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钢管猫

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由 钢管猫 发表的全部内容

  1. 反正多人不好玩,联机也比较麻烦,打起来一点感觉没有,准备打几把,删除 有空回来COD2
  2. COD2果然还有人众。想比COD5就差不多了,多人也不好玩
  3. 话说COD5多人不怎么好玩,玩几下准备删了,有空COD2
  4. 留着瞎玩玩,加了太平洋战争的二战总是没有欧洲战场上的二战的概念
  5. 地图不算大,不过结构上类似COD4更多,更复杂点,室内外不是分,,开全特效,分不太清楚远处的人..
  6. 难得 X火修正BUG,完美搜索服务器了 今天上去打了下 完全没COD2时候的感觉,枪的射击感也不是很好,人也好少,地图不熟,不过地图设计得不好,不是那种很容易熟悉的, 哎....觉得没意思
  7. 晚上打了会COD5,完全没当年COD2的感觉,好像也没啥乐趣,主要地图还不熟悉,
  8. 失禁失禁,哈哈哈,偶对国内的这些平台有比较深的个人成见,哈哈
  9. 那个软件内核太垃圾了,设计得和当年HF一样,严重不喜
  10. Release notes for 1.102December 15th, 2008 Long-time users running the Xfire skin will be switched to the Shadow skin, in the old-colors Xfire theme, during this update. You may switch back if you so choose. Added the ability to change sounds through sound packs, which are zip files containing .wav files. Improved server information for Call of Duty: World at War. The Xfire In-Game web browser is now available in *beta* quality in Guild Wars, Dawn of War: Soulstorm, and Unreal Tournament 2004. Live Video broadcasts now let you chat with the broadcaster directly from the broadcast web page. New games supported: Madagascar: Escape 2 AfricaLords of EvilStreet GearsDynasty Warriors 6FIFA Manager 09Pokemon World OnlineEetsBodog PokerMr. RobotAssaultCubePyroblazerMosby's ConfederacyEudemons OnlineGothic III - Forsaken GodsCross Fire BetaFootball Manager 2009Grand Theft Auto IVShin Megami Tensei Imagine OnlineShaun White SnowboardingLegendaryZero OnlineI-FluidDesperados: Wanted Dead or AliveDefense Grid: The AwakeningJazz Jackrabbit 2Prince of Persia
  11. JR,偶连吃饭都成问题了
  12. 目前没有时间用来搞游戏了,偶尔玩一下还可以
  13. 070乃好悠闲....自己一个人做还是和别人一起做?
  14. http://mn.otstrel.ru/MN_movies/Crysis_Wars-Russian_Butcher.rar
  15. 等S猫变自己游戏 不过如果乃这么说,那现在所有的行为都是为乃的游戏蓄水,哈哈
  16. Final: sK1p vs. killua-chan DM_1v1_Meatless: 18-7 DM_Psycho: 10-9 Final Standings: 1st sK1p 2nd killua-chan 3rd HeGe 4th noaim/Question 5th/6th Zwiastun 5th/6th Uuber Final Videos: 1st Map DM_1v1_Meatless 2nd Map DM_Psycho
  17. 为什么好东西都来得这么晚,为什么? Q4的Q4MAX也是改到最后没人玩的才好 UT3也会这样么? I've made some brightskins for Painkiller (Booh version coming soon). Colors are based on Quake 4 game. The new textures aren't affected by shadows so more brighter even in the dark because they use _add texture. You can choose between 2 items version (colored and not colored). Screenshots: Ammo Shell, Ammo Freezer, Ammo Stake, Ammo Rocket, Ammo Shuriken, Ammo Electro, Megapack. Download: Click here and check the readme.txt
  18. UTInput [Engine.PlayerInput] MoveForwardSpeed=1200 MoveStrafeSpeed=1200 LookRightScale=300 LookUpScale=-250 MouseSensitivity=25.000000 DoubleClickTime=0.250000 bEnableMouseSmoothing=True Bindings=(Name="Home",Command="stat fps") Bindings=(Name="PageUp",Command="Loaded") Bindings=(Name="PageDown",Command="Playersonly ") Bindings=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True",Control=False,Shift=False,Alt=False) Bindings=(Name="F9",Command="shot") Bindings=(Name="P",Command="TogglePhysicsMode") Bindings=(Name="Delete",Command="Camera Default") Bindings=(Name="End",Command="Behindview") Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") Bindings=(Name="LeftShift",Command="Walking") Bindings=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100") Bindings=(Name="Look",Command="Button bLook") Bindings=(Name="Pause",Command="Pause") Bindings=(Name="LookToggle",Command="Toggle bLook") Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100") Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100") Bindings=(Name="CenterView",Command="Button bSnapLevel") Bindings=(Name="Walking",Command="Button bRun") Bindings=(Name="Strafe",Command="Button bStrafe") Bindings=(Name="NextWeapon",Command="NextWeapon") Bindings=(Name="ViewTeam",Command="ViewClass