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  1. MOHAA 官方多人地图源文件

    官方发布的 MOHAA 多人地图源文件,.map 格式,可以用 MOHAA 关卡编辑器打开并编译。

    适用于学习官方游戏关卡的制作,包括以下多人地图的源文件:

    mohdm1 / mohdm2 / mohdm3 / mohdm4 / mohdm5 / mohdm6 / mohdm7

    obj_team1 / obj_team2 / obj_team3 / obj_team4


    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆通译《先头部队》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。第一部资料片《先头部队》未在大陆发行。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆通译《荣誉勋章:血战太平洋》;港台译作《荣誉勋章:太平洋战役》),未在大陆发行。无资料片。

    229 下载

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  2. MOHAA 第三方实体定义文件

    MOHAA 第三方实体定义文件,由 Scorpio 制作。在官方实体定义文件的基础上补全了所有实体的命令和参数。

    使用方法:将 entdefs.pk3 复制到编辑器文件夹替换原文件即可。

    49 下载

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  3. COH 英文版 V1.2.0 - V1.4.0 升级补丁

    COH 英文版 V1.2.0 - V1.4.0 升级补丁

    一般修正

    - 排名赛与自订游戏现在都支持游戏开场时随机启始地点功能。
    - 游戏中服务器状态网址现在指向 http://www.relicrank.com
    - 修正有关非排名赛被当成排名赛的问题。
    - 在线使用者接口增加了新的效能与延迟指标表。
    - 加入包含着玩者姓名、阶级与加载进度指示横条的新游戏载入画面。

    游戏过程

    - 轻型车辆现在不再会被盟军的铁丝网与沙包所阻挡。
    - 轻型与中型车辆现在无法再压毁轴心国的坦克陷阱。
    - 修正盟国的反坦克炮在直接命中轴心国88炮时,不管其生命值多少都算击毁的问题。
    - 修正未完成的防御性建筑物却有100%生命值的问题。此外,现在所有未完成的防御性建筑物在遭受到任何武器的攻击时,所受到的损伤将会变大。
    - 修正轴心国的火焰喷射半履带车升级时却耗费油料的问题。这是因为属性文件的数据错误。
    - 同盟国与轴心国的狙击手现在又可以一发将对方击毙了。
    - 提高鳄式雪曼对于没掩护步兵单位的伤害

    0 下载

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  4. 《英雄连》英文版 V1.40 -> V2.101 升级补丁

    《英雄连》(Company of Heros)英文版 V1.40 → V2.101 升级补丁。

    v2.101 09/24/2007

    Online
    - Connectivity improvements.
    - Lobby improvements.
    - Fixed several simulation crashes.
    - Automatch fixes.

