给你翻译了一下
//************************************************************
// ADMIRAL MOD SETTINGS
//************************************************************
// * Enable/Disable the AdmiralMOD * (0/1) 开启/关闭 AdmiralMOD
set am_enabled "1"
// * Enable/Disable Error-Log * (0/1), (0/64) 不解
set am_error_logfile "0"
set am_error_bots "0"
// * without autodownload on, the player cannot play this mod * (0/1) 如果玩家没有下载该MOD,将无法进行游戏
set am_only_with_autodownload "1"
// * Other COD2 Players can find your AM Server * (0/1) 让玩家能搜到你的AM服务器
// set (AM) behind your Servername
set am_admiral_mod_server_search_option "1"
// * Enable/Disable Server-Info-Screen * (0/1) 开启/关闭 服务器信息界面
set am_skip_info_screen "0"
// * Forced auto assign option * (0/1) 强制自动分配阵营
set am_forced_autoassign "0"
// * Killcam time length * (3/30) 设定死亡回放时间长度
set am_killcam_time "10"
// * Spectate in Third Person perspective * (0/1) 不解
set am_third_person_spectate "0"
// * Mission Pack edit to create own Mission-Packs * (0/1) 不解
set am_mission_pack_edit "0"
// * This disable all Map Effects like Snow/Rain/Dust * (0/1) 开启/关闭所有环境效果,包括下雨/下雪/烟尘
set am_disable_map_fx "0"
// * This disable the Map Ambient Sound * (0/1) 开启/关闭地图背景音乐
set am_disable_map_ambient "0"
// * Tournament Mode (like PAM) for S&D * (0/1) 开启/关闭SD模式的比赛模式(PAM)
set am_tournament_mode "1"
set am_tournament_make_screenshots "1"
set am_tournament_record_demo "1"
// * Tournament League Settings * 联赛设定
// CTF/CTB/CTFB:
// DM :
// DOM :
// HQ/HQ2 :
// SD/SDR/CSD : free|am_cup|cal|cal_euro|cb|cb_1v1|cb_2v2|esl|esl_1v1|esl_2v2|esleu|esleu_2v2|eurocup|lgz|lgz_1v1|lgz_2v2|opencup|twl_eu_ladder|twl_eu_league|twl_ladder|twl_league
// TDM : free|am_cup
set am_tournament_league_setting "free"
// * Tournament Public or Match Mode (Ready Wait) * (0/1) 开启/关闭 Ready up模式
set am_tournament_public_mode "0"
// * Tournament "free" League Settings * (1/500), (1/500), (2/500), (2/500) 不解
set am_tournament_halftime_switch_round "10"
set am_tournament_halftime_switch_score "10"
set am_tournament_end_at_round "20"
set am_tournament_end_at_score "20"
// * Tournament Score in the Server-Name * (0/1) 不解
set am_tournament_live_score "0"
// * If server is empty then maprotation after x sec * (0/1), (360/720) 假如服务器没有玩家,设定多少秒后换地图(久一点好)
set am_empty_server_map_rotation "1"
set am_empty_server_map_rotation_waittime "360"
//************************************************************
// INGAME MESSAGES 游戏中信息
//************************************************************
// * Welcome Message * (0/1) 欢迎信息
set am_show_welcome "1"
set am_welcome_msg_0 "^7Welcome to the Admiral^1MOD"
set am_welcome_msg_1 "^7Version^7 v3.615 ^7Release"
set am_welcome_msg_2 " "
set am_welcome_msg_3 "WAIT 3"
set am_welcome_msg_4 "^7Have fun and play fair!"