Pawn") Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest") Bindings=(Name="Turn180",Command="Button bTurn180") Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0") Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0") Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0") Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0") Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") Bindings=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100") Bindings=(Name="GBA_Duck",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100") Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire") Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire") Bindings=(Name="GBA_Use",Command="use") Bindings=(Name="GBA_FeignDeath",Command="FeignDeath") Bindings=(Name="GBA_SwitchToBestWeapon",Command="SwitchToBestWeapon") Bindings=(Name="GBA_PrevWeapon",Command="PrevWeapon") Bindings=(Name="GBA_NextWeapon",Command="NextWeapon") Bindings=(Name="GBA_SwitchWeapon1",Command="switchweapon 1") Bindings=(Name="GBA_SwitchWeapon2",Command="switchweapon 2") Bindings=(Name="GBA_SwitchWeapon3",Command="switchweapon 3") Bindings=(Name="GBA_SwitchWeapon4",Command="switchweapon 4") Bindings=(Name="GBA_SwitchWeapon5",Command="switchweapon 5") Bindings=(Name="GBA_SwitchWeapon6",Command="switchweapon 6") Bindings=(Name="GBA_SwitchWeapon7",Command="switchweapon 7") Bindings=(Name="GBA_SwitchWeapon8",Command="switchweapon 8") Bindings=(Name="GBA_SwitchWeapon9",Command="switchweapon 9") Bindings=(Name="GBA_SwitchWeapon10",Command="switchweapon 10") Bindings=(Name="GBA_ToggleTranslocator",Command="ToggleTranslocator") Bindings=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false") Bindings=(Name="GBA_Talk",Command="talk") Bindings=(Name="GBA_TeamTalk",Command="teamtalk") Bindings=(Name="GBA_Taunt1",Command="taunt 1") Bindings=(Name="GBA_Taunt2",Command="taunt 2") Bindings=(Name="GBA_Horn",Command="PlayVehicleHorn") Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu") Bindings=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu") Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false") Bindings=(Name="GBA_ShowMap",Command="ShowMap") Bindings=(Name="GBA_ToggleMinimap",Command="ToggleMinimap") Bindings=(Name="GBA_GrowHud",Command="GrowHud") Bindings=(Name="GBA_ShrinkHud",Command="ShrinkHud") Bindings=(Name="GBA_ToggleMelee",Command="ToggleMelee | Axis aUp Speed=-1.0 AbsoluteAxis=100") Bindings=(Name="GBA_WeaponPicker",Command="ShowQuickPick | OnRelease HideQuickPick") Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100") Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.3") Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.3") Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100") Bindings=(Name="XboxTypeS_LeftThumbstick",Command="GBA_Jump_Gamepad") Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu") Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad") Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad") Bindings=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad") Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad") Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_NextWeapon") Bindings=(Name="XboxTypeS_RightTrigger",Command="GBA_Fire") Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_WeaponPicker") Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_AltFire") Bindings=(Name="XboxTypeS_RightThumbstick",Command="GBA_SwitchToBestWeapon_Gamepad") Bindings=(Name="XboxTypeS_A",Command="GBA_Jump_Gamepad") Bindings=(Name="XboxTypeS_B",Command="GBA_ToggleMelee") Bindings=(Name="XboxTypeS_Y",Command="GBA_ShowMap") Bindings=(Name="XboxTypeS_X",Command="GBA_Use") Bindings=(Name="XboxTypeS_Back",Command="GBA_ShowScores") Bindings=(Name="XboxTypeS_DPad_Up",Command="GBA_ToggleMinimap") Bindings=(Name="XboxTypeS_DPad_Down",Command="GBA_FeignDeath") Bindings=(Name="XboxTypeS_DPad_Left",Command="GBA_ShowCommandMenu") Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_ToggleSpeaking") Bindings=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad") Bindings=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad") Bindings=(Name="Up",Command="GBA_MoveForward") Bindings=(Name="Down",Command="GBA_Backward") Bindings=(Name="Left",Command="GBA_TurnLeft") Bindings=(Name="Right",Command="GBA_TurnRight") Bindings=(Name="LeftControl",Command="GBA_Jump") Bindings=(Name="Enter",Command="GBA_Use") Bindings=(Name="SpaceBar",Command="GBA_Jump") Bindings=(Name="W",Command="GBA_MoveForward") Bindings=(Name="S",Command="GBA_Backward") Bindings=(Name="A",Command="GBA_StrafeLeft") Bindings=(Name="D",Command="GBA_StrafeRight") Bindings=(Name="E",Command="GBA_Use") Bindings=(Name="LeftMouseButton",Command="GBA_Fire") Bindings=(Name="RightMouseButton",Command="GBA_AltFire") Bindings=(Name="C",Command="GBA_Duck") Bindings=(Name="Escape",Command="GBA_ShowMenu") Bindings=(Name="MouseScrollUp",Command="GBA_PrevWeapon") Bindings=(Name="MouseScrollDown",Command="GBA_NextWeapon") Bindings=(Name="one",Command="GBA_SwitchWeapon1") Bindings=(Name="two",Command="GBA_SwitchWeapon2") Bindings=(Name="three",Command="GBA_SwitchWeapon3") Bindings=(Name="four",Command="GBA_SwitchWeapon4") Bindings=(Name="five",Command="GBA_SwitchWeapon5") Bindings=(Name="six",Command="GBA_SwitchWeapon6") Bindings=(Name="seven",Command="GBA_SwitchWeapon7") Bindings=(Name="eight",Command="GBA_SwitchWeapon8") Bindings=(Name="nine",Command="GBA_SwitchWeapon9") Bindings=(Name="zero",Command="GBA_SwitchWeapon10") Bindings=(Name="Q",Command="GBA_ToggleTranslocator") Bindings=(Name="T",Command="GBA_Talk") Bindings=(Name="Y",Command="GBA_TeamTalk") Bindings=(Name="J",Command="GBA_Taunt1") Bindings=(Name="K",Command="GBA_Taunt2") Bindings=(Name="L",Command="GBA_Horn") Bindings=(Name="F1",Command="GBA_ShowScores") Bindings=(Name="F2",Command="GBA_ShowMap") Bindings=(Name="F3",Command="GBA_ToggleMinimap") Bindings=(Name="F6",Command="stat net") Bindings=(Name="G",Command="GBA_SwitchToBestWeapon") Bindings=(Name="F",Command="GBA_FeignDeath") Bindings=(Name="Equals",Command="GBA_GrowHud") Bindings=(Name="Minus",Command="GBA_ShrinkHud") Bindings=(Name="V",Command="GBA_ShowCommandMenu") Bindings=(Name="B",Command="GBA_ToggleSpeaking") Bindings=(Name="M",Command="BasePath 0") Bindings=(Name="N",Command="BasePath 1") bInvertMouse=False bInvertTurn=False [Engine.DebugCameraInput] Bindings=(Name="MoveUp",Command="Axis aUp Speed=1.0") Bindings=(Name="MoveDown",Command="Axis aUp Speed=-1.0") Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") Bindings=(Name="TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100") Bindings=(Name="TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100") Bindings=(Name="StrafeLeft",Command="Axis aStrafe Speed=-1.0") Bindings=(Name="StrafeRight",Command="Axis aStrafe Speed=+1.0") Bindings=(Name="Q",Command="MoveDown") Bindings=(Name="E",Command="MoveUp") Bindings=(Name="W",Command="MoveForward") Bindings=(Name="S",Command="MoveBackward") Bindings=(Name="A",Command="StrafeLeft") Bindings=(Name="D",Command="StrafeRight") Bindings=(Name="F",Command="FreezeRendering") Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX") Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY") Bindings=(Name="Left",Command="TurnLeft") Bindings=(Name="Right",Command="TurnRight") Bindings=(Name="c",Command="ToggleDebugCamera",Control=False,Shift=False,Alt=True) Bindings=(Name="LeftShift",Command="MoreSpeed | OnRelease