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云上人

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COD 1.3 build win-x86 Mar 2 2004

----- FS_Startup -----

Current language: english

Current search path:

D:\使命召唤\COD\main\paka.pk3 (41 files)

D:\使命召唤\COD\main\pak9.pk3 (150 files)

D:\使命召唤\COD\main\pak8.pk3 (235 files)

D:\使命召唤\COD\main\pak7.pk3 (4 files)

D:\使命召唤\COD\main\pak6.pk3 (3 files)

D:\使命召唤\COD\main\pak5.pk3 (2432 files)

D:\使命召唤\COD\main\pak4.pk3 (837 files)

D:\使命召唤\COD\main\pak3.pk3 (999 files)

D:\使命召唤\COD\main\pak2.pk3 (350 files)

D:\使命召唤\COD\main\pak1.pk3 (1325 files)

D:\使命召唤\COD\main\pak0.pk3 (6418 files)

D:\使命召唤\COD/main

File Handles:

----------------------

15301 files in pk3 files

execing default.cfg

couldn't exec language.cfg

execing config.cfg

couldn't exec autoexec.cfg

========= autoconfigure

configure.csv: using configuration 800 cpu MHz 256 sys MB 32 vid MB

execing configure.cfg

cl_language will be changed upon restarting.

fs_basepath is write protected.

fs_homepath is write protected.

WARNING: No language string information available for english

Hunk_Clear: reset the hunk ok

...detecting CPU, found Intel Pentium III

Measured CPU speed is 0.86 GHz

System memory is 256 MB (capped at 1 GB)

Video card memory is 32 MB

Streaming SIMD Extensions (SSE) supported

----- Client Initialization -----

----- Initializing Renderer ----

-------------------------------

----- Client Initialization Complete -----

----- R_Init -----

Initializing OpenGL subsystem

...initializing QGL

...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded

...setting mode 3: 640 480 FS

...using colorbits of 32

...calling CDS: ok

...registered window class

...created window@0,0 (640x480)

Initializing OpenGL driver

...getting DC: succeeded

...GLW_ChoosePFD( 32, 24, 8 )

...35 PFDs found

...GLW_ChoosePFD failed

...GLW_ChoosePFD( 32, 24, 0 )

...35 PFDs found

...GLW_ChoosePFD failed

...failed to find an appropriate PIXELFORMAT

...restoring display settings

...WARNING: could not set the given mode (3)

...shutting down QGL

...unloading OpenGL DLL

----- CL_Shutdown -----

RE_Shutdown( 1 )

-----------------------

Hunk_Clear: reset the hunk ok

礚猭更OpenGL叫絋﹚眤竒杆程穝セぇ陪ボ臱笆祘Α

请斑竹告诉我怎么回事,谢谢

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