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  1. 《英雄连》英文版 V1.40 -> V2.101 升级补丁

    《英雄连》(Company of Heros)英文版 V1.40 → V2.101 升级补丁。

    v2.101 09/24/2007

    Online
    - Connectivity improvements.
    - Lobby improvements.
    - Fixed several simulation crashes.
    - Automatch fixes.

    Gameplay
    - Vet 3 Ostwind receives a 40% boost to accuracy.
    - Wehrmacht Panzer Command Building reduced 15 fuel.
    - Wehrmacht Panzer Command build time increased by 15s
    - Knights' Cross Holders receive Panzerfaust ability at Vet 3
    - Panther cost reduced from 140 fuel to 125 fuel
    - Panzerfausts cost reduced to 35
    - Panzerfausts improved vs light vehicles.
    - Stugs and StuHs receive a 15% health modifier at vet 2
    - Wehrmacht Halftracks receive damage modifier at Vet 1 decreased from .85 to .75
    - Wehrmacht Halftracks deliver 20% more damage Vet 2
    - Vet 2 StuH has a received penetration modifier of .85
    - Churchill Crocodile Flamethrower range increased from 20 to 35
    - Churchill Crocodile Flamethrower damage output increased vs pinned (1.5 damage, 2x accuracy) and suppressed targets (1.25 damage).
    - Sniper rifles accuracy vs trench cover increased from .25 to .45
    - Reduced cost of Allied MG nest by 5 fuel.
    - Ranger Veterancy experience requirements increased to 14/28/50
    - British Howitzer Popcap reduced to 10 from 12.
    - BAR damage increased to .4 versus Panzer Elite soldiers.
    - Puma\234 Armoured Car Vet 2 range bonus reduced to 1.125 from 1.2
    - Nebelwerfer Vet 3 damage reduced to 1.15 from 1.25.
    - More StuH projectile Tuning. Projectile set to artillery type to deal with very errant misses.
    - FG42 tuned. Burst length reset, moving accuracy and moving burst modifiers adjusted to match non-assault rifle weapons.
    - Tuned some Stug and StuH target damage modifiers.
    - Vet exp values tuned for British and Panzer Elite Vehicles, British Captains, LTs, and Luftwaffe Ground forces.
    - Pak35 weapon on 250 AT halftrack had its priority tuned vs team weapons. Will kill weapon teams more effectively instead of shell intersecting team weapon.
    - Bug fix for V1 that prevented it from landing if the FOW closed in too early during the ability (if a spotter was killed for example).
    - Received accuracy modifier removed from British Captain.
    - Bren carriers build time increased to 35 seconds.
    - Bren carriers Armour Piercing ability cost increased to 40 munitions.
    - UI changes to creeping barrage.
    - Fixed Bofors vs tp_armour_axis_panther_skirts
    - Vet cost Updates for Werhmacht Support units and Vehicles (from manpower/fuel - 100/30, 300/50, 300/70 to 100/20, 200/40, 250/50)
    - Wehrmacht Puma/234 Heavy Armoured car receives a 20% weapon range increase at Vet 2 and a 30% weapon damage increase at Vet 3
    - Wehrmacht Mortar teams receive a 50% damage increase to their barrage at Vet 3
    - Wehrmacht Nebelwerfers receive a 35% speed boost at vet 1
    - Wehrmacht Nebelwerfers receive a 25% damage increase to their barrage at vet 3
    - Wehrmacht MG42s receive a +15 sight range increase at Vet 3
    - Wehrmacht Pak38s receive a 25% damage boost at Vet 3.
    - Kettenkrad sniper detection range increased to 20.
    - King Tiger generates 100mp reduction for 5 minutes upon arrival.
    - Wehrmacht Battle Phase fuel cost reduced to 50 from 65
    - Armour Piercing shells on Allied 57mm AT and British 17pounder increased to 50mun
    - Wehrmacht Panthers, Stugs, and Panzer IVS, and PE Panzer IVs Infantry Support Tanks are more resistant to infantry AT (Panzerschrecks, Bazookas, Sticky Bombs, Recoilless rifles, PIATs etc.) when they receive armour skirts from Veterancy or upgrades.
    - Wehrmacht pioneers receive a repair ability at Vet 3 that enables them to repair more effectively in combat. The damage modifier while repairing was reduced.
    - British LTs are affected by suppression, but can take a considerable amount of fire before becoming suppressed.
    - British Infantry sections and LTs have their capture modifier set to 1.0 instead of 1.5.
    - Bren carriers lose a received damage bonus (.85) when they upgrade with the Vickers MMG.
    - Mortar damage modifier increased vs tp_trench cover types.
    - British mortars have additional accuracy bonus vs slit trenches.
    - British Rifle grenades improved vs tp_trench cover type and trench objects.
    - Panzer Grenadiers and Fallschirmjagers have their passive mine detection re-enabled. Mines within 10m will be detected when the PGs are immobile for 3 seconds.
    - 250 Funkwagen halftrack will detect and reveal camouflaged snipers in an area around itself when setup.
    - British Infanty damage modifier while constructing emplacements increased from 1.5 to 2.0 to match Sappers.
    - Panzer Elite start with 50 munitions.
    - Stormtrooper's bundled grenade does 3x damage vs slit trenches.
    - Button vehicle will disable coaxial MGs before the main gun. Main gun will remain active for 5 seconds after ability is applied.
    - Tank guns set to .9 damage vs tp_infantry_soldier (Panzer Grenadiers and British Infantry). Increased from .7
    - Removed rear damage enabled flag from Kettenkrad.
    - Panzer Grenadier AT grenades set to do the same damage vs British Infantry as regular infantry.
    - Wehrmacht forces receive a new medkit.
    - The basic medkit is available at tier 2 (after researching Escalate to Skirmish) but only functions in friendly territory.