// * Messages * (0/1) 显示图片信息
set am_show_roto_messages "1"
set am_messages_0 "^7Version^7 v3.615 ^7Release"
set am_messages_1 " "
set am_messages_2 "WAIT 45"
// * Enable/Disable shows Next Map/Gametype * (0/1) (20/360) 开启/关闭显示下一张地图的名称/类型
set am_show_next_map "1"
set am_show_next_map_loop_wait_time "40"
// * Enable/Disable shows AdmiralMOD Features * (0/1) 开启/关闭显示AM图象
set am_show_mod_features "1"
//************************************************************
// CLAN LOGOS 战队LOGO
//************************************************************
// * Clan Logo Text * (0/1), (0/640), (0/480), (0.0/1.0) 文字LOGO
set am_show_clan_logo_text "1"
set am_clan_logo_text_xpos "185"
set am_clan_logo_text_ypos "468"
set am_clan_logo_text_alpha "0.5"
// * Clan Logo Graphic * (0/1), (0/640), (0/480), (0/640), (0/480), (0.0/1.0) 图象LOGO (这个可能要修改IWD文件)
set am_show_clan_logo_graphic "1"
set am_clan_logo_graphic_xpos "230"
set am_clan_logo_graphic_ypos "430"
set am_clan_logo_graphic_width "100"
set am_clan_logo_graphic_height "100"
set am_clan_logo_graphic_alpha "0.2"
//************************************************************
// HUD SETTINGS 游戏界面设定
//************************************************************
// * Show Teammates and firing action on compass * (0/1) 在指南针上显示友军以及敌军射击位置(小红点)
// (this disabled enemy red compass dots too
set am_show_friends_and_enemys_on_compass "1"
// * Enable HUD Style * (1/2) 设定HUD的风格
// 1 = COD2 Style
// 2 = COD3 Style
set am_hud_style "2" “1”COD2风格,“2”代表COD3风格
// * Show Hit Location Graphic * (0/1) 显示玩家受伤部位的图象
set am_show_hit_location_graphic "1"
// * Enable/Disable the Cinemascope Screen * (0/1) 开启/关闭电影特效
set am_cinemascope "0"
// * Show Teamscore * (0/1) 显示团队分数
set am_show_team_score "1"
// * Lifeboard shows how many players are alive * (0/1), (0.0/1.0) 显示多少玩家还活着
set am_player_life_board "1"
set am_player_life_board_dead_alpha "0.4"
// * Show Map Time * (0/1) 显示地图剩余时间
set am_show_time "1"
// * Enable/Disable the old Health Bar System * (0/1), (0/1), (0/1) 开启/关闭老的生命值系统
set am_healthbar "1"
set am_health_regen "0"
set am_health_drop "1"
// * Enable/Disable Crosshair-Names * (0/1) 开启/关闭准星对准队友的时候显示玩家名字
set am_crosshair_names "1"
// * Enable/Disable Crosshairs / Normal & Red * (0/1), (0/1) 开启/关闭准星 设定标准色还是红色准星
set am_crosshairs "1"
set am_crosshair_red "0"
// * Enable/Disable the Camper-Radar on Compass * (0/1), (30/360), (40/360), (30/480) 开启/关闭在指南针上显示阴人的玩家
set am_show_campers "1"
set am_warn_campers_after_sec "60"
set am_indicate_campers_after_sec "90"
set am_indicate_end_after_sec "120"
// * Laser-Dot at the middle of the screen * (0/1) 准星中加个小红点
set am_laser_dot "0"
set am_laser_size "1"
set am_laser_alpha "1"
set am_laser_color_red "1"
set am_laser_color_green "0"
set am_laser_color_blue "0"
set am_laser_x_pos "320"
set am_laser_y_pos "241.5"
// * Enable/Disable the Death Icons * (0/1) 开启/关闭显示死亡的图标(一个骷髅头)
set am_deathicons "1"
// * Enable/Disable Grenade Indicator * (0/1) 开启/关闭显示手雷位置
set am_grenade_indicator "1"
// * Enable/Disable the Objective Indicator * (0/1) 开启/关闭显示物品,目标的位置
set am_objective_indicator "1"
// * Shows Status-Rank-Icons * (0/1) 显示军衔
set am_show_rank_icons_in_highscore "0"
//************************************************************
// PLAYER SETTINGS
//************************************************************
