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shanghairichtiger

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  1. EMULE下好了,虚拟盘安装了,找了个注册码安装成功了,用论坛里的免CD补丁打了(这会在下1.1升级补丁) 打开游戏,进去了,选SOLO跳出来选择程度,然后只有BACK一个选择…… 然后想选ONLINE,马上就运行出错直接跳了出来…… ----- Initializing Renderer ---- execing ragdoll.cfg from disk ----- Client Initialization ----- ----- Client Initialization Complete ----- Trying SMP acceleration... ...succeeded. ----- R_Init ----- Getting Direct3D 9 interface... Pixel shader version is 3.0 Vertex shader version is 3.0 Shader model 2.0 code path is available. Shader model 3.0 code path is available. Using Shader model 3.0 code path because it is the best available path on this hardware. Attempting 1024 x 768 fullscreen with 32 bpp at 60 hz Game window successfully created. Using 4x anti-aliasing Creating Direct3D device... Com_TouchMemory: 0 msec. Using sum: 0 Loading fastfile code_post_gfx Loading fastfile ui Loading fastfile common Initializing render targets... Requested frame buffer to be 24-bit color with 8-bit alpha DirectX returned a frame buffer that is 24-bit color with 8-bit alpha Initializing static model cache... Initializing dynamic buffers... Initializing particle cloud buffer... Creating Direct3D queries... Loading fastfile 'code_post_gfx' used 1.13 MB memory in DB alloc Setting initial state... DirectX reports 256 MB of video memory and 426 MB of available texture memory. Using video memory size to cap used texture memory at 240 MB. Texture detail is set automatically. Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps Waited 31 msec for asset 'shadowcaster' of type 'material'. Waited 1 msec for asset 'shadowoverlay' of type 'material'. Waited 11 msec for asset 'stencilshadow' of type 'material'. Waited 107 msec for asset 'cinematic' of type 'material'. Error: Could not load material "water_droplet". Error: Could not load material "water_dynamic_spray". ------- sound system initialization ------- Loading fastfile 'ui' used 39.48 MB memory in DB alloc ------- sound system successfully initialized ------- -------------- GamerProfile_UpdateProfileFromDvars(0): "mis_01" = "0". "mis_difficulty" = "00000000000000000000000000000000000000000000000000". "cheat_points" = "0". "cheat_items_set1" = "0". "cheat_items_set2" = "0". "takeCoverWarnings" = "-1". "r_gamma" = "1". "snd_volume" = "0.8". "ps3_voiceSpeakerGain" = "". Hostname: owner PC IP: 192.168.1.100 end $init 1735 ms --- Common Initialization Complete --- Waited 506 msec for asset 'loadscreen_mak' of type 'material'. Waited 6 msec for asset 'loadscreen_pel1' of type 'material'. Waited 16 msec for asset 'loadscreen_pel2' of type 'material'. Waited 4 msec for asset 'loadscreen_see2' of type 'material'. Waited 8 msec for asset 'loadscreen_nazi_zombie_prototype' of type 'material'. Waited 30 msec for asset 'playlist_sp_recr' of type 'material'. Waited 2 msec for asset 'playlist_sp_reg' of type 'material'. Waited 4 msec for asset 'playlist_sp_hard' of type 'material'. Waited 2 msec for asset 'playlist_sp_vet' of type 'material'. Working directory: C:\Program Files\Activision\Call of Duty - World at War PunkBuster Client: Warning: Corrupted Interface PunkBuster Client: Attempting to resolve master3.evenbalance.com PunkBuster Client: Resolved to [216.240.146.139] (14) PunkBuster Client: PunkBuster Client (v2.080 | A0) Enabled Server: pb_sv_SsNext = 824367 (0 to 999999) Server: pb_sv_LogNext = 7 (1 to 999999) Server: PB Log File C:\Program Files\Activision\Call of Duty - World at War\pb\svlogs\00000007.log Opened for WAW (w) Server: 0 Power Players loaded from C:\Program Files\Activision\Call of Duty - World at War\pb\pbpower.dat Server: 0 PB Rcon Filters loaded from C:\Program Files\Activision\Call of Duty - World at War\pb\pbrcon.dat Server: 0 Map lines loaded from C:\Program Files\Activision\Call of Duty - World at War\pb\pbsvmaps.cfg Server: Attempting to resolve master2.evenbalance.com Server: Resolved to [204.15.228.214] Server: PunkBuster Server (v1.680 | A1402 C2.080) Enabled Huffman Took 2 Milliseconds PunkBuster Client: Game Version [Call of Duty COD_WaW build 1.0.872 CL(0) JADAMS2 Fri Oct 10 18:27:00 2008 win-x86] Connecting to Demonware... Controller #0 signed in locally PunkBuster Client: PB Services socket initialized DW_DNS_RESOLVING DW_DNS_RESOLVING . .. ... ... DW_GETUSERNAMES(35 msecs) Retrieving usernames Retrieving usernames. Retrieving usernames.. Retrieving usernames... Retrieving usernames.... Retrieving usernames..... Retrieving usernames...... Retrieving usernames....... Retrieving usernames........ Retrieving usernames......... Retrieving usernames.......... Retrieving usernames........... Retrieving usernames............ Retrieving usernames............. Retrieving usernames.............. Retrieving usernames............... Retrieving usernames................ Retrieving usernames................. Retrieving usernames.................. Retrieving usernames................... Retrieving usernames.................... Retrieving usernames..................... Retrieving usernames...................... Retrieving usernames....................... Retrieving usernames........................ Retrieving usernames......................... Retrieving usernames.......................... Retrieving usernames........................... Retrieving usernames............................ Retrieving usernames............................. Retrieving usernames.............................. Retrieving usernames............................... Retrieving usernames............................... Loading fastfile 'common' used 41.51 MB memory in DB alloc . .. ... .... ..... ...... ....... ........ ......... .......... ........... ............ ............. .............. ............... ................ ................. .................. ................... .................... ..................... ...................... ....................... ........................ ......................... .......................... ........................... ............................ ............................. .............................. ............................... ................................ ................................. .................................. ................................... .................................... ..................................... ...................................... ....................................... ........................................ ......................................... .......................................... ........................................... ............................................ ............................................. .............................................. .............................................. '6' is not a valid value for dvar 'dw_numaccounts' Domain is any integer from -1 to 5 Populated dw_user dvars with 6 accounts Suwater Maipon Nax110 Zsilkos DanielPowter meeeee Attempting to login with username , but username doesn't match list from Demonware. Hax? Save Message First Frame Shown: 3485 Unused command for PC platform was called. CL_Live_StopPrivateParty was called, calling Party_StopParty Calling Party_StopParty() Clearing migration data PROFILES: setting server info to 0.0.0.0:0 Couldn't get profiles instance, are we logged on? CL_Live_StopParty was called, calling Party_StopParty Calling Party_StopParty() Clearing migration data Unknown command "splitscreen" PunkBuster Client: PnkBstrA successfully loaded PnkBstrB unknown UI script ; in block: "play" "mouse_click" ; "open" "popmenu_newgame" ; "exec" "set onlinegame 0; set systemlink 0" ; ; "LOCAL_ARCADE_RESET" ; "exec" "set zombiemode 0" ; ; Can't load a map without a player profile selected. PunkBuster Client: PnkBstrB service installed and started successfully Connecting to Demonware... DW_DNS_RESOLVING DW_DNS_RESOLVING . .. ... .... ..... ...... ....... ........ ......... .......... ........... ............ ............. .............. ............... ................ ................. ................. DW_GETUSERNAMES(199 msecs) Retrieving usernames Retrieving usernames. Retrieving usernames.. Retrieving usernames... Retrieving usernames.... Retrieving usernames..... Retrieving usernames...... Retrieving usernames....... Retrieving usernames........ Retrieving usernames......... Retrieving usernames.......... Retrieving usernames........... Retrieving usernames............ Retrieving usernames............. Retrieving usernames.............. Retrieving usernames............... Retrieving usernames................ Retrieving usernames................. Retrieving usernames.................. Retrieving usernames................... Retrieving usernames.................... Retrieving usernames..................... Retrieving usernames...................... Retrieving usernames....................... Retrieving usernames........................ Retrieving usernames......................... Retrieving usernames.......................... Retrieving usernames........................... Retrieving usernames............................ Retrieving usernames............................. Retrieving usernames.............................. Retrieving usernames............................... Retrieving usernames................................ Retrieving usernames................................. Retrieving usernames.................................. Retrieving usernames................................... Retrieving usernames.................................... Retrieving usernames..................................... Retrieving usernames...................................... Retrieving usernames....................................... Retrieving usernames........................................ Retrieving usernames......................................... Retrieving usernames.......................................... Retrieving usernames........................................... Retrieving usernames............................................ Retrieving usernames............................................. Retrieving usernames.............................................. Retrieving usernames............................................... Retrieving usernames................................................ Retrieving usernames................................................. Retrieving usernames.................................................. Retrieving usernames................................................... Retrieving usernames.................................................... Retrieving usernames..................................................... Retrieving usernames...................................................... Retrieving usernames....................................................... Retrieving usernames........................................................ Retrieving usernames......................................................... Retrieving usernames.......................................................... Retrieving usernames........................................................... Retrieving usernames............................................................ Retrieving usernames............................................................. Retrieving usernames.............................................................. Retrieving usernames............................................................... Retrieving usernames................................................................ Retrieving usernames................................................................. Retrieving usernames.................................................................. Retrieving usernames................................................................... Retrieving usernames.................................................................... Retrieving usernames..................................................................... Retrieving usernames...................................................................... Retrieving usernames....................................................................... Retrieving usernames........................................................................ Retrieving usernames......................................................................... Retrieving usernames.......................................................................... Retrieving usernames........................................................................... Retrieving usernames............................................................................ Retrieving usernames............................................................................. Retrieving usernames.............................................................................. Retrieving usernames.............................................................................. '6' is not a valid value for dvar 'dw_numaccounts' Domain is any integer from -1 to 5 Populated dw_user dvars with 6 accounts Suwater Maipon Nax110 Zsilkos DanielPowter meeeee Attempting to login with username , but username doesn't match list from Demonware. Hax? Profile 'Suwater' already exists Profile 'Maipon' already exists Profile 'Nax110' already exists Profile 'Zsilkos' already exists Profile 'DanielPowter' already exists Unhandled exception caught 我真不明白哪里出错了
  2. 本MOD共有8个兵种可供玩家选择! 现在说明机枪兵,医疗兵,TNT兵,炮兵和此刻的使用!(其他兵种大家都见过,没什么好说的) 1 机枪兵 首先,将MG42掏出来,光标指向你要架机枪的位置(位置离自己不要太远,但是也不是什么地方都能放,那就看你的智商了!HOHO)直到看见有个五角星提示为止,现在按F键,看图,按F后会有提示正在安装,装好了你就可以狂扫了,哈哈! 2 医疗兵 图的右下方显示9MEDIC,表示他有9个血包,可以救9个人,怎么救人呢?看见有队员受伤后,走到队员跟前按F键,这时开始加血,加血的时候2人不能动,经常会被突如其来的人打死,建议,加血的时候找个相对安全的地方!呵呵 3。TNT兵种 首先对着你要按放TNT的地方按SHIFT按装TNT,按装后,看上图有4个选项,按F键可以转换,按鼠标左键可以继续设定。其中,TIME BOMG 是引爆时间的设定,时间分别有,15.30.60.120.秒,见下图。还有TIME SMOKE 这个选项是烟雾引爆时间,就是烟雾蛋,呵呵具体操作同上;Movement bomb 这个运动炸弹其实就是一个距离感应,距离可以自己调,其中有2.5.10.15米的可调距离,如果敌人到了一定距离,炸弹自动引爆!呵呵 ;Monement smoke 这个就不用说了吧,是放烟雾的,用法同上。一切都调好后,按鼠标左键可以启动炸弹!炸弹的启动时间是8秒中。见下3图 [attach]600[/attach] [attach]601[/attach] [attach]602[/attach] 4 .炮兵 [attach]604[/attach] 看右下角有个红色的大炮 ,炮的下面有时间,着就是炮火的准备时间,1分40秒,等到时间到0的时候,就可以放炮了! [attach]605[/attach] 放炮说明,炮火准备好了后,按B键掏出望远镜,这个望远镜中间有五星提示,这个五星就是你要放炮的地方,现在可以找个合适的地方放炮了,提示,不要站在马路中间放炮,小心还没放出来就XX了,呵呵 5 刺客 这个兵种很简单,只有一把手枪,也不能捡别人的枪,但是他可以上房,可以站在墙边按F爬墙,可以按SHIFT扔飞刀,是很好的特种兵,杀人无形! 另外,扔出去的手雷可以捡起来再扔,只要你的动作够快,可以捡无数次。方法:走到雷的旁边,鼠标对的雷,这是有提示,按F可以捡起来,但是捡起来必须在扔出去,如果在红色的进度走完还没扔出去的话,雷就在手中爆了,后果可想而知! 最后游戏还设置了加速跑的功能,按F键加方向就可以! 还有什么 不明白或是建议,请跟铁说明!!!祝大家玩的愉快! 原文如此,因为不能转附件还是请=UN=捕螺丝-唐加点图再说明清楚. 需要注意的是,冲锋兵有2种,拿步枪的配备黄色毒气弹(是不是芥子气?)大家看见了进烟雾会被熏死;绿色的类似 拿冲锋机枪的配红色燃烧瓶,火焰会伤血。 一些地方会有对方TNT兵密布的感应雷,尤其是门口和道路两侧,一定要注意,一接近就炸! 请详细解说炮兵的用法,我掏望远镜看后点了射击但一直不见天空下炮弹啊~
  3. 参考JAZZ 和国外COD 精英网等各大COD2的BBS及网站,各类CHEATSKIN AIMBOT已经多过牛毛~
  4. 除了步枪和手枪外,其他枪械一律要有限制~谁见过二战时候从小兵到连长全用最好的自动武器的?
  5. 你拿K98跟PPS对对看,烂人都能奸你20次以上
  6. JAZZ那里已经半公开地发放AIM BOT、荧光皮肤和去雾了
  7. 昨天在游戏看见你的小屁股了,狠狠地啃了你若干口,难得见你啊,服务器你是怎么管的哦,竟然每天都有AIM BOT~
  8. 服务器通路不敞,加润滑油…… 半根烟工夫
  9. 在上海徐家汇的太平洋电脑广场2楼55块买了正版,什么都很好就是竟然没CD-KEY(那本册子后面没贴)怀疑是A版盗版, 现在的问题是不知道怎么进老猫你的服务器咯。恨啊……IP多少?用ASE是否能搜到?
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