    - At tier 4 (Escalate to Battle Phase) they receive a new medkit that can be used anywhere.
    - Stukas, V1s, and Nebelwerfers all have improved damage vs British emplacements.
    - Nebelwerfers and Stukas set to 1.0 damage vs tp_infantry_soldier.
    - Pak 38s and Flak 88s have been moved into the Vehicle Veterancy research at the KampfKraft Center.
    - Mortars set to do 1.0 damage vs tp_infantry_soldier target types (Panzer Grenadiers and British Infantry).
    - Building critical tuning.
    - V1 FOW scatter modifiers reduced.
    - PIAT scatter modified to reduce anti-infantry effectiveness
    - British Priest damage modifier vs buildings set from .35 to .25
    - Panzer Elite Scout car health increased from 220 to 260.
    - British Artillery cooldowns (basic and supercharge barrages) set from 60 to 90.
    - StuH weapon scatter reduced, angle of gun depression increased marginally.
    - StuH tilt set to 0m.
    - Panzer Elite AT grenade damage bug fixed on target types associated with British Infantry.
    - Pioneer veterancy moved to support veteran choice.
    - Help text not yet updated.
    - Pioneers have a received damage modifier when massed.
    - Butterfly mines set to damage all infantry types equally.
    - All Flamethrowers set to do damage to gliders after they land.
    - Removed incorrect squad AI plan from several tank squads.
    - Fixed a bug where abilities, such as BAR suppression, were able to be used in hold of M3 Halftrack. These abilities wouldn't work in the halftrack.
    - A data bug fix was made to Panzer Elite Suppressive Volley Fire
    - The modifiers would reset incorrectly when the squad moved.
    - Panzer Grenadier G43 Rifle upgrade cost increased to 50 from 35
    - Lieutenant Auras were tuned.
    - Removed received suppression modifiers
    - Set stacking cooldown weapon modifier on LT vet 2 from .75 to .9
    - Fixed a bug where the non-stacking modifier was stacking.
    - Added reload weapon modifier to LT vet 2 and set to .9
    - Removed reload weapon modifiers on LTs
    - Removed stacking accuracy modifier on LT vet 2
    - Reduced popcap bonus on LT vet 3 from 8 to 4.
    - Increased the amount of action required to gain veterancy levels on British Lieutenants from:
    - Second level requires 30 instead of 24
    - Third level requires 54 instead of 36
    - Panzer Elite Halftrack costs were adjusted
    - 250 Infantry Halftrack drops to 15 fuel from 20
    - 250 'Funkwagen' Halftrack drops to 0 from 20 fuel.
    - Munitions Halftrack was decreased from 280 to 220 manpower
    - All Panzer Elite 250 halftracks were increased in health from 260 to 300
    - Panzer Elite Scout cars cost decreased from 240 to 220 manpower
    - Panzer Elite Scout Car popcap decreased from 4 to 2.
    - Tank Buster infantry increased in cost to 390 manpower
    - Assault Infantry increased in price to 360 manpower
    - Received damage modifiers reduced to .99 on Group Zeal ability for Panzer Elite.
    - Panzer Elite 88mm health increased from 250 to 375.
    - British 25pounder fuel cost increased from 55 to 75.
    - British 25pounder popcap increased to 12 from 8
    - British 25pounder scatter increased 'forward' to help prevent shots landing within its minimum range.
    - Building criticals fixed for artillery. A bug was killing all occupants of a building when there was a near miss by artillery shell.
    - Axis Personnel population upkeep threshold increased from 12 to 14
    - Pioneer upkeep doubled from approximately 3 to approximately 6.
    - Upkeep removed from repair pioneer at Repair Bunker.
    - tp_slit_trench had its disable_target_search removed and artillery was added to its projectile pass through for flamethrowers.
    - V1 set to a new projectile type that will allow it to pass through buildings in order for it to hit its targeted location.
    - V1 scatter tuned.
    - PIAT Weapon tuned
    - Damage reduced from 100 to 90
    - Target accuracy reduced vs moving light vehicles (generally from .8 to .4).
    - PIAT armour penetration values set for a few missing Commonwealth vehicles (in case PIAT is picked up)
    - Allied Bazookas are slightly less accurate vs light vehicles.
    - British Starting pop cap dropped from 46 to 40
    - Panzer Elite Base Building Health increased from 500 to 1000.
    - Heavy Tank guns have reduced accuracy vs PE light vehicles. Modifier is set from 1 to .6
    - Stuarts, M8 Greyhounds have .8 moving accuracy modifier vs PE Light vehicles.
    - Sticky bombs given a .8 damage modifier vs Panzer Elite Light vehicles.
    - Snipers retreat modifiers tuned. Sniper retreat received accuracy modifier set to .75
    - Axis Mortar scatter reduced marginally to account for its extra range. Angle drops from 10 to 9, distance_scatter drops from 12 to 10.
    - Fallschirmjager FG42 rifle tuned.
    - Increased suppression
    - Increased accuracy at long range
    - Increased burst length
    - Increased reload frequency. Weapon will reload less often.
    - Removed 'building' type off Wehrmacht and Panzer Elite defenses to prevent Registered Artillery from being used on these structures.
    - Registered artillery has a slight modification to its target requirements.
    - Panzer Elite Aid Station health regeneration modifier set from .15 to .095


    v2.100 09/24/2007

    Online
    - Refactored network library.

