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lchpb

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  1. Winsock Initialized

    Found interface: {2E817BCF-D11B-4419-89EF-2F489F208E13} Marvell Yukon 88E8001/8003/8010 PCI Gigabit Ethernet Controller - 数据包计划程序微型端口 - 169.254.45.190/255.255.0.0

    Found interface: {704E6141-3F2D-4ED9-9905-B155918531F7} WAN (PPP/SLIP) Interface - 222.188.160.236/255.255.255.255

    Sys_InitNetworking: adding loopback interface

    engine using MMX & SSE & SSE2 for SIMD processing

    enabled Flush-To-Zero mode

    enabled Denormals-Are-Zero mode

    --------- Initializing File System ----------

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/game000.pk4 with checksum 0x1e246dd2

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/game100.pk4 with checksum 0x7d4d8d2a

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/game200.pk4 with checksum 0x46f04342

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak001.pk4 with checksum 0xf2cbc998

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak002.pk4 with checksum 0x7f8d80d1

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak003.pk4 with checksum 0x1b57b207

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak004.pk4 with checksum 0x385aa578

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak005.pk4 with checksum 0x60d50a1d

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak006.pk4 with checksum 0x9099ed11

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak007.pk4 with checksum 0xaf301fff

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak008.pk4 with checksum 0x4ac6f6d9

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak009.pk4 with checksum 0x36030c7d

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak010.pk4 with checksum 0x4b80fbda

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak011.pk4 with checksum 0x8acf4cfa

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak012.pk4 with checksum 0xbe4120b0

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak013.pk4 with checksum 0x6ad67f40

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak014.pk4 with checksum 0xee51cd59

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak015.pk4 with checksum 0xf5bf4e0c

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak016.pk4 with checksum 0x2196f58c

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak017.pk4 with checksum 0x91118a35

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak018.pk4 with checksum 0x98a14f03

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak019.pk4 with checksum 0xbc82ac79

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/pak020.pk4 with checksum 0xce74cda5

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/zpak_english.pk4 with checksum 0x5868f530

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/zpak_english_01.pk4 with checksum 0xd9f04b8b

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/zpak_english_02.pk4 with checksum 0x9dbd91fd

    Loaded pk4 D:/FPS/id Software/Quake 4/q4base/zpak_english_03.pk4 with checksum 0x2eb6ad8

    Current search path:

    D:/FPS/id Software/Quake 4/q4base

    D:/FPS/id Software/Quake 4/q4base/zpak_english_03.pk4 (4 files)

    D:/FPS/id Software/Quake 4/q4base/zpak_english_02.pk4 (21 files)

    D:/FPS/id Software/Quake 4/q4base/zpak_english_01.pk4 (1 files)

    D:/FPS/id Software/Quake 4/q4base/zpak_english.pk4 (3457 files)

    D:/FPS/id Software/Quake 4/q4base/pak020.pk4 (11 files)

    D:/FPS/id Software/Quake 4/q4base/pak019.pk4 (1206 files)

    D:/FPS/id Software/Quake 4/q4base/pak018.pk4 (3 files)

    D:/FPS/id Software/Quake 4/q4base/pak017.pk4 (3 files)

    D:/FPS/id Software/Quake 4/q4base/pak016.pk4 (193 files)

    D:/FPS/id Software/Quake 4/q4base/pak015.pk4 (34 files)

    D:/FPS/id Software/Quake 4/q4base/pak014.pk4 (552 files)

    D:/FPS/id Software/Quake 4/q4base/pak013.pk4 (239 files)

    D:/FPS/id Software/Quake 4/q4base/pak012.pk4 (1081 files)

    D:/FPS/id Software/Quake 4/q4base/pak011.pk4 (5620 files)

    D:/FPS/id Software/Quake 4/q4base/pak010.pk4 (5539 files)

    D:/FPS/id Software/Quake 4/q4base/pak009.pk4 (1284 files)