// * Enable/Disable the sprint function * (0/1), (1/10), (0=MeleeButton, 1=UseButton), (1/90) 开启/关闭加速
set am_player_sprinting "1"
set am_sprinting_time "4"
set am_player_sprint_key "1"
set am_deny_sprinting_health "30"
set am_weapon_disabled_while_sprinting "0"
// * Game-Speed for slower/faster run speed * (1/100) 设定游戏速度
set am_game_speed "50"
// * Enable/Disable Climbing * (0/1) (0=MeleeButton, 1=UseButton) 开启/关闭攀爬功能
set am_climbing "0"
set am_climbing_key "1"
// * Enable/Disable Spawn Protection * (0/1) , (1/30) 开启/关闭重生保护
set am_player_spawn_protect "0"
set am_player_spawn_protect_time "5"
// * Weapon is disabled while jumping * (0/1) 开启/关闭跳跃射击。一腾空就没有枪了(挺烦人的)0是关掉这个设定
set am_anti_bunny_hopper_shooters "1"
// * If a player dont move * (0/1), (10/120) 如果一个玩家呆站着超过“X”秒后将他移到观察者位置
set am_switch_incative_player_to_spectator "1"
set am_switch_incative_player_to_spectator_waittime "60"
// * If Climbing is off, you can switch on Killtrigers to kill a player if he is at not allowed positions on the map *
set am_enable_killtriggers "0" 如果关闭了攀爬功能,而玩家跳到了一个地图不允许的位置,他将死
// * Enable/Disable Parachute Spawn * (0/1) (0/1) 开启/关闭跳伞重生
set am_parachute "0"
set am_parachute_drive_melee "1"
// * Enable/Disable Boat Spawn * (0/1) (0/1) 开启/关闭登陆重生
set am_boats "0"
set am_show_player_position "0"
// * Anti-Teamkiller function * (0/1) 反伤害友军功能
set am_anti_teamkill "0"
// * Fall Damage (-1 = Off) * (-1/200) 坠落伤害值(-1是关闭坠落伤害)
set am_fall_damage_modifier "-1"
// * Shellshock after Player Attack * (0/1) 开启/关闭眩晕效果
set am_player_shell_shock "1"
// * Shellshock after Player Attack * (0/1) 开启/关闭玩家能被火烧伤
set am_player_can_burn "0"
// * Teamkill Options: 1 = Suicide, 2 = Spectating, 3 = Shellschock, 4 = Kick, 5 = Ban *
// 伤害友军的惩罚类型1=反馈惩罚 2=移到观察者位置,3=眩晕,4=踢掉,5=封杀这个ID
set am_if_teamkill_1_then_option "1" 这个肯能是指伤害多少次,受到怎样的惩罚
set am_if_teamkill_2_then_option "2"
set am_if_teamkill_3_then_option "3"
set am_if_teamkill_4_then_option "4"
set am_if_teamkill_5_then_option "5"
set am_teamkill_1_message "^1Please pay attention to kill none of your teammembers!" 受惩罚提示信息
set am_teamkill_2_message "^1Please pay attention to kill none of your teammembers!"
set am_teamkill_3_message "^1Please pay attention to kill none of your teammembers!"
set am_teamkill_4_message "^1Please pay attention to kill none of your teammembers!"
set am_teamkill_5_message "^1Please pay attention to kill none of your teammembers!"
// * Change "Unknown Soldier" Names (0/1) * 自动为名为“Unkonwn Soldier”的玩家改名
set am_change_unknown_soldier_names "1"
set am_unknown_soldier_names "Luky Luke,Wizard Of War,Darth Vader,Luke Skywalker,Edgar,Garfield,Arnold Schwarzenegger,Grisu der kleine Drache,Frankenstein,Rumpelstilzchen,Donald Duck,Yoda"
//************************************************************
// PLAYER CLASS SYSTEM 兵种系统
//************************************************************
// * Class System * (0/1) 开启/关闭兵种系统
set am_use_player_class_system "1"
// * Medic * (1/9), (0/100), (1/20), (0/1) 医疗兵
set am_class_medic_max_health_packs "6" 最大医疗包数
set am_class_show_medic_damage_heart_if_health_less_than "40" 队友生命值降到多少时显示该受伤队友
set am_medic_heal_points "5" 医疗得分
set am_class_medic_hold_player "1" 医疗时是否固定受伤队友“被治疗时动不了”
set am_medic_allow_drop_healthpacks "1" 是否允许死亡后掉医疗包
// * TNT * (1/9), (2/6), (0/100), (0/1), (0/1) 工程兵
set am_class_tnt_max_bombs_packs "2"