    General Features
    - Added Commonwealth Army.
    - Added Panzer Elite Army.

    Gameplay
    - A large number of bug fixes and tuning changes have been addressed.

    1 下载

    更新时间

  2. 《英雄连》英文版 V1.71 -> V2.101 升级补丁

    《英雄连》(Company of Heros)英文版 V1.71 → V2.101 升级补丁。

    v2.101 09/24/2007

    Online
    - Connectivity improvements.
    - Lobby improvements.
    - Fixed several simulation crashes.
    - Automatch fixes.

    Gameplay
    - Vet 3 Ostwind receives a 40% boost to accuracy.
    - Wehrmacht Panzer Command Building reduced 15 fuel.
    - Wehrmacht Panzer Command build time increased by 15s
    - Knights' Cross Holders receive Panzerfaust ability at Vet 3
    - Panther cost reduced from 140 fuel to 125 fuel
    - Panzerfausts cost reduced to 35
    - Panzerfausts improved vs light vehicles.
    - Stugs and StuHs receive a 15% health modifier at vet 2
    - Wehrmacht Halftracks receive damage modifier at Vet 1 decreased from .85 to .75
    - Wehrmacht Halftracks deliver 20% more damage Vet 2
    - Vet 2 StuH has a received penetration modifier of .85
    - Churchill Crocodile Flamethrower range increased from 20 to 35
    - Churchill Crocodile Flamethrower damage output increased vs pinned (1.5 damage, 2x accuracy) and suppressed targets (1.25 damage).
    - Sniper rifles accuracy vs trench cover increased from .25 to .45
    - Reduced cost of Allied MG nest by 5 fuel.
    - Ranger Veterancy experience requirements increased to 14/28/50
    - British Howitzer Popcap reduced to 10 from 12.
    - BAR damage increased to .4 versus Panzer Elite soldiers.
    - Puma\234 Armoured Car Vet 2 range bonus reduced to 1.125 from 1.2
    - Nebelwerfer Vet 3 damage reduced to 1.15 from 1.25.
    - More StuH projectile Tuning. Projectile set to artillery type to deal with very errant misses.
    - FG42 tuned. Burst length reset, moving accuracy and moving burst modifiers adjusted to match non-assault rifle weapons.
    - Tuned some Stug and StuH target damage modifiers.
    - Vet exp values tuned for British and Panzer Elite Vehicles, British Captains, LTs, and Luftwaffe Ground forces.
    - Pak35 weapon on 250 AT halftrack had its priority tuned vs team weapons. Will kill weapon teams more effectively instead of shell intersecting team weapon.
    - Bug fix for V1 that prevented it from landing if the FOW closed in too early during the ability (if a spotter was killed for example).
    - Received accuracy modifier removed from British Captain.
    - Bren carriers build time increased to 35 seconds.
    - Bren carriers Armour Piercing ability cost increased to 40 munitions.
    - UI changes to creeping barrage.
    - Fixed Bofors vs tp_armour_axis_panther_skirts
    - Vet cost Updates for Werhmacht Support units and Vehicles (from manpower/fuel - 100/30, 300/50, 300/70 to 100/20, 200/40, 250/50)
    - Wehrmacht Puma/234 Heavy Armoured car receives a 20% weapon range increase at Vet 2 and a 30% weapon damage increase at Vet 3
    - Wehrmacht Mortar teams receive a 50% damage increase to their barrage at Vet 3
    - Wehrmacht Nebelwerfers receive a 35% speed boost at vet 1
    - Wehrmacht Nebelwerfers receive a 25% damage increase to their barrage at vet 3
    - Wehrmacht MG42s receive a +15 sight range increase at Vet 3
    - Wehrmacht Pak38s receive a 25% damage boost at Vet 3.
    - Kettenkrad sniper detection range increased to 20.
    - King Tiger generates 100mp reduction for 5 minutes upon arrival.
    - Wehrmacht Battle Phase fuel cost reduced to 50 from 65
    - Armour Piercing shells on Allied 57mm AT and British 17pounder increased to 50mun
    - Wehrmacht Panthers, Stugs, and Panzer IVS, and PE Panzer IVs Infantry Support Tanks are more resistant to infantry AT (Panzerschrecks, Bazookas, Sticky Bombs, Recoilless rifles, PIATs etc.) when they receive armour skirts from Veterancy or upgrades.
    - Wehrmacht pioneers receive a repair ability at Vet 3 that enables them to repair more effectively in combat. The damage modifier while repairing was reduced.
    - British LTs are affected by suppression, but can take a considerable amount of fire before becoming suppressed.
    - British Infantry sections and LTs have their capture modifier set to 1.0 instead of 1.5.
    - Bren carriers lose a received damage bonus (.85) when they upgrade with the Vickers MMG.
    - Mortar damage modifier increased vs tp_trench cover types.
    - British mortars have additional accuracy bonus vs slit trenches.
    - British Rifle grenades improved vs tp_trench cover type and trench objects.
    - Panzer Grenadiers and Fallschirmjagers have their passive mine detection re-enabled. Mines within 10m will be detected when the PGs are immobile for 3 seconds.
    - 250 Funkwagen halftrack will detect and reveal camouflaged snipers in an area around itself when setup.
    - British Infanty damage modifier while constructing emplacements increased from 1.5 to 2.0 to match Sappers.
    - Panzer Elite start with 50 munitions.
    - Stormtrooper's bundled grenade does 3x damage vs slit trenches.
    - Button vehicle will disable coaxial MGs before the main gun. Main gun will remain active for 5 seconds after ability is applied.
    - Tank guns set to .9 damage vs tp_infantry_soldier (Panzer Grenadiers and British Infantry). Increased from .7
    - Removed rear damage enabled flag from Kettenkrad.
    - Panzer Grenadier AT grenades set to do the same damage vs British Infantry as regular infantry.
    - Wehrmacht forces receive a new medkit.