    D:/FPS/id Software/Quake 4/q4base/pak008.pk4 (1289 files)

    D:/FPS/id Software/Quake 4/q4base/pak007.pk4 (1330 files)

    D:/FPS/id Software/Quake 4/q4base/pak006.pk4 (1343 files)

    D:/FPS/id Software/Quake 4/q4base/pak005.pk4 (1395 files)

    D:/FPS/id Software/Quake 4/q4base/pak004.pk4 (2249 files)

    D:/FPS/id Software/Quake 4/q4base/pak003.pk4 (1281 files)

    D:/FPS/id Software/Quake 4/q4base/pak002.pk4 (313 files)

    D:/FPS/id Software/Quake 4/q4base/pak001.pk4 (5837 files)

    D:/FPS/id Software/Quake 4/q4base/game200.pk4 (9 files)

    D:/FPS/id Software/Quake 4/q4base/game100.pk4 (2 files)

    D:/FPS/id Software/Quake 4/q4base/game000.pk4 (2 files)

    game DLL: 0x0 in pak: 0x0

    Addon pk4s:

    file system initialized.

    ---------------------------------------------

    ------------ Initializing Decls -------------

    Loading guides.... 64 loaded

    WARNING: file materials/mappack1.mtr, line 175: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color' previously defined at materials/mapobjects_mp2.mtr:1

    WARNING: file materials/mappack1.mtr, line 199: material 'models/mapobjects/multiplayer/jump_pad/jump_pad_color_glow' previously defined at materials/mapobjects_mp2.mtr:29

    WARNING: file materials/mappack1.mtr, line 224: material 'models/mapobjects/multiplayer/acceleration_pad/acceleration_pad_color' previously defined at materials/mapobjects_mp2.mtr:53

    WARNING: file materials/mappack1.mtr, line 242: material 'models/mapobjects/multiplayer/acceleration_pad/arrows_color' previously defined at materials/mapobjects_mp2.mtr:78

    WARNING: file materials/stroyent_mp.mtr, line 10: material 'textures/stroyent/mp/stroy_pillar1_orange' previously defined at materials/mappack1.mtr:1

    WARNING: file materials/stroyent_mp.mtr, line 18: material 'textures/stroyent/mp/stroy_pillar1_green' previously defined at materials/mappack1.mtr:12

    WARNING: file materials/stroyent_mp.mtr, line 26: material 'textures/stroyent/mp/tun6_green' previously defined at materials/mappack1.mtr:20

    WARNING: file materials/stroyent_mp.mtr, line 34: material 'textures/stroyent/mp/tun6small_green' previously defined at materials/mappack1.mtr:28

    WARNING: file materials/stroyent_mp.mtr, line 42: material 'textures/stroyent/mp/tunbump_green' previously defined at materials/mappack1.mtr:36

    WARNING: file materials/stroyent_mp.mtr, line 50: material 'textures/stroyent/mp/tunpipe_green' previously defined at materials/mappack1.mtr:44

    WARNING: file materials/stroyent_mp.mtr, line 58: material 'textures/stroyent/mp/tunpipe_orange' previously defined at materials/mappack1.mtr:52

    WARNING: file materials/stroyent_mp.mtr, line 66: material 'textures/stroyent/mp/tunpipe2_orange' previously defined at materials/mappack1.mtr:60

    WARNING: file materials/stroyent_mp.mtr, line 74: material 'textures/stroyent/mp/tunpipe2_green' previously defined at materials/mappack1.mtr:68

    WARNING: file materials/stroyent_mp.mtr, line 92: material 'textures/stroyent/mp/tunwall12_orange' previously defined at materials/mappack1.mtr:76

    WARNING: file materials/stroyent_mp.mtr, line 100: material 'textures/stroyent/mp/tunwall12_green' previously defined at materials/mappack1.mtr:94

    WARNING: file materials/stroyent_mp.mtr, line 108: material 'textures/stroyent/mp/tunwall15_orange' previously defined at materials/mappack1.mtr:102

