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rodgelin

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论坛帖子 由 rodgelin 发布的

  1. 居然说我是菜鸟...................我冒着流弹的肆虐

    顶着一大片墙头草 在M1加狙击镜的下 ........在敌人的正面拿着把只带刺刀的步枪冲锋

    我容易么...........太伤心了

    PS:我在自家论坛 和中文站都发了帖 不信找不到你

    NB丈着自己0PING.就要欺负我们啦吗!太不象话了!不出来说明就是乌龟!顺祝你剩蛋快乐!

  2. 怪不得老是打不过你们,踢得好!我从来不改什么文件。所以我就是50的ping也很卡(升级了1.3和开了pb以后真的没有单机流畅得多,卡的像幻灯一样)。游戏就是要建立在平等的条件下,不能因为你们硬件比我好,文件改的使游戏容易了就让我这样的老实人受虐!还是建议不要关pb了!

    此人的普通话标准了很多呢!

  3. english

    WIN_CONFIGURE_UPDATED_TITLE

    "Recommended Settings Updated"

    WIN_CONFIGURE_UPDATED_BODY

    "The recommended settings have been updated since the last time you ran Call of Duty 4: Modern Warfare.

    Would you like the game to configure itself optimally with these new settings?

    This is recommended for most people. It will change your system settings but not your controls."

    WIN_LOW_MEMORY_BODY

    "It looks like you are low on virtual memory.

    This can cause the game to run slowly and it may stop completely.

    It is highly recommended that you close some programs before running Call of Duty 4: Modern Warfare.

    Do you want to run Call of Duty 4: Modern Warfare anyway?"

    WIN_LOW_MEMORY_TITLE

    "Low Memory"

    WIN_COLORDEPTH_WARN_BODY

    "It is highly unlikely that a correct windowed display can be

    initialized with the current desktop display depth. Select

    'OK' to try anyway. Press 'Cancel' if you wish to quit."

    WIN_COLORDEPTH_WARN_TITLE

    "Low Desktop Color Depth"

    WIN_COMPUTER_CHANGE_BODY

    "Your computer appears to have changed since the last time you ran Call of Duty 4: Modern Warfare.

    Would you like the game to configure itself optimally for your new hardware?

    This is recommended for most people.

    It will change your system settings but not your controls."

    WIN_COMPUTER_CHANGE_TITLE

    "Set Optimal Settings?"

    WIN_DISK_FULL_BODY

    "Call of Duty 4: Modern Warfare couldn't write a file. The hard drive is probably full."

    WIN_DISK_FULL_TITLE

    "File Write Error"

    WIN_IMPROPER_QUIT_BODY

    "It appears that Call of Duty 4: Modern Warfare did not quit properly the last time it ran.

    Do you want to run the game in safe mode?

    This is recommended for most people.

    It will change your system settings but not your controls."

    WIN_IMPROPER_QUIT_TITLE

    "Run In Safe Mode?"

    WIN_ERROR

    "Fatal Error"

    WIN_OUT_OF_MEM_BODY

    "Out of memory error. You are probably low on hard disk space."

    WIN_OUT_OF_MEM_TITLE

    "Out of memory error"

    WIN_UNABLE_LOAD_DLL_BODY

    "Unable to load a DLL. Possibly due to low memory, insufficient hard drive space, or missing DLL files."

    WIN_DIRECTX_INIT_TITLE

    "DirectX Error"

    WIN_DIRECTX_INIT_BODY

    "DirectX encountered an unrecoverable error.

    Check the readme for possible solutions."

    WIN_MSS_INIT_FAILED

    "Miles sound system initialization failed.

    Make sure you have your sound card's latest drivers and DirectX installed."

  4. ----- Initializing Renderer ----

    execing ragdoll.cfg from disk

    ----- Client Initialization -----

    ----- Client Initialization Complete -----

    Trying SMP acceleration...

    ...succeeded.

    ----- R_Init -----

    Getting Direct3D 9 interface...

    Pixel shader version is 3.0

    Vertex shader version is 3.0

    Shader model 2.0 code path is available.

    Shader model 3.0 code path is available.

    Using Shader model 3.0 code path because it is the best available path on this hardware.

    Attempting 800 x 600 fullscreen with 32 bpp at 60 hz

    Game window successfully created.

    Using 4x anti-aliasing

    Creating Direct3D device...

    Com_TouchMemory: 0 msec. Using sum: 0

    Loading fastfile code_post_gfx

    Loading fastfile ui

    Loading fastfile common

    Initializing render targets...

    Requested frame buffer to be 24-bit color with 8-bit alpha

    DirectX returned a frame buffer that is 24-bit color with 8-bit alpha

    Loading fastfile 'code_post_gfx'

    used 1.13 MB memory in DB alloc

    Initializing static model cache...

    Initializing dynamic buffers...

    Initializing particle cloud buffer...

    Creating Direct3D queries...

    Loading fastfile 'ui'

    used 39.48 MB memory in DB alloc

    Setting initial state...

    DirectX reports 512 MB of video memory and 547 MB of available texture memory.

    Using video memory size to cap used texture memory at 496 MB.

    Texture detail is set automatically.

    Using picmip 0 on most textures, 0 on normal maps, and 3 on specular maps

    Error: Could not load material "water_droplet".

    Error: Could not load material "water_dynamic_spray".

    ------- sound system initialization -------

    Waiting for $init to finish. There may be assets missing from code_post_gfx.

    Error during initialization:

    Unhandled exception caught

    Com_TouchMemory: 0 msec. Using sum: 0

    Com_TouchMemory: 0 msec. Using sum: 0

    Com_TouchMemory: 0 msec. Using sum: 0

    Com_TouchMemory: 0 msec. Using sum: 0

    我的配置:915主板、P4-266、2G内存、8500GT、1886声卡

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