    - The basic medkit is available at tier 2 (after researching Escalate to Skirmish) but only functions in friendly territory.
    - At tier 4 (Escalate to Battle Phase) they receive a new medkit that can be used anywhere.
    - Stukas, V1s, and Nebelwerfers all have improved damage vs British emplacements.
    - Nebelwerfers and Stukas set to 1.0 damage vs tp_infantry_soldier.
    - Pak 38s and Flak 88s have been moved into the Vehicle Veterancy research at the KampfKraft Center.
    - Mortars set to do 1.0 damage vs tp_infantry_soldier target types (Panzer Grenadiers and British Infantry).
    - Building critical tuning.
    - V1 FOW scatter modifiers reduced.
    - PIAT scatter modified to reduce anti-infantry effectiveness
    - British Priest damage modifier vs buildings set from .35 to .25
    - Panzer Elite Scout car health increased from 220 to 260.
    - British Artillery cooldowns (basic and supercharge barrages) set from 60 to 90.
    - StuH weapon scatter reduced, angle of gun depression increased marginally.
    - StuH tilt set to 0m.
    - Panzer Elite AT grenade damage bug fixed on target types associated with British Infantry.
    - Pioneer veterancy moved to support veteran choice.
    - Help text not yet updated.
    - Pioneers have a received damage modifier when massed.
    - Butterfly mines set to damage all infantry types equally.
    - All Flamethrowers set to do damage to gliders after they land.
    - Removed incorrect squad AI plan from several tank squads.
    - Fixed a bug where abilities, such as BAR suppression, were able to be used in hold of M3 Halftrack. These abilities wouldn't work in the halftrack.
    - A data bug fix was made to Panzer Elite Suppressive Volley Fire
    - The modifiers would reset incorrectly when the squad moved.
    - Panzer Grenadier G43 Rifle upgrade cost increased to 50 from 35
    - Lieutenant Auras were tuned.
    - Removed received suppression modifiers
    - Set stacking cooldown weapon modifier on LT vet 2 from .75 to .9
    - Fixed a bug where the non-stacking modifier was stacking.
    - Added reload weapon modifier to LT vet 2 and set to .9
    - Removed reload weapon modifiers on LTs
    - Removed stacking accuracy modifier on LT vet 2
    - Reduced popcap bonus on LT vet 3 from 8 to 4.
    - Increased the amount of action required to gain veterancy levels on British Lieutenants from:
    - Second level requires 30 instead of 24
    - Third level requires 54 instead of 36
    - Panzer Elite Halftrack costs were adjusted
    - 250 Infantry Halftrack drops to 15 fuel from 20
    - 250 'Funkwagen' Halftrack drops to 0 from 20 fuel.
    - Munitions Halftrack was decreased from 280 to 220 manpower
    - All Panzer Elite 250 halftracks were increased in health from 260 to 300
    - Panzer Elite Scout cars cost decreased from 240 to 220 manpower
    - Panzer Elite Scout Car popcap decreased from 4 to 2.
    - Tank Buster infantry increased in cost to 390 manpower
    - Assault Infantry increased in price to 360 manpower
    - Received damage modifiers reduced to .99 on Group Zeal ability for Panzer Elite.
    - Panzer Elite 88mm health increased from 250 to 375.
    - British 25pounder fuel cost increased from 55 to 75.
    - British 25pounder popcap increased to 12 from 8
    - British 25pounder scatter increased 'forward' to help prevent shots landing within its minimum range.
    - Building criticals fixed for artillery. A bug was killing all occupants of a building when there was a near miss by artillery shell.
    - Axis Personnel population upkeep threshold increased from 12 to 14
    - Pioneer upkeep doubled from approximately 3 to approximately 6.
    - Upkeep removed from repair pioneer at Repair Bunker.
    - tp_slit_trench had its disable_target_search removed and artillery was added to its projectile pass through for flamethrowers.
    - V1 set to a new projectile type that will allow it to pass through buildings in order for it to hit its targeted location.
    - V1 scatter tuned.
    - PIAT Weapon tuned
    - Damage reduced from 100 to 90
    - Target accuracy reduced vs moving light vehicles (generally from .8 to .4).
    - PIAT armour penetration values set for a few missing Commonwealth vehicles (in case PIAT is picked up)
    - Allied Bazookas are slightly less accurate vs light vehicles.
    - British Starting pop cap dropped from 46 to 40
    - Panzer Elite Base Building Health increased from 500 to 1000.
    - Heavy Tank guns have reduced accuracy vs PE light vehicles. Modifier is set from 1 to .6
    - Stuarts, M8 Greyhounds have .8 moving accuracy modifier vs PE Light vehicles.
    - Sticky bombs given a .8 damage modifier vs Panzer Elite Light vehicles.
    - Snipers retreat modifiers tuned. Sniper retreat received accuracy modifier set to .75
    - Axis Mortar scatter reduced marginally to account for its extra range. Angle drops from 10 to 9, distance_scatter drops from 12 to 10.
    - Fallschirmjager FG42 rifle tuned.
    - Increased suppression
    - Increased accuracy at long range
    - Increased burst length
    - Increased reload frequency. Weapon will reload less often.
    - Removed 'building' type off Wehrmacht and Panzer Elite defenses to prevent Registered Artillery from being used on these structures.
    - Registered artillery has a slight modification to its target requirements.
    - Panzer Elite Aid Station health regeneration modifier set from .15 to .095


    v2.100 09/24/2007

    Online
    - Refactored network library.

