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  1. Q3A V1.17 地图及模组编辑器

    《雷神之槌III:竞技场》(Quake3: Arena)V1.17 的地图及模组编辑器,使用前请阅读说明文件来了解该工具的使用许可。

    Q3_V1.17_Tool_Setup.exe 是关卡编辑工具的安装程序,Q3_V1.17_Tool_Update.exe 是其升级补丁,请务必按照顺序安装。

    213 下载

    更新时间

  2. Return to Castle Wolfenstein 游戏源码

    官方发布的《重返德军总部》(Return to Castle Wolfenstein)游戏源码,请阅读 RTCW Game Source License.doc 来了解该源码的使用许可。

    185 下载

    更新时间

  3. COH 繁体中文版 V1.6.0 - V1.6.1 升级补丁

    COH 繁体中文版 V1.6.0 - V1.6.1 升级补丁

    0 下载

    上传时间

  4. MOHPA V1.00 -> V1.20 全语言版 升级补丁

    官方发布的《荣誉勋章:太平洋之战》全语言版 V1.00 → V1.20 升级补丁,可以把英文导演版、英文版、繁体中文版在内的所有语言版本的游戏从 V1.00 升级到 V1.20 。

    注意:大陆地区《荣誉勋章:太平洋之战》简体中文版发行的起始版本是 V1.20 ,不需要安装升级补丁。

    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆译作《奇袭先锋》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆译作《荣誉勋章:太平洋之战》;港台译作《荣誉勋章:太平洋战役》),无资料片。

    130 下载

    更新时间

  5. Quake III Arena V1.27g 游戏源码

    官方发布的《雷神之槌 III:竞技场 》(Quake 3: Arena)和《雷神之槌 III:团队竞技场 》(Quake 3: Team Arena)V1.27g 游戏源码,包括可编译的工程文件和全部相关的游戏源码以及预编译的开发工具执行文件。

    使用者须阅读并遵守附带的许可协议。

    78 下载

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  6. MOHPA V1.20 全语言版免光盘补丁

    《荣誉勋章:太平洋之战》V1.20 全语言版免光盘补丁,适用于包括英文导演版、英文版、繁体中文版、简体中文版在内的所有 MOHPA V1.20 版本。

    注意:大陆地区《荣誉勋章:太平洋之战》简体中文版发行的起始版本是 V1.20 ,不需要安装任何升级补丁,可以安装 V1.20 免光盘补丁。

    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆译作《奇袭先锋》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆译作《荣誉勋章:太平洋之战》;港台译作《荣誉勋章:太平洋战役》),无资料片。

    5 下载

    上传时间

  7. 《英雄连》英文版 V1.71 -> V2.101 升级补丁

    《英雄连》(Company of Heros)英文版 V1.71 → V2.101 升级补丁。

    v2.101 09/24/2007

    Online
    - Connectivity improvements.
    - Lobby improvements.
    - Fixed several simulation crashes.
    - Automatch fixes.

