2004年10月9日 01:592004年10月9日 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ALSO: I'm not entirely sure kill (it's a typo and a command) will work as a thread name -Use kill_player instead \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ To add lines telling the player to beware, or they die-try this: kill_player: $trigger1 waittill trigger local.player = parm.other if (local.player.dmteam == "allies") // or axis if you want { iprintlnbold_noloc local.player.dmteam "beware the MG's!!!" wait 5 if ((local.player IsTouching $trigger1[local.index] == 1) && (local.player.dmteam == "allies")) { local.player exec global/bullethit.scr (0 -1 0) 1000 50 1 thread killsound } } end \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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