NormalSpeed",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftThumbstick",Command="ToggleDebugCamera") Bindings=(Name="XboxTypeS_LeftX",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_LeftY",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") Bindings=(Name="XboxTypeS_RightX",Command="Axis aTurn Speed=1.0 DeadZone=0.2") Bindings=(Name="XboxTypeS_RightY",Command="Axis aLookup Speed=0.8 DeadZone=0.2") Bindings=(Name="XboxTypeS_LeftTrigger",Command="MoveDown") Bindings=(Name="XboxTypeS_RightTrigger",Command="MoveUp") Bindings=(Name="XboxTypeS_A",Command="SetFreezeRendering") Bindings=(Name="XboxTypeS_B",Command="MoreSpeed | OnRelease NormalSpeed") [Editor.EditorViewportInput] Bindings=(Command="MODE WIDGETMODECYCLE",Name=SpaceBar) Bindings=(Command="MODE WIDGETCOORDSYSTEMCYCLE",Name=Tilde) Bindings=(Command="DELETE",Name=Delete) Bindings=(Command="EDCALLBACK ACTORPROPS",Name=F4) Bindings=(Command="QUIT_EDITOR",Name=F4,Alt=True) Bindings=(Command="EDCALLBACK SURFPROPS",Name=F5) Bindings=(Command="EDCALLBACK LEVELPROPS",Name=F6) Bindings=(Command="ACTOR SELECT ALL",Name=A,Shift=True) Bindings=(Command="POLY SELECT MATCHING BRUSH",Name=B,Shift=True) Bindings=(Command="POLY SELECT ADJACENT COPLANARS",Name=C,Shift=True) Bindings=(Command="DUPLICATE",Name=D,Shift=True) Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH",Name=E,Shift=True) Bindings=(Command="POLY SELECT ADJACENT FLOORS",Name=F,Shift=True) Bindings=(Command="POLY SELECT MATCHING GROUPS",Name=G,Shift=True) Bindings=(Command="POLY SELECT MATCHING ITEMS",Name=I,Shift=True) Bindings=(Command="POLY SELECT ADJACENT ALL",Name=J,Shift=True) Bindings=(Command="POLY SELECT MEMORY SET",Name=M,Shift=True) Bindings=(Command="ACTOR LEVELCURRENT",Name=M) Bindings=(Command="ACTOR MOVETOCURRENT",Name=M,Control=True) Bindings=(Command="SELECT NONE",Name=N,Shift=True) Bindings=(Command="POLY SELECT MEMORY INTERSECT",Name=O,Shift=True) Bindings=(Command="POLY SELECT REVERSE",Name=Q,Shift=True) Bindings=(Command="POLY SELECT MEMORY RECALL",Name=R,Shift=True) Bindings=(Command="POLY SELECT ALL",Name=S,Shift=True) Bindings=(Command="POLY SELECT MATCHING TEXTURE",Name=T,Shift=True) Bindings=(Command="POLY SELECT MEMORY UNION",Name=U,Shift=True) Bindings=(Command="POLY SELECT ADJACENT WALLS",Name=W,Shift=True) Bindings=(Command="POLY SELECT MEMORY XOR",Name=X,Shift=True) Bindings=(Command="POLY SELECT ADJACENT SLANTS",Name=Y,Shift=True) Bindings=(Command="ACTOR SELECT MATCHINGSTATICMESH ALLCLASSES",Name=Z,Shift=True) Bindings=(Command="EDIT COPY",Name=C,Control=True) Bindings=(Command="EDIT PASTE",Name=V,Control=True) Bindings=(Command="DUPLICATE",Name=W,Control=True) Bindings=(Command="EDIT CUT",Name=X,Control=True) Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) Bindings=(Command="BRUSH ADD",Name=A,Control=True) Bindings=(Command="BRUSH SUBTRACT",Name=S,Control=True) Bindings=(Command="BRUSH FROM INTERSECTION",Name=I,Control=True) Bindings=(Command="BRUSH FROM DEINTERSECTION",Name=D,Control=True) Bindings=(Command="PREFAB SELECTACTORSINPREFABS",Name=P,Shift=True) Bindings=(Command="ACTOR ALIGN SNAPTOFLOOR ALIGN=0",Name=End) Bindings=(Command="ACTOR ALIGN MOVETOGRID",Name=End,Control=True) Bindings=(Command="CAMERA ALIGN",Name=Home) Bindings=(Command="CAMERA ALIGN ACTIVEVIEWPORTONLY",Name=Home,Shift=True) Bindings=(Command="MAP BRUSH GET",Name=P,Control=True) Bindings=(Command="ACTOR FIND KISMET",Name=K,Control=True) Bindings=(Command="ACTOR SELECT ALL FROMOBJ",Name=A,Control=True,Shift=True) Bindings=(Command="ACTOR SYNCBROWSER",Name=B,Control=True) Bindings=(Command="ACTOR DESELECT",Name=Escape) Bindings=(Command="CTRLTAB SHIFTDOWN=FALSE",Name=Tab,Control=True) Bindings=(Command="CTRLTAB SHIFTDOWN=TRUE",Name=Tab,Control=True,Shift=True) [UnrealEd.ObjectEditorViewportInput] Bindings=(Command="TRANSACTION REDO",Name=Y,Control=True) Bindings=(Command="TRANSACTION