set am_class_tnt_max_bombs_packs_on_map "2"
set am_points_for_tnt_kill "1" 一次TNT伤害得多少分
set am_class_tnt_ignore_plant_team "1" 不伤害友军
set am_show_teammates_your_tnt_positions "1" 显示给队友你设的TNT位置
// * Artillery * (1/9), (0/1) 火炮部队
set am_class_artillerie_max_strikes "3" 一个人一次生命所拥有的呼叫次数
set am_artillery_marker "1" 呼叫位置标记。类似于信号弹的东西
// * Spy * (0/1) 间谍
set am_class_spy_can_climb "1" 间谍攀爬
// * Player-Class Limit (for one Team) * (0/1) 开启/关闭兵种人数限定(-1是不设限定)
set am_player_class_limit "1"
set am_class_soldier_light_limit "-1"
set am_class_soldier_heavy_limit "-1"
set am_class_soldier_support_limit "1"
set am_class_sharpshooter_limit "1"
set am_class_medic_limit "5"
set am_class_tnt_limit "1"
set am_class_officer_limit "1"
set am_class_spy_limit "1"
// * Admiral - Ammo Crate max ammo reloads * (1/100) 弹药箱能提供的最大补给次数
set am_ammo_crate_allow_max_ammo_reloads "2"
//************************************************************
// RANK SYSTEM 军衔系统
//************************************************************
// * Enable/Disable Player Rank * (0/1), (1/100), (1/100), (1/100), (1/100) 开启/关闭军衔系统
set am_enable_player_rank "1"
set am_rank_2_min_points "10" 到达第二级军衔所要得的分数
set am_rank_3_min_points "20"
set am_rank_4_min_points "30"
set am_rank_5_min_points "40"
set am_promotion_sound_next_rank "1" 开启/关闭晋级声效
// * Set Frag/Smoke grenades by rank * (0/10) 设定不同军衔下所拥有的手榴弹和烟雾弹数量
set am_if_rank_1_add_fraggrenades "0"
set am_if_rank_2_add_fraggrenades "1"
set am_if_rank_3_add_fraggrenades "1"
set am_if_rank_4_add_fraggrenades "2"
set am_if_rank_5_add_fraggrenades "2"
set am_if_rank_1_add_smokegrenades "0"
set am_if_rank_2_add_smokegrenades "1"
set am_if_rank_3_add_smokegrenades "1"
set am_if_rank_4_add_smokegrenades "2"
set am_if_rank_5_add_smokegrenades "2"
set am_give_artillery_by_rank_nr "2" 不解
// * Set Frag/Smoke grenades by rank * (0/1) 不解
set am_reduce_ammo_per_rank "1"
//************************************************************
//WEAPON SETTINGS 武器设定
//************************************************************
// * Weapon Pickup-Key * (0=MeleeButton, 1=UseButton), (0/1) 捡武器的按键 0=SHIFT键 1=F键
set am_weapon_pickup_key "1"
set am_weapon_pickup_player_must_look_at "1" 开启/关闭捡武器的时候必须准星对着武器
// * Fraggrenade Type * (original/original_slow/am_cooked/am_cooked_slow) 手榴弹类型:标准/标准-慢爆/握在手里也能爆/慢爆
set am_frag_grenades_type "am_cooked"
// * MG42 and 30cal * (0/1), (0=MeleeButton, 1=UseButton)
set am_enable_mobile_mg "1" 开启/关闭可移动机枪
set am_mg_plant_key "1" 架设机枪的按键
// * Mortar Cannon * (0=MeleeButton, 1=UseButton), (0 / 1 = Player flying with Mortar) 迫击炮设定
set am_mc_plant_key "1"
set am_mortar_cannon_training_player_fly "0" 不解
// * At Spawnpoint you can select 2nd weapon * (0/1), (5/20) 在重生点是否能选择第二武器
set am_secondary_weapon "0"
set am_secondary_weapon_selection_wait "10"
// * Enable/Disable Weapon Arsenal * (0/1), (3/10), (0/1) 不解
set am_weapon_arsenal "0"
set am_max_weapon_slot_count "5"
set am_give_pistol "1"
// * Enable/Disable Enfield in Weapon Menu for Americans * (0/1) 开启/关闭在美军武器单里显示英军的Enfield步枪
set am_enable_weapon_enfield_for_american "1"
// * Enable/Disable Axis Thompson in Weapon Menu * (0/1) 开启/关闭在德军武器单里显示汤普孙
set am_enable_weapon_thompson_for_axis "1"
// * Give Players Thompson as second weapon * (0/1) 给予玩家汤普孙为第二武器
set am_give_players_thompson_second_weapon "0"