    WARNING: file materials/stroyent_mp.mtr, line 116: material 'textures/stroyent/mp/tunwall15_green' previously defined at materials/mappack1.mtr:110

    WARNING: file materials/stroyent_mp.mtr, line 139: material 'textures/stroyent/mp/concrete09asmooth' previously defined at materials/mappack1.mtr:118

    WARNING: file materials/stroyent_mp.mtr, line 140: material 'textures/stroyent/mp/concrete09smooth' previously defined at materials/mappack1.mtr:141

    WARNING: file materials/stroyent_mp.mtr, line 141: material 'textures/stroyent/mp/concrete04smooth' previously defined at materials/mappack1.mtr:142

    443ms to load 1125k of material

    92ms to load 43k of skin

    266ms to load 722k of sound

    5ms to load 1k of materialType

    573ms to load 2889k of lipSync

    73ms to load 105k of playback

    1793ms to load 1687k of effect

    ---------------------------------------------

    -------- Initializing renderSystem ----------

    using ARB renderSystem

    renderSystem initialized.

    ---------------------------------------------

    Found default language English with VO

    .... found additional language 'french' without VO

    .... found additional language 'italian' without VO

    .... found additional language 'spanish' without VO

    688 strings read from strings/english_code.lang

    1776 strings read from strings/english_guis.lang

    5738 strings read from strings/english_lips.lang

    5741 strings read from strings/english_mappack.lang

    6217 strings read from strings/english_maps.lang

    3 strings read from strings/french_mappack.lang

    3 strings read from strings/italian_mappack.lang

    3 strings read from strings/spanish_mappack.lang

    Couldn't open journal files

    execing default.cfg

    couldn't exec editor.cfg

    execing Quake4Config.cfg

    couldn't exec autoexec.cfg

    -------- Initializing Sound System ----------

    sound system initialized.

    ---------------------------------------------

    --------------- R_InitOpenGL ----------------

    Initializing OpenGL subsystem

    ...registered window class

    ...registered fake window class

    ...initializing QGL

    ...calling LoadLibrary( 'opengl32' ): succeeded

    ...calling CDS: ok

    ...created window @ 0,0 (0x0)

    Initializing OpenGL driver

    ...getting DC: succeeded

    ...PIXELFORMAT 10 selected

    ...creating GL context: succeeded

    ...making context current: succeeded

    ------------ Input Initialization -----------

    Initializing DirectInput...

    mouse: DirectInput initialized.

    keyboard: DirectInput initialized.

    ---------------------------------------------

    ...initializing QAL

    ...calling LoadLibrary( 'OpenAL32.dll' ): failed

    sound: STEREO

    ...using GL_ARB_multitexture

    ...using GL_ARB_texture_env_combine

    ...using GL_ARB_texture_cube_map

    ...using GL_ARB_texture_env_dot3

    ...using GL_ARB_texture_env_add

    ...using GL_ARB_texture_non_power_of_two

    ...using GL_NV_blend_square

    ...using GL_ARB_texture_compression

    ...using GL_EXT_texture_compression_s3tc

    ...using GL_EXT_texture_filter_anisotropic

    maxTextureAnisotropy: 16.000000

    ...using GL_1.4_texture_lod_bias

    X..GL_EXT_shared_texture_palette not found

    ...using GL_EXT_draw_range_elements

    ...using GL_EXT_blend_minmax

    ...using GL_NV_float_buffer

    ...using GL_EXT_texture3D

    ...using GL_EXT_stencil_wrap

    ...using GL_NV_register_combiners

    ...using NV_vertex_program

    ...using NV_fragment_program

    ...using GL_EXT_stencil_two_side

    X..GL_ATI_fragment_shader not found

    X..GL_ATI_text_fragment_shader not found

    ...using GL_ARB_vertex_buffer_object

    ...using GL_ARB_vertex_program

    ...using GL_ARB_fragment_program

    ...using GL_ARB_shader_objects

    ...using GL_ARB_fragment_shader

    ...using GL_ARB_vertex_shader

    ...using GL_ARB_shading_language_100

    ...using EXT_depth_bounds_test

    ---------------- R_NV20_Init ----------------

    ---------------------------------------------

    ----------------- R200_Init -----------------

    Not available.