REDO",Name=Z,Control=True,Shift=True) Bindings=(Command="TRANSACTION UNDO",Name=Z,Control=True) [Engine.Console] ConsoleKey=F10 TypeKey=Tab MaxScrollbackSize=1024 HistoryBot=-1 [Engine.UIInputConfiguration] AxisEmulationDefinitions=(AxisInputKey=MouseX,AdjacentAxisInputKey=MouseY,bEmulateButtonPress=False) AxisEmulationDefinitions=(AxisInputKey=MouseY,AdjacentAxisInputKey=MouseX,bEmulateButtonPress=False) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftX,AdjacentAxisInputKey=XboxTypeS_LeftY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Right,InputKeyToEmulate[1]=Gamepad_LeftStick_Left) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_LeftY,AdjacentAxisInputKey=XboxTypeS_LeftX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_LeftStick_Up,InputKeyToEmulate[1]=Gamepad_LeftStick_Down) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightX,AdjacentAxisInputKey=XboxTypeS_RightY,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Right,InputKeyToEmulate[1]=Gamepad_RightStick_Left) AxisEmulationDefinitions=(AxisInputKey=XboxTypeS_RightY,AdjacentAxisInputKey=XboxTypeS_RightX,bEmulateButtonPress=True,InputKeyToEmulate[0]=Gamepad_RightStick_Down,InputKeyToEmulate[1]=Gamepad_RightStick_Up) WidgetInputAliases=(WidgetClassName="Engine.UIScreenObject",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="PrevControl",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=28))))))) WidgetInputAliases=(WidgetClassName="Engine.ConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIObject",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="ShowContextMenu",LinkedInputKeys=((InputKeyName="RightMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UICheckbox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIComboBox",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"))))))) 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WidgetInputAliases=(WidgetClassName="Engine.UIOptionListBase",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="Enter",ModifierKeyFlags=0))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UIPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScene",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="CloseScene",LinkedInputKeys=((InputKeyName="Escape"),(InputKeyName="XboxTypeS_B"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0),(InputKeyName="RightMouseButton",ModifierKeyFlags=0),(InputKeyName="MiddleMouseButton",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollbar",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarMarkerButton",WidgetStates=((StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY"))))))) 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WidgetInputAliases=(WidgetClassName="Engine.UITabButton",WidgetStates=((StateClassName="Engine.UIState_TargetedTab",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter",ModifierKeyFlags=0),(InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_A",ModifierKeyFlags=0))))))) WidgetInputAliases=(WidgetClassName="Engine.UITabControl",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=42),(InputKeyName="XboxTypeS_RightShoulder"))),(InputAliasName="PreviousPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=14),(InputKeyName="XboxTypeS_LeftShoulder"))))))) WidgetInputAliases=(WidgetClassName="Engine.UIToggleButton",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTSimpleImageList",WidgetStates=((StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_LeftX"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="Enter"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTSimpleList",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="MouseMoveX",LinkedInputKeys=((InputKeyName="MouseX"))),(InputAliasName="MouseMoveY",LinkedInputKeys=((InputKeyName="MouseY"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