriend "1"

A scr_duhoc_assault_drones "2"

A scr_duhoc_assault_fast "0"

A scr_duhoc_defend_fast "0"

A scr_elalamein_fxlevel "2"

scr_forcerespawn "1"

S scr_friendlyfire "0"

A scr_hill400defend_minspec "0"

scr_hq_scorelimit "600"

scr_hq_timelimit "30"

S scr_killcam "1"

A scr_moscow_drones "0"

A scr_moscow_fx "0"

scr_motd ""

A scr_rhine_fast "0"

scr_sd_bombtimer "60"

scr_sd_graceperiod "15"

scr_sd_roundlength "4"

scr_sd_roundlimit "0"

scr_sd_scorelimit "10"

scr_sd_timelimit "0"

A scr_silotown_minspec "0"

scr_spectateenemy "0"

scr_spectatefree "0"

scr_tdm_scorelimit "300"

scr_tdm_timelimit "30"

scr_teambalance "0"

A scr_toujane_ride_fast "1"

A sensitivity "5"

A server1 ""

A server10 ""

A server11 ""

A server12 ""

A server13 ""

A server14 ""

A server15 ""

A server16 ""

A server2 ""

A server3 ""

A server4 ""

A server5 ""

A server6 ""

A server7 ""

A server8 ""

A server9 ""

S R shortversion "1.0"

showdrop "0"

showpackets "0"

U A snaps "20"

AL snd_bits "16"

C snd_enable2D "1"

C snd_enable3D "1"

C snd_enableReverb "1"

C snd_enableStream "1"

A snd_errorOnMissing "0"

AL snd_khz "44"

A C snd_slaveFadeTime "500"

AL snd_stereo "1"

A snd_touchStreamFilesonload "0"

A snd_volume "1"

C stopspeed "100"

S sv_allowAnonymous "0"

A sv_allowDownload "1"

sv_allowedClan1 ""

sv_allowedClan2 ""

RI sv_cheats "0"

sv_debugRate "0"

sv_debugReliableCmds "0"

sv_disableClientConsole "0"

S A sv_floodProtect "1"

sv_fps "20"

S A sv_hostname "fpsadmin test"

R sv_iwdNames "iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00"

R sv_iwds "-1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 "

S sv_keywords ""

sv_kickBanTime "300"

A sv_lastSaveGame "players/RudeDog/save\autosave/moscow.svg"

S R sv_mapname ""

sv_mapRotation ""

sv_mapRotationCurrent ""

S AL sv_maxclients "20"

S A sv_maxPing "0"

S A sv_maxRate "0"

S A sv_minPing "0"

sv_packet_info "0"

sv_padPackets "0"

R sv_paused "0"

S sv_privateClients "0"

sv_privatePassword ""

S sv_pure "1"

A sv_reconnectlimit "3"

R sv_referencedIwdNames "main/iw_14 main/iw_13 main/iw_12 main/iw_11 main/iw_10 main/iw_09 main/iw_08 main/iw_07 main/iw_06 main/iw_05 main/iw_04 main/iw_03 main/iw_00 main/localized_english_iw10"

R sv_referencedIwds "-1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 178615151 -585890907 "

R sv_running "1"

R sv_serverid "16"

sv_showAverageBPS "0"

sv_showCommands "0"

sv_timeout "240"

S A sv_voice "0"

sv_voiceQuality "1"

sv_zombietime "2"

IA sys_configSum "128026549"

IA sys_cpuGHz "2.41237"

IA sys_gpu "NVIDIA GeForce 7800 GTX"

sys_SSE "1"

IA sys_sysMB "1024"

A takeCoverWarnings "10"

C timescale "1"

ui_allow_bar "1"

ui_allow_bren "1"

ui_allow_enfield "1"

ui_allow_enfieldsniper "1"

ui_allow_fraggrenades "1"

ui_allow_g43 "1"

ui_allow_greasegun "1"

ui_allow_kar98k "1"

ui_allow_kar98ksniper "1"

ui_allow_m1carbine "1"

ui_allow_m1garand "1"

ui_allow_mp40 "1"

ui_allow_mp44 "1"

ui_allow_nagant "1"

ui_allow_nagantsniper "1"

ui_allow_pps42 "1"

ui_allow_ppsh "1"

ui_allow_shotgun "1"

ui_allow_smokegrenades "1"

ui_allow_sniperrifles "1"

ui_allow_springfield "1"

ui_allow_sten "1"

ui_allow_svt40 "1"

ui_allow_thompson "1"

ui_allow_weaponchange "1"

ui_allowvote "1"

ui_background "background_american_w"

ui_background_gradient_show "0"

A ui_bigFont "0.4"

A ui_browserFriendlyfire "-1"

A ui_browserKillcam "-1"

A ui_browserMod "-1"

A ui_browserShowDedicated "0"

A ui_browserShowEmpty "1"

A ui_browserShowFull "1"

A ui_browserShowNoPassword "1"

A ui_browserShowPassword "0"

A ui_browserShowPure "1"

ui_ctf_scorelimit "5"

ui_ctf_timelimit "30"

A ui_currentMap "2"

A ui_currentNetMap "2"

A ui_dedicated "0"

A ui_extraBigFont "0.55"

ui_friendlyfire "0"

A ui_gametype "3"

ui_hostname "fpsadmin test"

A ui_joinGametype "0"

ui_logo_show "1"

ui_mapname "random"

ui_motd ""

A ui_mousePitch "1"

R ui_multiplayer "1"

A ui_netGametype "0"

A ui_netGametypeName "ctf"

A ui_netSource "1"

ui_playerProfileAlreadyChosen "0"

R ui_playerProfileCount "1"

ui_playerProfileNameNew ""

R ui_playerProfileSelected ""

ui_separator_show "1"

A ui_serverStatusTimeOut "7000"

A ui_smallFont "0.25"

ui_version_show "1"

R version "CoD2 MP 1.0 build crc6_v1 Thu Oct 06 2005 07:13:42PM win-x86"

A vid_xpos "3"

A vid_ypos "22"

C viewlog "0"

A voice_deadChat "0"

A voice_global "0"

A voice_localEcho "0"

A winvoice_mic_mute "1"

A winvoice_mic_reclevel "65535"

A winvoice_mic_scaler "1"

A winvoice_save_voice "0"

795 total dvars

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