    General Features
    - Added Commonwealth Army.
    - Added Panzer Elite Army.

    Gameplay
    - A large number of bug fixes and tuning changes have been addressed.

    0 下载

    更新时间

  3. 《使命召唤4》模组开发工具 V1.1 升级补丁

    《使命召唤4》模组开发工具 V1.1 升级补丁

    升级内容:

    修正了 CodRadiant 和 CoDEffectsEd 中的 Shader_bin 错误。

    891 下载

    更新时间

  4. 《英雄连:抵抗前线》全语言版 V2.101 免光盘补丁

    《英雄连:抵抗前线》(Company of Heroes: Opposing Fronts )全语言版 V2.101 免光盘补丁。

    将解压缩后得到的 RelicCOH.exe 文件和 rs 文件夹覆盖到游戏文件夹即可。

    注意备份原文件。

    1 下载

    更新时间

  5. 《英雄连》繁体中文版 V1.71 -> V2.101 升级补丁

    《英雄连》(Company of Heros)繁体中文版 V1.71 → V2.101 升级补丁。

    v2.101 09/24/2007

    Online
    - Connectivity improvements.
    - Lobby improvements.
    - Fixed several simulation crashes.
    - Automatch fixes.

    Gameplay
    - Vet 3 Ostwind receives a 40% boost to accuracy.
    - Wehrmacht Panzer Command Building reduced 15 fuel.
    - Wehrmacht Panzer Command build time increased by 15s
    - Knights' Cross Holders receive Panzerfaust ability at Vet 3
    - Panther cost reduced from 140 fuel to 125 fuel
    - Panzerfausts cost reduced to 35
    - Panzerfausts improved vs light vehicles.
    - Stugs and StuHs receive a 15% health modifier at vet 2
    - Wehrmacht Halftracks receive damage modifier at Vet 1 decreased from .85 to .75
    - Wehrmacht Halftracks deliver 20% more damage Vet 2
    - Vet 2 StuH has a received penetration modifier of .85
    - Churchill Crocodile Flamethrower range increased from 20 to 35
    - Churchill Crocodile Flamethrower damage output increased vs pinned (1.5 damage, 2x accuracy) and suppressed targets (1.25 damage).
    - Sniper rifles accuracy vs trench cover increased from .25 to .45
    - Reduced cost of Allied MG nest by 5 fuel.
    - Ranger Veterancy experience requirements increased to 14/28/50
    - British Howitzer Popcap reduced to 10 from 12.
    - BAR damage increased to .4 versus Panzer Elite soldiers.
    - Puma\234 Armoured Car Vet 2 range bonus reduced to 1.125 from 1.2
    - Nebelwerfer Vet 3 damage reduced to 1.15 from 1.25.
    - More StuH projectile Tuning. Projectile set to artillery type to deal with very errant misses.
    - FG42 tuned. Burst length reset, moving accuracy and moving burst modifiers adjusted to match non-assault rifle weapons.
    - Tuned some Stug and StuH target damage modifiers.
    - Vet exp values tuned for British and Panzer Elite Vehicles, British Captains, LTs, and Luftwaffe Ground forces.
    - Pak35 weapon on 250 AT halftrack had its priority tuned vs team weapons. Will kill weapon teams more effectively instead of shell intersecting team weapon.
    - Bug fix for V1 that prevented it from landing if the FOW closed in too early during the ability (if a spotter was killed for example).
    - Received accuracy modifier removed from British Captain.
    - Bren carriers build time increased to 35 seconds.
    - Bren carriers Armour Piercing ability cost increased to 40 munitions.
    - UI changes to creeping barrage.
    - Fixed Bofors vs tp_armour_axis_panther_skirts
    - Vet cost Updates for Werhmacht Support units and Vehicles (from manpower/fuel - 100/30, 300/50, 300/70 to 100/20, 200/40, 250/50)
    - Wehrmacht Puma/234 Heavy Armoured car receives a 20% weapon range increase at Vet 2 and a 30% weapon damage increase at Vet 3
    - Wehrmacht Mortar teams receive a 50% damage increase to their barrage at Vet 3
    - Wehrmacht Nebelwerfers receive a 35% speed boost at vet 1
    - Wehrmacht Nebelwerfers receive a 25% damage increase to their barrage at vet 3
    - Wehrmacht MG42s receive a +15 sight range increase at Vet 3
    - Wehrmacht Pak38s receive a 25% damage boost at Vet 3.
    - Kettenkrad sniper detection range increased to 20.
    - King Tiger generates 100mp reduction for 5 minutes upon arrival.
    - Wehrmacht Battle Phase fuel cost reduced to 50 from 65
    - Armour Piercing shells on Allied 57mm AT and British 17pounder increased to 50mun
    - Wehrmacht Panthers, Stugs, and Panzer IVS, and PE Panzer IVs Infantry Support Tanks are more resistant to infantry AT (Panzerschrecks, Bazookas, Sticky Bombs, Recoilless rifles, PIATs etc.) when they receive armour skirts from Veterancy or upgrades.
    - Wehrmacht pioneers receive a repair ability at Vet 3 that enables them to repair more effectively in combat. The damage modifier while repairing was reduced.
    - British LTs are affected by suppression, but can take a considerable amount of fire before becoming suppressed.
    - British Infantry sections and LTs have their capture modifier set to 1.0 instead of 1.5.
    - Bren carriers lose a received damage bonus (.85) when they upgrade with the Vickers MMG.
    - Mortar damage modifier increased vs tp_trench cover types.
    - British mortars have additional accuracy bonus vs slit trenches.
    - British Rifle grenades improved vs tp_trench cover type and trench objects.
    - Panzer Grenadiers and Fallschirmjagers have their passive mine detection re-enabled. Mines within 10m will be detected when the PGs are immobile for 3 seconds.
    - 250 Funkwagen halftrack will detect and reveal camouflaged snipers in an area around itself when setup.
    - British Infanty damage modifier while constructing emplacements increased from 1.5 to 2.0 to match Sappers.
    - Panzer Elite start with 50 munitions.
    - Stormtrooper's bundled grenade does 3x damage vs slit trenches.
    - Button vehicle will disable coaxial MGs before the main gun. Main gun will remain active for 5 seconds after ability is applied.
    - Tank guns set to .9 damage vs tp_infantry_soldier (Panzer Grenadiers and British Infantry). Increased from .7