    Gameplay
    - Vet 3 Ostwind receives a 40% boost to accuracy.
    - Wehrmacht Panzer Command Building reduced 15 fuel.
    - Wehrmacht Panzer Command build time increased by 15s
    - Knights' Cross Holders receive Panzerfaust ability at Vet 3
    - Panther cost reduced from 140 fuel to 125 fuel
    - Panzerfausts cost reduced to 35
    - Panzerfausts improved vs light vehicles.
    - Stugs and StuHs receive a 15% health modifier at vet 2
    - Wehrmacht Halftracks receive damage modifier at Vet 1 decreased from .85 to .75
    - Wehrmacht Halftracks deliver 20% more damage Vet 2
    - Vet 2 StuH has a received penetration modifier of .85
    - Churchill Crocodile Flamethrower range increased from 20 to 35
    - Churchill Crocodile Flamethrower damage output increased vs pinned (1.5 damage, 2x accuracy) and suppressed targets (1.25 damage).
    - Sniper rifles accuracy vs trench cover increased from .25 to .45
    - Reduced cost of Allied MG nest by 5 fuel.
    - Ranger Veterancy experience requirements increased to 14/28/50
    - British Howitzer Popcap reduced to 10 from 12.
    - BAR damage increased to .4 versus Panzer Elite soldiers.
    - Puma\234 Armoured Car Vet 2 range bonus reduced to 1.125 from 1.2
    - Nebelwerfer Vet 3 damage reduced to 1.15 from 1.25.
    - More StuH projectile Tuning. Projectile set to artillery type to deal with very errant misses.
    - FG42 tuned. Burst length reset, moving accuracy and moving burst modifiers adjusted to match non-assault rifle weapons.
    - Tuned some Stug and StuH target damage modifiers.
    - Vet exp values tuned for British and Panzer Elite Vehicles, British Captains, LTs, and Luftwaffe Ground forces.
    - Pak35 weapon on 250 AT halftrack had its priority tuned vs team weapons. Will kill weapon teams more effectively instead of shell intersecting team weapon.
    - Bug fix for V1 that prevented it from landing if the FOW closed in too early during the ability (if a spotter was killed for example).
    - Received accuracy modifier removed from British Captain.
    - Bren carriers build time increased to 35 seconds.
    - Bren carriers Armour Piercing ability cost increased to 40 munitions.
    - UI changes to creeping barrage.
    - Fixed Bofors vs tp_armour_axis_panther_skirts
    - Vet cost Updates for Werhmacht Support units and Vehicles (from manpower/fuel - 100/30, 300/50, 300/70 to 100/20, 200/40, 250/50)
    - Wehrmacht Puma/234 Heavy Armoured car receives a 20% weapon range increase at Vet 2 and a 30% weapon damage increase at Vet 3
    - Wehrmacht Mortar teams receive a 50% damage increase to their barrage at Vet 3
    - Wehrmacht Nebelwerfers receive a 35% speed boost at vet 1
    - Wehrmacht Nebelwerfers receive a 25% damage increase to their barrage at vet 3
    - Wehrmacht MG42s receive a +15 sight range increase at Vet 3
    - Wehrmacht Pak38s receive a 25% damage boost at Vet 3.
    - Kettenkrad sniper detection range increased to 20.
    - King Tiger generates 100mp reduction for 5 minutes upon arrival.
    - Wehrmacht Battle Phase fuel cost reduced to 50 from 65
    - Armour Piercing shells on Allied 57mm AT and British 17pounder increased to 50mun
    - Wehrmacht Panthers, Stugs, and Panzer IVS, and PE Panzer IVs Infantry Support Tanks are more resistant to infantry AT (Panzerschrecks, Bazookas, Sticky Bombs, Recoilless rifles, PIATs etc.) when they receive armour skirts from Veterancy or upgrades.
    - Wehrmacht pioneers receive a repair ability at Vet 3 that enables them to repair more effectively in combat. The damage modifier while repairing was reduced.
    - British LTs are affected by suppression, but can take a considerable amount of fire before becoming suppressed.
    - British Infantry sections and LTs have their capture modifier set to 1.0 instead of 1.5.
    - Bren carriers lose a received damage bonus (.85) when they upgrade with the Vickers MMG.
    - Mortar damage modifier increased vs tp_trench cover types.
    - British mortars have additional accuracy bonus vs slit trenches.
    - British Rifle grenades improved vs tp_trench cover type and trench objects.
    - Panzer Grenadiers and Fallschirmjagers have their passive mine detection re-enabled. Mines within 10m will be detected when the PGs are immobile for 3 seconds.
    - 250 Funkwagen halftrack will detect and reveal camouflaged snipers in an area around itself when setup.
    - British Infanty damage modifier while constructing emplacements increased from 1.5 to 2.0 to match Sappers.
    - Panzer Elite start with 50 munitions.
    - Stormtrooper's bundled grenade does 3x damage vs slit trenches.
    - Button vehicle will disable coaxial MGs before the main gun. Main gun will remain active for 5 seconds after ability is applied.
    - Tank guns set to .9 damage vs tp_infantry_soldier (Panzer Grenadiers and British Infantry). Increased from .7
    - Removed rear damage enabled flag from Kettenkrad.
    - Panzer Grenadier AT grenades set to do the same damage vs British Infantry as regular infantry.
    - Wehrmacht forces receive a new medkit.
    - The basic medkit is available at tier 2 (after researching Escalate to Skirmish) but only functions in friendly territory.
    - At tier 4 (Escalate to Battle Phase) they receive a new medkit that can be used anywhere.