// * You can pick up thrown grenades to throw them back * (0/1) 是否能从地上捡起敌人扔过来的雷再扔回去
set am_grenade_return_throw "1"
// * Enable/Disable the Minefields * (0/1) 开启/关闭地雷区
set am_minefields_disabled "0"
// * Enable/Disable show the kill Hit-Location * (0/1) 显示被击中的部位
// 0 = off
// 1 = show all left side
// 2 = show only killed player left side
// 3 = show only killed player in the middle of the screen
set am_show_kill_hit_location "1"
// * Enable/Disable Grenade Warning for Teammates * (0/1) 开启/关闭给队友手雷警示
set am_grenade_warning "1"
// * Enable/Disable Weapon Drop after kill * (0/1), (0/1), (0/1) 开启/关闭死亡后会掉武器
set am_weapon_drop "1"
set am_allow_sniper_weapon_drop "1"
set am_allow_shotgun_weapon_drop "1"
// * Enable/Disable the Enemy Hit Effect * (0/1) 开启/关闭击中敌人的效果(就是打中敌人会发出PO PO的声音)
set am_show_player_hit "1"
// * Enable/Disable Hit: Weapon Drop * (0/1) 开启/关闭被敌人打到手,武器会从手上掉落
set am_arm_hit_drop_weapon "0"
// * Enable/Disable Hit: Leg Shot => go down * (0/1) 打中脚会趴下
set am_down_by_leg_shot "0"
// * Enable/Disable Player Bleeding * (0/1), (1/80), (1/10) 开启/关闭受伤后会流血,如果不得到及时治疗,生命值慢慢的减少
set am_bleeding "1"
set am_bleeding_start_if_health_less_than "50"
set am_bleeding_speed "1"
// * Enable/Disable Colored Smokegrenades * (0/1) 开启/关闭彩色烟雾弹
set am_use_colored_smokegrenades "0"
// * Give Gas/Fire to the Classes 0-7 * (-1/7) 给予兵种几毒气弹或者燃烧弹
// (Its not allowed to give one class both Grenades!)
// * Class -1 = no Gas/Fire
// * Class 0 = Infantry Soldier
// * Class 1 = Assault Soldier
// * Class 2 = Support
// * Class 3 = Sharpshooter
// * Class 4 = Medic
// * Class 5 = Engenieer
// * Class 6 = Admiral
// * Class 7 = Spy
set am_gas_grenade_has_allies_class "-1"
set am_fire_grenade_has_allies_class "1"
set am_gas_grenade_has_axis_class "1"
set am_fire_grenade_has_axis_class "-1"
// * Artillery Strike with Binoculars + Effects * (0/1),(0/100),(1/10),(1/360),(1/360),(1/1000),(1/100)
set am_player_artillerie "1"
set am_player_artillerie_needed_score "35"
set am_player_artillerie_max_strikes "3"
set am_player_artillerie_delay_first_strike "40"
set am_player_artillerie_delay_next_strikes "75"
set am_player_artillerie_damage_range "600"
set am_player_artillerie_player_damage "70"
// * Artillery Kill Points * //NEW (1/100)
set am_points_for_artillerie_kill "1"
// * Limit the weapons to only rifles * (0/1)
set am_only_rifles "1"
//************************************************************
// WEAPON LIMIT 武器限定
//************************************************************
// * Limit the MG on the map * (0/10) 限定机枪
set am_max_turrets "10"
// * Weapon Limit for each weapon * (0/1) 限定每种武器数
set am_weapon_limit "0"
// possible values: (-1 = unlimited, 0-100 = weapon count) *
set am_weapon_mosin_nagant_sniper_mp_max_count "2"
set am_weapon_enfield_scope_mp_max_count "2"
set am_weapon_kar98k_sniper_mp_max_count "2"
set am_weapon_springfield_mp_max_count "2"
set am_weapon_svt40_mp_max_count "-1"
set am_weapon_enfield_mp_max_count "-1"
set am_weapon_kar98k_mp_max_count "-1"
set am_weapon_m1carbine_mp_max_count "-1"
set am_weapon_m1garand_mp_max_count "-1"
set am_weapon_mosin_nagant_mp_max_count "-1"
set am_weapon_g43_mp_max_count "-1"
set am_weapon_bar_mp_max_count "-1"
set am_weapon_bren_mp_max_count "-1"
set am_weapon_mp44_mp_max_count "-1"
set am_weapon_ppsh_mp_max_count "-1"
set am_weapon_sten_mp_max_count "-1"