    - Removed rear damage enabled flag from Kettenkrad.
    - Panzer Grenadier AT grenades set to do the same damage vs British Infantry as regular infantry.
    - Wehrmacht forces receive a new medkit.
    - The basic medkit is available at tier 2 (after researching Escalate to Skirmish) but only functions in friendly territory.
    - At tier 4 (Escalate to Battle Phase) they receive a new medkit that can be used anywhere.
    - Stukas, V1s, and Nebelwerfers all have improved damage vs British emplacements.
    - Nebelwerfers and Stukas set to 1.0 damage vs tp_infantry_soldier.
    - Pak 38s and Flak 88s have been moved into the Vehicle Veterancy research at the KampfKraft Center.
    - Mortars set to do 1.0 damage vs tp_infantry_soldier target types (Panzer Grenadiers and British Infantry).
    - Building critical tuning.
    - V1 FOW scatter modifiers reduced.
    - PIAT scatter modified to reduce anti-infantry effectiveness
    - British Priest damage modifier vs buildings set from .35 to .25
    - Panzer Elite Scout car health increased from 220 to 260.
    - British Artillery cooldowns (basic and supercharge barrages) set from 60 to 90.
    - StuH weapon scatter reduced, angle of gun depression increased marginally.
    - StuH tilt set to 0m.
    - Panzer Elite AT grenade damage bug fixed on target types associated with British Infantry.
    - Pioneer veterancy moved to support veteran choice.
    - Help text not yet updated.
    - Pioneers have a received damage modifier when massed.
    - Butterfly mines set to damage all infantry types equally.
    - All Flamethrowers set to do damage to gliders after they land.
    - Removed incorrect squad AI plan from several tank squads.
    - Fixed a bug where abilities, such as BAR suppression, were able to be used in hold of M3 Halftrack. These abilities wouldn't work in the halftrack.
    - A data bug fix was made to Panzer Elite Suppressive Volley Fire
    - The modifiers would reset incorrectly when the squad moved.
    - Panzer Grenadier G43 Rifle upgrade cost increased to 50 from 35
    - Lieutenant Auras were tuned.
    - Removed received suppression modifiers
    - Set stacking cooldown weapon modifier on LT vet 2 from .75 to .9
    - Fixed a bug where the non-stacking modifier was stacking.
    - Added reload weapon modifier to LT vet 2 and set to .9
    - Removed reload weapon modifiers on LTs
    - Removed stacking accuracy modifier on LT vet 2
    - Reduced popcap bonus on LT vet 3 from 8 to 4.
    - Increased the amount of action required to gain veterancy levels on British Lieutenants from:
    - Second level requires 30 instead of 24
    - Third level requires 54 instead of 36
    - Panzer Elite Halftrack costs were adjusted
    - 250 Infantry Halftrack drops to 15 fuel from 20
    - 250 'Funkwagen' Halftrack drops to 0 from 20 fuel.
    - Munitions Halftrack was decreased from 280 to 220 manpower
    - All Panzer Elite 250 halftracks were increased in health from 260 to 300
    - Panzer Elite Scout cars cost decreased from 240 to 220 manpower
    - Panzer Elite Scout Car popcap decreased from 4 to 2.
    - Tank Buster infantry increased in cost to 390 manpower
    - Assault Infantry increased in price to 360 manpower
    - Received damage modifiers reduced to .99 on Group Zeal ability for Panzer Elite.
    - Panzer Elite 88mm health increased from 250 to 375.
    - British 25pounder fuel cost increased from 55 to 75.
    - British 25pounder popcap increased to 12 from 8
    - British 25pounder scatter increased 'forward' to help prevent shots landing within its minimum range.
    - Building criticals fixed for artillery. A bug was killing all occupants of a building when there was a near miss by artillery shell.
    - Axis Personnel population upkeep threshold increased from 12 to 14
    - Pioneer upkeep doubled from approximately 3 to approximately 6.
    - Upkeep removed from repair pioneer at Repair Bunker.
    - tp_slit_trench had its disable_target_search removed and artillery was added to its projectile pass through for flamethrowers.
    - V1 set to a new projectile type that will allow it to pass through buildings in order for it to hit its targeted location.
    - V1 scatter tuned.
    - PIAT Weapon tuned
    - Damage reduced from 100 to 90
    - Target accuracy reduced vs moving light vehicles (generally from .8 to .4).
    - PIAT armour penetration values set for a few missing Commonwealth vehicles (in case PIAT is picked up)
    - Allied Bazookas are slightly less accurate vs light vehicles.
    - British Starting pop cap dropped from 46 to 40
    - Panzer Elite Base Building Health increased from 500 to 1000.
    - Heavy Tank guns have reduced accuracy vs PE light vehicles. Modifier is set from 1 to .6
    - Stuarts, M8 Greyhounds have .8 moving accuracy modifier vs PE Light vehicles.
    - Sticky bombs given a .8 damage modifier vs Panzer Elite Light vehicles.
    - Snipers retreat modifiers tuned. Sniper retreat received accuracy modifier set to .75
    - Axis Mortar scatter reduced marginally to account for its extra range. Angle drops from 10 to 9, distance_scatter drops from 12 to 10.
    - Fallschirmjager FG42 rifle tuned.
    - Increased suppression
    - Increased accuracy at long range
    - Increased burst length
    - Increased reload frequency. Weapon will reload less often.
    - Removed 'building' type off Wehrmacht and Panzer Elite defenses to prevent Registered Artillery from being used on these structures.
    - Registered artillery has a slight modification to its target requirements.
    - Panzer Elite Aid Station health regeneration modifier set from .15 to .095


