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Quake游戏的JAVA引擎


May28

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程序由一个来自德国Chemnitz(开姆尼斯)名叫bytonic软件开发小组开发.基于JAVA技术,开源。

编译后的文件:

http://voxel.dl.sourceforge.net/sou...jake2-0.9.3.zip

源程序:

http://voxel.dl.sourceforge.net/sou...e2src-0.9.3.zip

这是他们的主页:

http://www.bytonic.de/

这是下载页面:

http://www.bytonic.de/html/downloads.html

下面这段是说明:

installation instructions

from binary distribution:

- unpack jake2-version.tar.gz or jake2-version.zip

- copy the baseq2 directory from your full version of Quake2 or from the

demo version to the Jake2 base directory

- run the game with Jake2.sh or Jake2.bat

installation of Quake2 data:

- download ftp://ftp.idsoftware.com/idstuff/qu...14-demo-x86.exe ;;(37 MB)

- extract the directory Install\Data\baseq2 from q2-314-demo-x86.exe with unzip or

Winzip

- copy the baseq2 directory to the Jake2 directory

译文:

安装说明:

字节码文件部署:

-解压jake2-version.tar.gz(For Linux)或jake2-version.zip(For Windows)。

-从你的Quake2版或者Demo版复制baseq2目录到Jake2根目录。

-从Jake2.sh(For Linux)或Jake2.bat(For Windows)启动游戏。

Quake2数据安装:

-下载 ftp://ftp.idsoftware.com/idstuff/qu...14-demo-x86.exe ;;(37 MB)。

-用unzip或Winzip从q2-314-demo-x86.exe中提取Install\Data\baseq2目录。

-复制baseq2目录到Jake2目录下。

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3D引擎:http://www.conitec.com/a4info.htm

渲染器:

1. 6种自由度(估计是各种等级,如模型精度), 多相机和多视域

2. 支持DirectX 8.1 ,DirectPlay, DirectShow, DirectSound

3. 自动选择基于自主(应该就是引擎本身的)和基于硬件的顶点变换和光照变换(T&l) ,以在新的和旧的3D硬件上达到最佳效果

4. Window or fullscreen mode, 最高分辨率1920x1200

5. BSP(二叉树)/PVS(最大可视集), Portal(入口) and frustrum(不清楚)裁减,均为场景管理

6. LOD(层级技术,根据物体距视点距离显示不同精度模型) and trilinear map mapping(不懂)

7. 静态和动态点光源,聚光灯,直射光

8. 静态和动态阴影

9. 颜色雾区域(应该是像素雾吧)

10. 入口(见5),反射(效果就和镜子一样)

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  • 2 年 以后...

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