    Gameplay
    - Vet 3 Ostwind receives a 40% boost to accuracy.
    - Wehrmacht Panzer Command Building reduced 15 fuel.
    - Wehrmacht Panzer Command build time increased by 15s
    - Knights' Cross Holders receive Panzerfaust ability at Vet 3
    - Panther cost reduced from 140 fuel to 125 fuel
    - Panzerfausts cost reduced to 35
    - Panzerfausts improved vs light vehicles.
    - Stugs and StuHs receive a 15% health modifier at vet 2
    - Wehrmacht Halftracks receive damage modifier at Vet 1 decreased from .85 to .75
    - Wehrmacht Halftracks deliver 20% more damage Vet 2
    - Vet 2 StuH has a received penetration modifier of .85
    - Churchill Crocodile Flamethrower range increased from 20 to 35
    - Churchill Crocodile Flamethrower damage output increased vs pinned (1.5 damage, 2x accuracy) and suppressed targets (1.25 damage).
    - Sniper rifles accuracy vs trench cover increased from .25 to .45
    - Reduced cost of Allied MG nest by 5 fuel.
    - Ranger Veterancy experience requirements increased to 14/28/50
    - British Howitzer Popcap reduced to 10 from 12.
    - BAR damage increased to .4 versus Panzer Elite soldiers.
    - Puma\234 Armoured Car Vet 2 range bonus reduced to 1.125 from 1.2
    - Nebelwerfer Vet 3 damage reduced to 1.15 from 1.25.
    - More StuH projectile Tuning. Projectile set to artillery type to deal with very errant misses.
    - FG42 tuned. Burst length reset, moving accuracy and moving burst modifiers adjusted to match non-assault rifle weapons.
    - Tuned some Stug and StuH target damage modifiers.
    - Vet exp values tuned for British and Panzer Elite Vehicles, British Captains, LTs, and Luftwaffe Ground forces.
    - Pak35 weapon on 250 AT halftrack had its priority tuned vs team weapons. Will kill weapon teams more effectively instead of shell intersecting team weapon.
    - Bug fix for V1 that prevented it from landing if the FOW closed in too early during the ability (if a spotter was killed for example).
    - Received accuracy modifier removed from British Captain.
    - Bren carriers build time increased to 35 seconds.
    - Bren carriers Armour Piercing ability cost increased to 40 munitions.
    - UI changes to creeping barrage.
    - Fixed Bofors vs tp_armour_axis_panther_skirts
    - Vet cost Updates for Werhmacht Support units and Vehicles (from manpower/fuel - 100/30, 300/50, 300/70 to 100/20, 200/40, 250/50)
    - Wehrmacht Puma/234 Heavy Armoured car receives a 20% weapon range increase at Vet 2 and a 30% weapon damage increase at Vet 3
    - Wehrmacht Mortar teams receive a 50% damage increase to their barrage at Vet 3
    - Wehrmacht Nebelwerfers receive a 35% speed boost at vet 1
    - Wehrmacht Nebelwerfers receive a 25% damage increase to their barrage at vet 3
    - Wehrmacht MG42s receive a +15 sight range increase at Vet 3
    - Wehrmacht Pak38s receive a 25% damage boost at Vet 3.
    - Kettenkrad sniper detection range increased to 20.
    - King Tiger generates 100mp reduction for 5 minutes upon arrival.
    - Wehrmacht Battle Phase fuel cost reduced to 50 from 65
    - Armour Piercing shells on Allied 57mm AT and British 17pounder increased to 50mun
    - Wehrmacht Panthers, Stugs, and Panzer IVS, and PE Panzer IVs Infantry Support Tanks are more resistant to infantry AT (Panzerschrecks, Bazookas, Sticky Bombs, Recoilless rifles, PIATs etc.) when they receive armour skirts from Veterancy or upgrades.
    - Wehrmacht pioneers receive a repair ability at Vet 3 that enables them to repair more effectively in combat. The damage modifier while repairing was reduced.
    - British LTs are affected by suppression, but can take a considerable amount of fire before becoming suppressed.
    - British Infantry sections and LTs have their capture modifier set to 1.0 instead of 1.5.
    - Bren carriers lose a received damage bonus (.85) when they upgrade with the Vickers MMG.
    - Mortar damage modifier increased vs tp_trench cover types.
    - British mortars have additional accuracy bonus vs slit trenches.
    - British Rifle grenades improved vs tp_trench cover type and trench objects.
    - Panzer Grenadiers and Fallschirmjagers have their passive mine detection re-enabled. Mines within 10m will be detected when the PGs are immobile for 3 seconds.
    - 250 Funkwagen halftrack will detect and reveal camouflaged snipers in an area around itself when setup.
    - British Infanty damage modifier while constructing emplacements increased from 1.5 to 2.0 to match Sappers.
    - Panzer Elite start with 50 munitions.
    - Stormtrooper's bundled grenade does 3x damage vs slit trenches.
    - Button vehicle will disable coaxial MGs before the main gun. Main gun will remain active for 5 seconds after ability is applied.
    - Tank guns set to .9 damage vs tp_infantry_soldier (Panzer Grenadiers and British Infantry). Increased from .7
    - Removed rear damage enabled flag from Kettenkrad.
    - Panzer Grenadier AT grenades set to do the same damage vs British Infantry as regular infantry.
    - Wehrmacht forces receive a new medkit.
    - The basic medkit is available at tier 2 (after researching Escalate to Skirmish) but only functions in friendly territory.
    - At tier 4 (Escalate to Battle Phase) they receive a new medkit that can be used anywhere.