="MouseScrollUp"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="SelectionEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="SelectionHome",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectionPgUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="SelectionPgDn",LinkedInputKeys=((InputKeyName="PageDown"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))),(InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUIButtonBarButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUIComboBox",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUIOptionButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Right"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Left"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUIOptionList",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="MouseScrollUp"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="MouseScrollDown"))),(InputAliasName="SelectionHome",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectionEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="SelectionPgUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="SelectionPgDn",LinkedInputKeys=((InputKeyName="PageDown"))),(InputAliasName="AcceptOptions",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="MouseMoveX",LinkedInputKeys=((InputKeyName="MouseX"))),(InputAliasName="MouseMoveY",LinkedInputKeys=((InputKeyName="MouseY"))))))) WidgetInputAliases=(WidgetClassName="Engine.ScriptConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextControl",LinkedInputKeys=((InputKeyName="Tab"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTScoreboardPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Select",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTDrawCommandPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="MouseScrollUp"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="Forward",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="back",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Escape"))),(InputAliasName="one",LinkedInputKeys=((InputKeyName="one"))),(InputAliasName="two",LinkedInputKeys=((InputKeyName="two"))),(InputAliasName="three",LinkedInputKeys=((InputKeyName="three"))),(InputAliasName="four",LinkedInputKeys=((InputKeyName="four"))),(InputAliasName="five",LinkedInputKeys=((InputKeyName="five"))),(InputAliasName="six",LinkedInputKeys=((InputKeyName="six"))),(InputAliasName="seven",LinkedInputKeys=((InputKeyName="seven"))),(InputAliasName="eight",LinkedInputKeys=((InputKeyName="eight"))),(InputAliasName="nine",LinkedInputKeys=((InputKeyName="nine"))),(InputAliasName="zero",LinkedInputKeys=((InputKeyName="zero"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="XboxTypeS_A"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Select",LinkedInputKeys=((InputKeyName="MiddleMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTDrawMapPanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="ToggleHome",LinkedInputKeys=((InputKeyName="XboxTypeS_X"),(InputKeyName="LeftMouseButton"))),(InputAliasName="MouseMove",LinkedInputKeys=((InputKeyName="MouseY"),(InputKeyName="MouseX"))),(InputAliasName="SelectNode",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))),(InputAliasName="SetHomeNode",LinkedInputKeys=((InputKeyName="XboxTypeS_X"))),(InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="NumPadEight"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="XboxTypeS_LeftY"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="NumPadTwo"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="NumPadfour"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="XboxTypeS_LeftX"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="NumPadsix"),(InputKeyName="XboxTypeS_DPad_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="SelectNode",