    - Stukas, V1s, and Nebelwerfers all have improved damage vs British emplacements.
    - Nebelwerfers and Stukas set to 1.0 damage vs tp_infantry_soldier.
    - Pak 38s and Flak 88s have been moved into the Vehicle Veterancy research at the KampfKraft Center.
    - Mortars set to do 1.0 damage vs tp_infantry_soldier target types (Panzer Grenadiers and British Infantry).
    - Building critical tuning.
    - V1 FOW scatter modifiers reduced.
    - PIAT scatter modified to reduce anti-infantry effectiveness
    - British Priest damage modifier vs buildings set from .35 to .25
    - Panzer Elite Scout car health increased from 220 to 260.
    - British Artillery cooldowns (basic and supercharge barrages) set from 60 to 90.
    - StuH weapon scatter reduced, angle of gun depression increased marginally.
    - StuH tilt set to 0m.
    - Panzer Elite AT grenade damage bug fixed on target types associated with British Infantry.
    - Pioneer veterancy moved to support veteran choice.
    - Help text not yet updated.
    - Pioneers have a received damage modifier when massed.
    - Butterfly mines set to damage all infantry types equally.
    - All Flamethrowers set to do damage to gliders after they land.
    - Removed incorrect squad AI plan from several tank squads.
    - Fixed a bug where abilities, such as BAR suppression, were able to be used in hold of M3 Halftrack. These abilities wouldn't work in the halftrack.
    - A data bug fix was made to Panzer Elite Suppressive Volley Fire
    - The modifiers would reset incorrectly when the squad moved.
    - Panzer Grenadier G43 Rifle upgrade cost increased to 50 from 35
    - Lieutenant Auras were tuned.
    - Removed received suppression modifiers
    - Set stacking cooldown weapon modifier on LT vet 2 from .75 to .9
    - Fixed a bug where the non-stacking modifier was stacking.
    - Added reload weapon modifier to LT vet 2 and set to .9
    - Removed reload weapon modifiers on LTs
    - Removed stacking accuracy modifier on LT vet 2
    - Reduced popcap bonus on LT vet 3 from 8 to 4.
    - Increased the amount of action required to gain veterancy levels on British Lieutenants from:
    - Second level requires 30 instead of 24
    - Third level requires 54 instead of 36
    - Panzer Elite Halftrack costs were adjusted
    - 250 Infantry Halftrack drops to 15 fuel from 20
    - 250 'Funkwagen' Halftrack drops to 0 from 20 fuel.
    - Munitions Halftrack was decreased from 280 to 220 manpower
    - All Panzer Elite 250 halftracks were increased in health from 260 to 300
    - Panzer Elite Scout cars cost decreased from 240 to 220 manpower
    - Panzer Elite Scout Car popcap decreased from 4 to 2.
    - Tank Buster infantry increased in cost to 390 manpower
    - Assault Infantry increased in price to 360 manpower
    - Received damage modifiers reduced to .99 on Group Zeal ability for Panzer Elite.
    - Panzer Elite 88mm health increased from 250 to 375.
    - British 25pounder fuel cost increased from 55 to 75.
    - British 25pounder popcap increased to 12 from 8
    - British 25pounder scatter increased 'forward' to help prevent shots landing within its minimum range.
    - Building criticals fixed for artillery. A bug was killing all occupants of a building when there was a near miss by artillery shell.
    - Axis Personnel population upkeep threshold increased from 12 to 14
    - Pioneer upkeep doubled from approximately 3 to approximately 6.
    - Upkeep removed from repair pioneer at Repair Bunker.
    - tp_slit_trench had its disable_target_search removed and artillery was added to its projectile pass through for flamethrowers.
    - V1 set to a new projectile type that will allow it to pass through buildings in order for it to hit its targeted location.
    - V1 scatter tuned.
    - PIAT Weapon tuned
    - Damage reduced from 100 to 90
    - Target accuracy reduced vs moving light vehicles (generally from .8 to .4).
    - PIAT armour penetration values set for a few missing Commonwealth vehicles (in case PIAT is picked up)
    - Allied Bazookas are slightly less accurate vs light vehicles.
    - British Starting pop cap dropped from 46 to 40
    - Panzer Elite Base Building Health increased from 500 to 1000.
    - Heavy Tank guns have reduced accuracy vs PE light vehicles. Modifier is set from 1 to .6
    - Stuarts, M8 Greyhounds have .8 moving accuracy modifier vs PE Light vehicles.
    - Sticky bombs given a .8 damage modifier vs Panzer Elite Light vehicles.
    - Snipers retreat modifiers tuned. Sniper retreat received accuracy modifier set to .75
    - Axis Mortar scatter reduced marginally to account for its extra range. Angle drops from 10 to 9, distance_scatter drops from 12 to 10.
    - Fallschirmjager FG42 rifle tuned.
    - Increased suppression
    - Increased accuracy at long range
    - Increased burst length
    - Increased reload frequency. Weapon will reload less often.
    - Removed 'building' type off Wehrmacht and Panzer Elite defenses to prevent Registered Artillery from being used on these structures.
    - Registered artillery has a slight modification to its target requirements.
    - Panzer Elite Aid Station health regeneration modifier set from .15 to .095


    v2.100 09/24/2007

    Online
    - Refactored network library.

    General Features
    - Added Commonwealth Army.
    - Added Panzer Elite Army.

    Gameplay
    - A large number of bug fixes and tuning changes have been addressed.

    1 下载

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  5. COH 英文版 V1.7.0 - V1.7.1 升级补丁

    COH 英文版 V1.7.0 - V1.7. 1 升级补丁

    整体的游戏修正

    - 当内存过度使用时,几告讯息将会出现在选单画面中。
    - 单位生成导至的当机问题(出现在数种游戏模式中)已被修正。
    - 数种其它的当机问题已被修正。
    - 数种内存浪费问题已被修正。
    - 窗口最大化的按钮可让窗口模式回复到全屏幕画面。
    - D3D10天空的阴影已被修正。
    - D3D10点画痕迹已被修正。
    - HTML新闻连结修正已修改为更佳的颜色。

    游戏内容

    - 盟军战争机器有效期间减低至25秒、所需弹药增加至250、重新启动所需时间增加到150秒。

    0 下载

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  6. COH 英文版 V1.4.0 - V1.6.0 升级补丁

    COH 英文版 V1.4.0 - V1.6.0 升级补丁

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  7. MOHAA: Breakthrough 英文版 V2.40 升级补丁

    官方发布的《荣誉勋章:反攻诺曼第》资料片《突出重围》(MOHAA: Breakthrough)英文版 V2.40 升级补丁。

    该补丁仅对英文版的 MOHAA: Breakthrough 进行升级,如果要给其他语言版本的游戏升级,请下载相应语言版本的升级补丁。

    附:荣誉勋章系列游戏介绍

    荣誉勋章第一个 PC 版本 Medal of Honor: Allied Assault (大陆译作《荣誉勋章:联合袭击》;港台译作《荣誉勋章:反攻诺曼第》),它共有两部资料片。第一部是 Spearhead (大陆译作《奇袭先锋》;港台译作《诺曼第大空降》;第二部是 Breakthrough (大陆译作《突破防线》;港台译作《突出重围》),需要注意的是两部资料片都需要先安装《联合袭击》,但两部资料片之间没有依存关系。

    荣誉勋章第二个 PC 版本 Medal of Honor: Pacific Assault (大陆译作《荣誉勋章:太平洋之战》;港台译作《荣誉勋章:太平洋战役》),无资料片。

    1 下载

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  8. COH 英文版 V1.3.0 - V1.4.0 升级补丁

    COH 英文版 V1.3.0 - V1.4.0 升级补丁

    一般修正

    - 排名赛与自订游戏现在都支持游戏开场时随机启始地点功能。
    - 游戏中服务器状态网址现在指向 http://www.relicrank.com
    - 修正有关非排名赛被当成排名赛的问题。
    - 在线使用者接口增加了新的效能与延迟指标表。
    - 加入包含着玩者姓名、阶级与加载进度指示横条的新游戏载入画面。

    游戏过程

    - 轻型车辆现在不再会被盟军的铁丝网与沙包所阻挡。
    - 轻型与中型车辆现在无法再压毁轴心国的坦克陷阱。
    - 修正盟国的反坦克炮在直接命中轴心国88炮时,不管其生命值多少都算击毁的问题。
    - 修正未完成的防御性建筑物却有100%生命值的问题。此外,现在所有未完成的防御性建筑物在遭受到任何武器的攻击时,所受到的损伤将会变大。
    - 修正轴心国的火焰喷射半履带车升级时却耗费油料的问题。这是因为属性文件的数据错误。
    - 同盟国与轴心国的狙击手现在又可以一发将对方击毙了。
    - 提高鳄式雪曼对于没掩护步兵单位的伤害

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