    - Stukas, V1s, and Nebelwerfers all have improved damage vs British emplacements.
    - Nebelwerfers and Stukas set to 1.0 damage vs tp_infantry_soldier.
    - Pak 38s and Flak 88s have been moved into the Vehicle Veterancy research at the KampfKraft Center.
    - Mortars set to do 1.0 damage vs tp_infantry_soldier target types (Panzer Grenadiers and British Infantry).
    - Building critical tuning.
    - V1 FOW scatter modifiers reduced.
    - PIAT scatter modified to reduce anti-infantry effectiveness
    - British Priest damage modifier vs buildings set from .35 to .25
    - Panzer Elite Scout car health increased from 220 to 260.
    - British Artillery cooldowns (basic and supercharge barrages) set from 60 to 90.
    - StuH weapon scatter reduced, angle of gun depression increased marginally.
    - StuH tilt set to 0m.
    - Panzer Elite AT grenade damage bug fixed on target types associated with British Infantry.
    - Pioneer veterancy moved to support veteran choice.
    - Help text not yet updated.
    - Pioneers have a received damage modifier when massed.
    - Butterfly mines set to damage all infantry types equally.
    - All Flamethrowers set to do damage to gliders after they land.
    - Removed incorrect squad AI plan from several tank squads.
    - Fixed a bug where abilities, such as BAR suppression, were able to be used in hold of M3 Halftrack. These abilities wouldn't work in the halftrack.
    - A data bug fix was made to Panzer Elite Suppressive Volley Fire
    - The modifiers would reset incorrectly when the squad moved.
    - Panzer Grenadier G43 Rifle upgrade cost increased to 50 from 35
    - Lieutenant Auras were tuned.
    - Removed received suppression modifiers
    - Set stacking cooldown weapon modifier on LT vet 2 from .75 to .9
    - Fixed a bug where the non-stacking modifier was stacking.
    - Added reload weapon modifier to LT vet 2 and set to .9
    - Removed reload weapon modifiers on LTs
    - Removed stacking accuracy modifier on LT vet 2
    - Reduced popcap bonus on LT vet 3 from 8 to 4.
    - Increased the amount of action required to gain veterancy levels on British Lieutenants from:
    - Second level requires 30 instead of 24
    - Third level requires 54 instead of 36
    - Panzer Elite Halftrack costs were adjusted
    - 250 Infantry Halftrack drops to 15 fuel from 20
    - 250 'Funkwagen' Halftrack drops to 0 from 20 fuel.
    - Munitions Halftrack was decreased from 280 to 220 manpower
    - All Panzer Elite 250 halftracks were increased in health from 260 to 300
    - Panzer Elite Scout cars cost decreased from 240 to 220 manpower
    - Panzer Elite Scout Car popcap decreased from 4 to 2.
    - Tank Buster infantry increased in cost to 390 manpower
    - Assault Infantry increased in price to 360 manpower
    - Received damage modifiers reduced to .99 on Group Zeal ability for Panzer Elite.
    - Panzer Elite 88mm health increased from 250 to 375.
    - British 25pounder fuel cost increased from 55 to 75.
    - British 25pounder popcap increased to 12 from 8
    - British 25pounder scatter increased 'forward' to help prevent shots landing within its minimum range.
    - Building criticals fixed for artillery. A bug was killing all occupants of a building when there was a near miss by artillery shell.
    - Axis Personnel population upkeep threshold increased from 12 to 14
    - Pioneer upkeep doubled from approximately 3 to approximately 6.
    - Upkeep removed from repair pioneer at Repair Bunker.
    - tp_slit_trench had its disable_target_search removed and artillery was added to its projectile pass through for flamethrowers.
    - V1 set to a new projectile type that will allow it to pass through buildings in order for it to hit its targeted location.
    - V1 scatter tuned.
    - PIAT Weapon tuned
    - Damage reduced from 100 to 90
    - Target accuracy reduced vs moving light vehicles (generally from .8 to .4).
    - PIAT armour penetration values set for a few missing Commonwealth vehicles (in case PIAT is picked up)
    - Allied Bazookas are slightly less accurate vs light vehicles.
    - British Starting pop cap dropped from 46 to 40
    - Panzer Elite Base Building Health increased from 500 to 1000.
    - Heavy Tank guns have reduced accuracy vs PE light vehicles. Modifier is set from 1 to .6
    - Stuarts, M8 Greyhounds have .8 moving accuracy modifier vs PE Light vehicles.
    - Sticky bombs given a .8 damage modifier vs Panzer Elite Light vehicles.
    - Snipers retreat modifiers tuned. Sniper retreat received accuracy modifier set to .75
    - Axis Mortar scatter reduced marginally to account for its extra range. Angle drops from 10 to 9, distance_scatter drops from 12 to 10.
    - Fallschirmjager FG42 rifle tuned.
    - Increased suppression
    - Increased accuracy at long range
    - Increased burst length
    - Increased reload frequency. Weapon will reload less often.
    - Removed 'building' type off Wehrmacht and Panzer Elite defenses to prevent Registered Artillery from being used on these structures.
    - Registered artillery has a slight modification to its target requirements.
    - Panzer Elite Aid Station health regeneration modifier set from .15 to .095