set am_weapon_mp40_mp_max_count "-1"
set am_weapon_thompson_mp_max_count "-1"
set am_weapon_pps42_mp_max_count "-1"
set am_weapon_greasegun_mp_max_count "-1"
set am_weapon_shotgun_mp_max_count "2"
set am_weapon_smokegrenade_max_count "-1"
set am_weapon_fraggrenade_max_count "-1"
set am_weapon_colt_mp_max_count "-1"
set am_weapon_luger_mp_max_count "-1"
set am_weapon_webley_mp_max_count "-1"
set am_weapon_TT30_mp_max_count "-1"
set am_weapon_panzerschreck_mp_max_count "-1"
set am_weapon_30cal_walk_mp_max_count "-1"
set am_weapon_mg42_bipod_walk_mp_max_count "-1"
set am_weapon_mortar_cannon_walk_mp_max_count "-1"
// * Overwrite Wepaon Nades Count * (-1/10) 不解
set am_weapon_rifle_nades_count "-1"
set am_weapon_automatic_rifle_nades_count "-1"
set am_weapon_small_mg_nades_count "-1"
set am_weapon_mg_nades_count "-1"
set am_weapon_sniper_nades_count "-1"
set am_weapon_shotgun_nades_count "-1"
// * Overwrite Wepaon Smokes Count * (-1/10) 不解
set am_weapon_rifle_smokes_count "-1"
set am_weapon_automatic_rifle_smokes_count "-1"
set am_weapon_small_mg_smokes_count "-1"
set am_weapon_mg_smokes_count "-1"
set am_weapon_sniper_smokes_count "-1"
set am_weapon_shotgun_smokes_count "-1"
// * Overwrite Grenade Count * (-1/10) 不解
set am_frag_grenade_count "-1"
set am_smoke_grenade_count "-1"
// * Pickup max Grenades * (1/10), (1/10) 不解
set am_pickup_max_frag_grenades "5"
set am_pickup_max_smoke_grenades "5"
// * Enable/Disable more Weapons for NOZ * (0/1) 不解
set am_night_of_zombies_more_weapons "1"
//************************************************************
// WEAPON DAMAGE MODIFIER 武器伤害值设定
//************************************************************
// * Weapon Damage Modifiers * (0/1) 开启/关闭武器伤害值设定 1.0=100% 0.5=50%
set am_weapon_damage_modifiers "0"
// * 1.0 = (100%) Standard Damage * (0.1/4.9)
set am_weapon_damagex_luger_mp "1.0"
set am_weapon_damagex_webley_mp "1.0"
set am_weapon_damagex_TT30_mp "1.0"
set am_weapon_damagex_colt_mp "1.0"
set am_weapon_damagex_mp40_mp "1.0"
set am_weapon_damagex_mp44_mp "1.0"
set am_weapon_damagex_thompson_mp "1.0"
set am_weapon_damagex_bren_mp "1.0"
set am_weapon_damagex_PPS42_mp "1.0"
set am_weapon_damagex_ppsh_mp "1.0"
set am_weapon_damagex_sten_mp "1.0"
set am_weapon_damagex_bar_mp "1.0"
set am_weapon_damagex_greasegun_mp "1.0"
set am_weapon_damagex_m1carbine_mp "1.0"
set am_weapon_damagex_g43_mp "1.0"
set am_weapon_damagex_mosin_nagant_mp "1.0"
set am_weapon_damagex_m1garand_mp "1.0"
set am_weapon_damagex_enfield_mp "1.0"
set am_weapon_damagex_kar98k_mp "1.0"
set am_weapon_damagex_SVT40_mp "1.0"
set am_weapon_damagex_kar98k_sniper_mp "1.0"
set am_weapon_damagex_mosin_nagant_sniper_mp "1.0"
set am_weapon_damagex_enfield_scope_mp "1.0"
set am_weapon_damagex_springfield_sniper_mp "1.0"
set am_weapon_damagex_shotgun_mp "1.0"
set am_weapon_damagex_frag_grenade_british_mp "1.0"
set am_weapon_damagex_frag_grenade_german_mp "1.0"
set am_weapon_damagex_frag_grenade_american_mp "1.0"
set am_weapon_damagex_frag_grenade_russian_mp "1.0"
set am_weapon_damagex_panzerschreck_mp "1.0"
set am_weapon_damagex_mg42_mp "1.0"
set am_weapon_damagex_30cal_mp "1.0"
//************************************************************
// AMBIENT SOUND SETTINGS 背景音乐设定
//************************************************************