    ---------------- R_ARB2_Init ----------------

    Available.

    ---------------------------------------------

    ------------ R_ReloadARBPrograms ------------

    glprogs/test.vfp

    glprogs/test.vfp

    glprogs/interaction.vfp

    glprogs/interaction.vfp

    glprogs/bumpyEnvironment.vfp

    glprogs/bumpyEnvironment.vfp

    glprogs/ambientLight.vfp

    glprogs/ambientLight.vfp

    glprogs/SimpleInteraction.vfp

    glprogs/SimpleInteraction.vfp

    glprogs/md5rInteraction4.vp

    glprogs/md5rInteraction1.vp

    glprogs/md5rInteraction.vp

    glprogs/md5rSimple4.vp

    glprogs/md5rSimple1.vp

    glprogs/md5rSimple.vp

    glprogs/md5rStdTex4.vp

    glprogs/md5rStdTex1.vp

    glprogs/md5rStdTex.vp

    glprogs/md5rSkyBox4.vp

    glprogs/md5rSkyBox1.vp

    glprogs/md5rSkyBox.vp

    glprogs/md5rEnvNormal4.vp

    glprogs/md5rEnvNormal1.vp

    glprogs/md5rEnvNormal.vp

    glprogs/md5rEnvReflect4.vp

    glprogs/md5rEnvReflect1.vp

    glprogs/md5rEnvReflect.vp

    glprogs/md5rEnvBump4.vp

    glprogs/md5rEnvBump1.vp

    glprogs/md5rEnvBump.vp

    glprogs/md5rShadow4.vp

    glprogs/md5rShadow1.vp

    glprogs/md5rShadow.vp

    glprogs/md5rBasicFog4.vp

    glprogs/md5rBasicFog1.vp

    glprogs/md5rBasicFog.vp

    glprogs/shadow.vp

    glprogs/R200_interaction.vp

    glprogs/nv20_bumpAndLight.vp

    glprogs/nv20_diffuseColor.vp

    glprogs/nv20_specularColor.vp

    glprogs/nv20_diffuseAndSpecularColor.vp

    glprogs/environment.vfp

    glprogs/environment.vfp

    glprogs/arbVP_glasswarp.txt

    glprogs/arbFP_glasswarp.txt

    glprogs/arbVP_depth.vp

    glprogs/arbFP_depth.fp

    glprogs/arbFP_depth_coc.fp

    ---------------------------------------------

    using ARB_vertex_buffer_object memory

    using ARB2 renderSystem

    reloading textures/common/debuggraph.

    reloading makeIntensity( gfx/lights/squarelight1a).

    reloading gfx/lights/squarelight1.

    reloading gfx/lights/round.

    reloading gfx/guis/mainmenu/splash.

    reloading gfx/guis/soundmeter/audiobg.

    reloading gfx/guis/white.

    reloading gfx/guis/guicursor_arrow.

    reloading gfx/guis/guicursor_hand.

    reloading gfx/guis/scrollbarh.

    reloading gfx/guis/scrollbarv.

    reloading gfx/guis/scrollbar_thumb.

    reloading gfx/guis/scrollbar_right.

    reloading gfx/guis/scrollbar_left.

    reloading gfx/guis/scrollbar_up.

    reloading gfx/guis/scrollbar_down.

    reloading gfx/2d/bigchars.

    found DLL in pak file: D:/FPS/id Software/Quake 4/q4base/game000.pk4/gamex86.dll

    copy gamex86.dll to D:/FPS/id Software/Quake 4/q4base/gamex86.dll

    ********************

    ERROR: wrong game DLL API version

    ********************

    Error during initialization

    Shutting down OpenGL subsystem

    ...wglMakeCurrent( NULL, NULL ): success

    ...deleting GL context: success

    这个是什么问题?

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