    v2.100 09/24/2007

    Online
    - Refactored network library.

    General Features
    - Added Commonwealth Army.
    - Added Panzer Elite Army.

    Gameplay
    - A large number of bug fixes and tuning changes have been addressed.

    0 下载

    更新时间

  8. COD: UO 地图编译工具

    《使命召唤:联合进攻》地图编译工具 V1.0.1B Build 1057,不需要官方的编辑器就可以编译 COD:UO 地图,同时也兼容编译 COD 地图。

    55 下载

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  9. MOHAA: Breakthrough V2.40 迷你服务器 V0.93

    本站专门为架设独立主机而制作的特别版本,与用完全安装的游戏建立独立主机相比,软件体积减少了93%;系统资源占用减少了70%;可以直接修改文本格式的主机配置文件;在未来的版本中将具备强大的扩展能力。

    V2.40 Mini Server 需要 V1.11 Mini Server 的支持,请先下载 V1.11 Mini Server。

    注意:迷你服务器软件独立运作,与原来的游戏没有任何关系。

    使用方法:

    1. 需要先下载 V1.11 Mini Server, V1.11 的 main 和 V2.40 的 maintt 文件夹同级。

    2. 按需修改 maintt 目录中的 server.txt 内容。

    3. 运行 240.exe 即可启动 V2.40 服务器。

    4. 当控制台最后出现 Hitch warning: xxxx msec frame time 字样表示服务器成功运行。

    5. 服务器默认端口为 UDP 12205,如需更改端口,请在运行 240.exe 时增加参数 +seta net_port xxxxx (端口值取 0 - 65535 之间的空闲端口)。