// * Enable/Disable BattleChatter System * (0/1), (0/100) 开启/关闭战地聊天
set am_battlechatter "1"
set am_battlechatter_comments_probability "35"
// * Abient Sounds * (0/1), (0/1)
set am_ambient_war_sounds "1"
set am_ambient_flyby_sounds "1"
//************************************************************
// AMBIENT MORTARS 背景迫击炮
//************************************************************
// * Mortar Attacks like a little scene * (0/1), (1/5), ("random","line","circle"), ("random","light","medium","normal","heavy","hell"), (1/360), (15/360), (0/1000), (0/100),"", (0/1)
set am_mortar_attacks "0"
set am_mortar_attacks_at_same_time "2"
set am_mortar_attacks_formation "random"
set am_mortar_attacks_strength "random"
set am_mortar_attacks_min_wait "20"
set am_mortar_attacks_max_wait "45"
set am_mortar_attacks_damage_range "400"
set am_mortar_attacks_player_damage "50"
set am_mortar_attacks_target "random"
set am_mortar_explosion_silent "1"
//************************************************************
// CLAN SETTINGS 战队设定
//************************************************************
// * Clan-Member Tag in Player-Names *
set am_clanmember_tag "[CLAN]" 在引号里写入队标 这个可以让该队队员享受一些特权,以“zEaL”为例
// * Clan-Member in one Team, Public Players in other team * 开启/关闭一个队的在一个阵营,野人在另一个阵营
set am_clan_vs_public "0"
//************************************************************
// INGAME VOTING ADMIRAL MOD 投票系统
//************************************************************
// * Voting * (0/1), (0/1), (10/45), (0/1), (0/1)
set am_vote_map "1"
set am_vote_gametype "1"
set am_vote_time "20"
set am_vote_only_clanmembers "0" 仅zEaL队员能投票
// Limited to 15 Maps
set am_vote_maps "breakout,brecourt,burgundy,carentan,dawnville,decoy,downtown,farmhouse,leningrad,matmata,railyard,toujane,trainstation,rhine,harbor"
// Limited to 10 Gametypes
set am_vote_gametypes "ctfb,ctb,dm,dom,hq2,sd,tdm,ctf,hq,noz"
// * Allow Custom Maps *
// * If you doing the wrong name in the "am_vote_maps" cvar ... the server will not find the map and crash/stop! *
set am_allow_vote_custom_maps "1"
//************************************************************
// ADMIRAL GAMETYPE SETTINGS 各种游戏类型设定(不翻译了)
//************************************************************
//**************
// S&D SETTINGS
//**************
// * Search & Destroy Options * (0/1), (0/1), (30/120), (30/240)
set am_sd_show_bomb_timer "1"
set am_sd_random_bomb_timer "0"
set am_sd_random_timer_from "60"
set am_sd_random_timer_till "75"
set am_sd_points_bomb_planted "5"
set am_sd_points_bomb_defused "5"
// * Teambalance every round * (0/1)
set am_sd_teambalance_every_round "0"
//*********************
// S&D Respawn SETTINGS
//*********************
// * Search & Destroy Respawn Options * (0/1), (0/1), (30/120), (30/240)
set am_sdr_show_bomb_timer "1"
set am_sdr_random_bomb_timer "0"
set am_sdr_random_timer_from "60"
set am_sdr_random_timer_till "75"
set am_sdr_points_bomb_planted "5"
set am_sdr_points_bomb_defused "5"
// * Teambalance every round * (0/1)
set am_sdr_teambalance_every_round "0"
//***************************
// Counterstrike S&D SETTINGS 仿CS的SD模式设定
//***************************
// * Counterstrike Search & Destroy * (0/1), (0/1), (0/1), (0/1), (0/1), (30/120), (30/240)
set am_csd_plant_team "1"
set am_csd_switch_axis_spawn_when_attackers "1"
