CoD2 MP 1.3 build win-x86 May 1 2006
----- FS_Startup -----
Current language: english
Current search path:
D:\Program Files\Activision\Call of Duty 2\main\iw_15.iwd (85 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_14.iwd (4038 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_13.iwd (22624 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_12.iwd (1016 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_11.iwd (1462 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_10.iwd (1936 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_09.iwd (2142 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_08.iwd (2723 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_07.iwd (3384 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_06.iwd (990 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_05.iwd (928 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_04.iwd (698 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_03.iwd (26 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_02.iwd (40 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_01.iwd (16 files)
D:\Program Files\Activision\Call of Duty 2\main\iw_00.iwd (102 files)
D:\Program Files\Activision\Call of Duty 2/main
D:\Program Files\Activision\Call of Duty 2/raw
D:\Program Files\Activision\Call of Duty 2/raw_shared
D:\Program Files\Activision\Call of Duty 2/devraw
D:\Program Files\Activision\Call of Duty 2/devraw_shared
File Handles:
----------------------
81636 files in iwd files
execing default_localize_mp.cfg
"toggleconsole" isn't a valid key
"toggleconsole" isn't a valid key
couldn't exec language.cfg
couldn't exec players/iRRM/config_mp.cfg
========= autoconfigure
configure_mp.csv: using CPU configuration 2 GHz 512 MB
execing configure_mp.cfg
configure_mp.csv: using GPU configuration "GeForce 4 MX"
Measured CPU speed is 2.39 GHz
System memory is 511 MB (capped at 1 GB)
Video card is "NVIDIA GeForce4 MX 440 with AGP8X"
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: localhost:28960
Hostname: a0-34e6a699252d
IP: 192.168.0.1
IP: 222.32.167.89
----- Initializing Renderer ----
-------------------------------
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 0.0
Vertex shader version is 0.0
Video card or driver doesn't support separate alpha blend, glow will be disabled.
Video card or driver doesn't support high-quality polygon offset.
Video card or driver doesn't support enough textures for the DirectX 9 code path.
DirectX 9 rendering path will not be available.
Direct3D 7 code path is available.
Using Direct3D 7 code path because it is the best available path on this hardware.
Attempting 640 x 480 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...
Com_TouchMemory: 0 msec. Using sum: 0
Initializing render targets...
Requested frame buffer to be 24-bit color with 8-bit alpha
DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
Initializing static model cache...
Initializing dynamic buffers...
Initializing particle cloud buffer...
Creating Direct3D queries...
Occlusion query creation failed: Not available (0x8876086a)
Occlusion query creation failed: Not available (0x8876086a)
Occlusion query creation failed: Not available (0x8876086a)
Occlusion query creation failed: Not available (0x8876086a)
Occlusion query creation failed: Not available (0x8876086a)
Occlusion query creation failed: Not available (0x8876086a)
Occlusion query creation failed: Not available (0x8876086a)
Occlusion query creation failed: Not available (0x8876086a)
Setting initial state...
DirectX reports 64 MB of video memory and 97 MB of available texture memory.
Using video memory size to cap used texture memory at 48 MB.
Texture detail is set automatically for DirectX 7.
Using picmip 1 on most textures, 1 on normal maps, and 1 on specular maps
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieoverlay.techset'
WARNING: Could not find material 'shadowcookieoverlay'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/shadowcookieblur.techset'
WARNING: Could not find material 'shadowcookieblur'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_vertalpha.techset'
WARNING: Could not find material 'feedbackblend'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/passthru_alpha.techset'
WARNING: Could not find material 'feedbackreplace'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_setup.techset'
WARNING: Could not find material 'glow_setup'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_bloom.techset'
WARNING: Could not find material 'glow_apply_bloom'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/glow_apply_sky_bleed.techset'
WARNING: Could not find material 'glow_apply_sky_bleed'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_1.techset'
WARNING: Could not find material 'filter_symmetric_1'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_2.techset'
WARNING: Could not find material 'filter_symmetric_2'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_3.techset'
WARNING: Could not find material 'filter_symmetric_3'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_4.techset'
WARNING: Could not find material 'filter_symmetric_4'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_5.techset'
WARNING: Could not find material 'filter_symmetric_5'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_6.techset'
WARNING: Could not find material 'filter_symmetric_6'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_7.techset'
WARNING: Could not find material 'filter_symmetric_7'
ERROR: Couldn't open techniqueSet 'materials_dx7/techniquesets/filter_symmetric_8.techset'
WARNING: Could not find material 'filter_symmetric_8'
------- sound system initialization -------
Attempting 44 kHz 16 bit stereo sound
available 3D providers:
Aureal A3D Interactive
Aureal A3D 2.0
DirectSound3D Software Emulation
DirectSound3D Hardware Support
DirectSound3D 7+ Software - Pan and Volume
DirectSound3D 7+ Software - Light HRTF
DirectSound3D 7+ Software - Full HRTF
Creative Labs EAX 3
Creative Labs EAX 2
Creative Labs EAX
RAD Game Tools RSX 3D Audio
Dolby Surround
Miles Fast 2D Positional Audio
using 3D provider 'Miles Fast 2D Positional Audio'
32 max 3D channels
------- sound system successfully initialized -------
--- Common Initialization Complete ---
211.171.75.252:28962 resolved to 211.171.75.252:28962
Error during initialization:
EXE_ERR_INVALID_CD_KEY