    6. 免CDKEY校验的方法:服务器端需要封闭 UDP 29910 上下行端口。

    有其他的疑问欢迎到荣誉勋章论坛讨论。

    1,022 下载

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  10. MOH SKL → SKX 文件格式转换工具

    MOH SKL → SKX 文件格式转换工具,可以把 SKL 格式的模型 / 动画文件转换为相应游戏版本的 SKC / SKD 格式。

    42 下载

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  11. MOHPA V1.10 全语言版免光盘补丁

    《荣誉勋章:太平洋之战》V1.10 全语言版免光盘补丁,适用于包括英文导演版、英文版、繁体中文版在内的所有 MOHPA V1.10 版本。

    注意:大陆地区《荣誉勋章:太平洋之战》简体中文版发行的起始版本是 V1.20 ,不需要安装任何升级补丁,可以安装 V1.20 免光盘补丁。

    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆译作《奇袭先锋》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆译作《荣誉勋章:太平洋之战》;港台译作《荣誉勋章:太平洋战役》),无资料片。

    0 下载

    更新时间

  12. COH 繁体中文版 V1.7.0 - V1.7.1 升级补丁

    COH 繁体中文版 V1.7.0 - V1.7. 1 升级补丁

    整体的游戏修正

    - 当内存过度使用时,几告讯息将会出现在选单画面中。
    - 单位生成导至的当机问题(出现在数种游戏模式中)已被修正。
    - 数种其它的当机问题已被修正。
    - 数种内存浪费问题已被修正。
    - 窗口最大化的按钮可让窗口模式回复到全屏幕画面。
    - D3D10天空的阴影已被修正。
    - D3D10点画痕迹已被修正。
    - HTML新闻连结修正已修改为更佳的颜色。

    游戏内容

    - 盟军战争机器有效期间减低至25秒、所需弹药增加至250、重新启动所需时间增加到150秒。

    0 下载

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  13. MOHAA 第三方地图编译工具 MBuilder

    MOHAA 的第三方地图编译工具,操作及编译过程较 MOHRadiant 内置的编译器更为直观。

    88 下载

    更新时间

  14. ATI The Compressonator V1.26

    ATI 开发的图片格式转换工具,该转换工具可以把 bmp / png / tga / jpg / psd 等格式的图片转换为 DirectDraw Surface (DDS) 格式。

    82 下载

    更新时间

  15. MOHPA V1.00 全语言版免光盘补丁

    《荣誉勋章:太平洋之战》V1.00 全语言版免光盘补丁,适用于包括英文导演版、英文版、繁体中文版在内的所有 MOHPA V1.00 版本。

    注意:大陆地区《荣誉勋章:太平洋之战》简体中文版发行的起始版本是 V1.20 ,不需要安装任何升级补丁,可以安装 V1.20 的免光盘补丁。


    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆译作《奇袭先锋》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆译作《荣誉勋章:太平洋之战》;港台译作《荣誉勋章:太平洋战役》),无资料片。

    0 下载

    更新时间

  16. MOHAA 玩家网站元素包

    官方发布的 MOHAA 玩家网站元素包,包括一些 MOHAA 的 LOGO,图片以及音频等等。


    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆译作《奇袭先锋》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆译作《荣誉勋章:太平洋之战》;港台译作《荣誉勋章:太平洋战役》),无资料片。

    129 下载

    更新时间

  17. COD 模型及贴图速查手册

    《使命召唤》模型及贴图速查手册,在制作《使命召唤》地图或模组时,可以迅速定位模型和贴图的名称及路径,23MB 。

    453 下载

    更新时间

  18. COD4 主机管理工具 V0.2

    《使命召唤4》主机管理工具 V0.2

    该工具可以远程管理 COD4 游戏主机。

    111 下载

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  19. MOHAA The Hunt 地图物件脚本

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    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆译作《荣誉勋章:太平洋之战》;港台译作《荣誉勋章:太平洋战役》),无资料片。

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    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆译作《奇袭先锋》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。

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