set am_csd_use_cs_original_sounds "1"
set am_csd_show_bomb_timer "1"
set am_csd_random_bomb_timer "0"
set am_csd_random_timer_from "60"
set am_csd_random_timer_till "75"
set am_csd_points_bomb_planted "5"
set am_csd_points_bomb_defused "5"
// * Teambalance every round * (0/1)
set am_csd_teambalance_every_round "0"
//******************
// HQ / HQ2 SETTINGS
//******************
set am_hq_respawn_delay "10"
set am_hq2_respawn_delay "10"
set am_hq_allow_defenders_to_respawn "1"
set am_hq2_allow_defenders_to_respawn "1"
//*************
// CTF SETTINGS
//*************
// * Point-System * (1/50), (1/50)
set am_ctf_points_capture_flag "5"
set am_ctf_points_returned_flag "1"
// * Times * (1/60)
set am_ctf_respawn_delay "10"
// * CTF: show Enemy the own Flag * (0/1),(20/900),(20/900)
set am_ctf_show_enemy_own_flag "1"
set am_ctf_show_enemy_own_flag_after_sec "60"
set am_ctf_show_enemy_own_flag_time "10"
// * Random Flagposition * (0/1)
set am_ctf_random_flag_position "1"
//********************************
// CTB SETTINGS (Capture the Beer)
//********************************
// * Point-System * (1/50), (1/50)
set am_ctb_points_capture_flag "5"
set am_ctb_points_returned_flag "1"
// * Times * (1/60)
set am_ctb_respawn_delay "10"
// * CTF: show Enemy the own Flag * (0/1),(20/900),(20/900)
set am_ctb_show_enemy_own_flag "1"
set am_ctb_show_enemy_own_flag_after_sec "60"
set am_ctb_show_enemy_own_flag_time "10"
// * Random Flagposition * (0/1)
set am_ctb_random_flag_position "1"
// * Set "beer" or "jack daniels" * (1 = Beer Bottle, 2 = Jack Daniels Bottle)
set am_ctb_art "2"
//**********************************************************
// CTFB SETTINGS (Capture the Flag with bring back own flag)
//**********************************************************
// * Point-System * (1/50), (1/50)
set am_ctfb_points_capture_flag "5"
set am_ctfb_points_returned_flag "1"
// * Times * (1/60)
set am_ctfb_respawn_delay "10"
// * CTF: show Enemy the own Flag * (0/1),(20/900),(20/900)
set am_ctfb_show_enemy_own_flag "1"
set am_ctfb_show_enemy_own_flag_after_sec "60"
set am_ctfb_show_enemy_own_flag_time "10"
// * Random Flagposition * (0/1)
set am_ctfb_random_flag_position "1"
//**************************************
// DOM SETTINGS (Domination) 类似于战地系列的征服模式
//**************************************
// * Point-System * (1/50)
set am_dom_points_capture_flag "5"
// * Times * (1/45), (1/60)
set am_dom_flag_capture_time "20"
set am_dom_respawn_delay "10"
//************************************************************
// SQUAD SYSTEM 小队系统(这个很新鲜哦)
//************************************************************
// * Squad System * (0/1),(2/6),(500/2000),(5/120),(0/1)
set am_squads "0" 开启/关闭小队
set am_max_players_in_squad "3" 小队最大成员数
set am_max_dist_from_squad "1200" 小队之间离得最大距离
set am_squad_respawn_time "5" 小队重生时间
set am_clanmember_squads_enabled "0" zEaL队员小队开启
set am_squad_new_leader_text "^2The SQUAD ^7[#squadname#] #teamname# ^2 has a new Leader: ^7#playername#"
set am_squad_you_leader_text "^2You are the Leader of SQUAD ^7[#squadname#] #teamname#"
set am_squadnames_allies "PEACE,ZULU,DROID,GAMMA,TIGER,EARTH,TARGET,COMMIT,DRONE,PATH" 设定小队名称,可以改成A、B、c……
set am_squadnames_axis "ADLER,STURM,FUCHS,WIND,WUESTE,BORKE,EICHE,SIEG,EISEN,STAHL" 这个是德军的
exec boat_positions.cfg 载入 boat_positions.cfg整个文件(最好编辑一下这个文件)