    v2.100 09/24/2007

    Online
    - Refactored network library.

    General Features
    - Added Commonwealth Army.
    - Added Panzer Elite Army.

    Gameplay
    - A large number of bug fixes and tuning changes have been addressed.

    0 下载

    更新时间

  6. 《英雄连》V2.xxx 简体中文增补包 第二版

    《英雄连》或 资料片《抵抗前线》V2.xxx 简体中文增补包 第二版

    Company of Heroes OR Company of Heroes: Opposing Fronts V2.xxx Simplified Chinese Language Add-On 2nd Edition



    该增补包可以在《英雄连》原版或其资料片《抵抗前线(火线对决)》V2.xxx 各种语言版本的基础上增补简体中文文件,并可以随时切换回原来的语言版本和进行后续升级。

    在目前已知的 V2.100 - V2.102 版本中测试通过。

    注意:不适用于 V1.xxx 版本。万一装在了 V1.xxx 上也没关系,接着把游戏升级到 V2.xxx 就可以了。

    已安装过第一版的直接安装第二版即可,省心、省力、省时间。

    使用该简体中文增补包后切换游戏语言的方法请 点击这里 ,提出翻译修改建议请 点击这里 ,其他注意事项请查看 置顶主题 。

    该简体中文增补包谨应华语区外文正版用户所需制作,任何人不得将其用于商业用途。

    9 下载

    更新时间

  7. MOHAA 第三方实体定义文件

    MOHAA 第三方实体定义文件,由 Scorpio 制作。在官方实体定义文件的基础上补全了所有实体的命令和参数。

    使用方法:将 entdefs.pk3 复制到编辑器文件夹替换原文件即可。

    49 下载

    更新时间

  8. COD2 V1.30 免光盘补丁

    使命召唤2 V1.30 是指多人部分的版本,单人部分的最新版本仍然是 V1.20,所以 V1.30 的免光盘补丁也是 V1.20 的免光盘补丁。

    把下载后解压缩后得到的文件覆盖到游戏目录即可。

    39 下载

    更新时间

  9. Bluehair DDS Converter V2.0

    Yannick Leon 开发的图片格式转换工具,该转换工具可以把 bmp / png / tga / jpg / psd 等格式的图片转换为 DirectDraw Surface (DDS) 格式。

    438 下载

    更新时间

  10. MOHAA gamex86.dll 源文件

    Wombat 写的 gamex86.dll 外壳,附源码。可以屏蔽来自同一 IP 的多次联机请求,避免主机遭受虚假联机攻击。

    82 下载

    更新时间

  11. COD: UO 英文版 V1.51 -> 繁体中文版 V1.51 转换包

    该转换包可以将《使命召唤》资料片《联合进攻》(United Offensive) 英文版 V1.51 完全转换为繁体中文版 V1.51。

    在运行该转换包之前,请务必确认您的英文版游戏已经成功升级到 V1.51,否则将导致转换失败。

    资料片的语言版本务必与发行版保持一致,所以请不要忘记检查您的游戏的发行版是否已经转换为繁体中文版。

    注:如果转换发生错误,说明您的游戏不是英文版 V1.51,或者您的游戏文件被修改过。请在没有被修改过的英文版 V1.51 的基础上安装该转换包。

    97 下载

    更新时间

  12. 《荣誉勋章:神兵天降》V1.00 -> V1.10 全语言版 升级补丁

    《荣誉勋章:神兵天降》V1.00 → V1.10 全语言版 升级补丁

    适用于所有已发行的语言版本。

    ==================================================================
    错误修正
    ==================================================================

    .修正了如果斯普林菲尔德狙击步枪在狙击模式下弹药用完的时候,没有自动离开狙击模式进行裝弹的错误。

    .修正了將鼠标移到音频/视频菜单中的滑杆上时无法选取滑杆的错误。

    .修正了离开操控配置菜单不会返回选项菜单而直接回到游戏的错误。

    .修正了在音频/视频菜单设定中,玩家没作任何改动,却出现提示保存改动的错误。

    .修正了在敌方士兵载入画面中,特定提示文字覆盖在士兵图案上的错误。

    .修正了在训练任务暂停菜单中出现未汉化文字的错误。

    .修正了在特加内容菜单中,背景按钮图片与其他界面不一致的错误。

    .修正了在数据与勋章菜单中,背景按钮图片与其他界面不一致的错误。

    .修正了使用方向键选择一个已解锁影片后,会将所有影片说明中的解锁条件文字移除的错误。

    .修正了当使用者尝试在1280x1024、1360x1024以及1600x1200分辨率下经由界面退出游戏时,取消按钮与背景错位的错误。

    .修正了在选项/操控菜单中,移动/侧倾切换选项画面有个栏位消失的错误。

    2 下载

    更新时间

  13. MOHAA: Spearhead V2.15 全语言版免光盘补丁

    MOHAA: Spearhead V2.15 全语言版免光盘补丁,注意,适用于所有语言的 V2.15 版本。

    下载后解压缩,把 moh_spearhead.exe 覆盖到游戏目录即可。


    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆译作《奇袭先锋》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆译作《荣誉勋章:太平洋之战》;港台译作《荣誉勋章:太平洋战役》),无资料片。

    0 下载

    更新时间

  14. MOH 全系列游戏文件检测工具 V1.0

    荣誉勋章全系列游戏检查工具,支持荣誉勋章第一系列(联合进攻)及两部资料片(先头部队/突出重围)和最新的第二系列(太平洋战争)的文件检测。当您的游戏无法运行时,这个工具就派上用场了。检测结果请发到荣誉勋章论坛或该检查器的下载支持主题。


    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆译作《奇袭先锋》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆译作《荣誉勋章:太平洋之战》;港台译作《荣誉勋章:太平洋战役》),无资料片。

    408 下载

    更新时间

  15. COD 全系列游戏文件检测工具 V1.0

    使命召唤全系列游戏检查工具,支持使命召唤第一系列 COD 及资料片 COD: UO (联合进攻)和第二系列 COD2 的文件检测。

    当您的游戏无法运行时,这个工具就派上用场了。

    检测结果请发到使命召唤论坛或该检查器的下载支持主题。

    2,213 下载

    更新时间

  16. COD2 序列号生成工具

    COD2 序列号生成工具。

    2,968 下载

    更新时间

  17. MOHAA 游戏关卡编辑器

    官方发布的 MOHAA 游戏关卡编辑器,可以创建 MOHAA 的地图、任务、关卡等等。


    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆通译《先头部队》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。第一部资料片《先头部队》未在大陆发行。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆通译《荣誉勋章:血战太平洋》;港台译作《荣誉勋章:太平洋战役》),未在大陆发行。无资料片。

    348 下载

    更新时间

  18. 《荣誉勋章:空降兵》V1.00 全语言版 原始执行文件

    《荣誉勋章:空降兵》从 V1.00 升级到 V1.10 时会检测 MOHA.exe 的完整性,如果该文件不完整,将会在升级 MOHA.exe 时提示失败。

    使用方法:升级前将 MOHA.exe 覆盖到 游戏文件夹\UnrealEngine3\Binaries 文件夹内,然后升级即可。

    5,279 下载

    更新时间

  19. MOHAA: Breakthrough 简体中文版 V2.40 升级补丁

    官方发布的《荣誉勋章:联合袭击》资料片《突破防线》(MOHAA: Breakthrough)简体中文版 V2.40 升级补丁。

    该补丁仅对简体中文版的 MOHAA: Breakthrough 进行升级,如果要给其他语言版本的游戏升级,请下载相应语言版本的升级补丁。

    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆译作《奇袭先锋》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆译作《荣誉勋章:太平洋之战》;港台译作《荣誉勋章:太平洋战役》),无资料片。

    0 下载

    上传时间

  20. COD 地图及模组编辑器

    《使命召唤》地图及模组编辑器,包含 CODRadiant 地图制作软件及模组工具。

    389 下载

    更新时间

  21. MOHAA: Breakthrough 英文版 V2.40 升级补丁

    官方发布的《荣誉勋章:反攻诺曼第》资料片《突出重围》(MOHAA: Breakthrough)英文版 V2.40 升级补丁。

    该补丁仅对英文版的 MOHAA: Breakthrough 进行升级,如果要给其他语言版本的游戏升级,请下载相应语言版本的升级补丁。

    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆译作《奇袭先锋》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆译作《荣誉勋章:太平洋之战》;港台译作《荣誉勋章:太平洋战役》),无资料片。

    1 下载

    上传时间

  22. COD: UO 地图编译工具

    《使命召唤:联合进攻》地图编译工具 V1.0.1B Build 1057,不需要官方的编辑器就可以编译 COD:UO 地图,同时也兼容编译 COD 地图。

    55 下载

    更新时间

  23. 适合战队和散兵的投雷视频

    由 LIBO 制作的 7 张地图 51 个爆炸点投雷视频教学,WMV 格式,58 MB 。

    9,387 下载

    更新时间

  24. COD4 iwi 和 dds 图片格式转换工具

    可以将 COD4 中 iwi 格式的贴图和 dds 格式的贴图相互进行转换,只要把 iwi 文件拖放到 iwi2dds.exe 上或者把 dds 文件拖放到 dds2iwi.exe 上即可完成转换。

    469 下载

    上传时间

  25. COD2 地图及模组编辑器

    《使命召唤2》地图及模组编辑器,包含 CoD2Radiant 地图制作软件及模组工具,EXT 目录内是一个优化过的地图编译批处理文件,安装完编辑器后,可选将其复制到 main\bin 目录并覆盖原文件。

    1,182 下载

    更新时间

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