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="SetHomeNode",LinkedInputKeys=((InputKeyName="RightMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTDrawMapVotePanel",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"))),(InputAliasName="back",LinkedInputKeys=((InputKeyName="Escape"),(InputKeyName="XboxTypeS_B"),(InputKeyName="XboxTypeS_Back"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Click",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTSimpleMenu",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="MouseScrollUp"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="SelectionDown",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="Down"),(InputKeyName="MouseScrollDown"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_RightStick_Down"))),(InputAliasName="Select",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="SelectionHome",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectionEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="SelectionPgUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="SelectionPgDn",LinkedInputKeys=((InputKeyName="PageDown"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUICharacterCustomizationList",WidgetStates=((StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="SelectionLeft",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Left"))),(InputAliasName="SelectionRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="Right"))))))) WidgetInputAliases=(WidgetClassName="UTGame.UTUITabPage_Scoreboard",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="CloseScoreboard",LinkedInputKeys=((InputKeyName="F1"))))))) [Configuration] BasedOn=..\Engine\Config\BaseInput.ini [UTGame.UTConsolePlayerInput] bAutoCenterPitch=TRUE bAutoCenterVehiclePitch=TRUE AutoVehicleCenterSpeed=12000 Dodge_Threshold=0.8 SlowTurnScaling=0.1 AutoCenterDelay=2.0 bViewAccelerationEnabled=false bDebugViewAcceleration=FALSE bTargetFrictionEnabled=TRUE bDebugTargetFriction=FALSE ViewAccel_YawThreshold=0.99f ViewAccel_DiagonalThreshold=.99f ViewAccel_BaseMultiplier=1.1f ViewAccel_TimeToHoldBeforeFastAcceleration=0.210f ViewAccel_RampSpeed=0.100f ViewAccel_MaxTurnSpeed=3.0f ViewAccel_Twitchy=0.98f MagicScaleForSensitivityMiddle=2.4f MagicScaleForSensitivityEdge=1.5f ViewAccel_PitchThreshold=0.66f ViewAccel_LookingUpOrDownBoundary=12000.0f ViewAccel_BackToCenterBoundary=3000.0f ViewAccel_BackToCenterSpeed=2.8f AutoPitchCenterSpeed=0.20f AutoPitchStopAdjustingValue=5.0f HoverBoardPitchMultiplier=0.5f [IniVersion] 0=1189136786.000000 1=1192192199.000000 [UTGame.UTPlayerInput] MoveForwardSpeed=1200.000000 MoveStrafeSpeed=1200.000000 LookRightScale=300.000000 LookUpScale=-250.000000 Bindings=(Name="Home",Command="stat fps",Control=False,Shift=False,Alt=False) Bindings=(Name="PageUp",Command="Loaded",Control=False,Shift=False,Alt=False) Bindings=(Name="PageDown",Command="Playersonly ",Control=False,Shift=False,Alt=False) Bindings=(Name="F8",Command="set D3DRenderDevice bUsePostProcessEffects True",Control=False,Shift=False,Alt=False) Bindings=(Name="F9",Command="shot",Control=False,Shift=False,Alt=False) Bindings=(Name="P",Command="TogglePhysicsMode",Control=False,Shift=False,Alt=False) Bindings=(Name="Delete",Command="Camera Default",Control=False,Shift=False,Alt=False) Bindings=(Name="End",Command="Behindview",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseX",Command="Count bXAxis | Axis aMouseX",Control=False,Shift=False,Alt=False) Bindings=(Name="LeftShift",Command="Walking",Control=False,Shift=False,Alt=False) Bindings=(Name="F7",Command="set D3DRenderDevice bUsePostProcessEffects False",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseY",Command="Count bYAxis | Axis aMouseY",Control=False,Shift=False,Alt=False) Bindings=(Name="Duck",Command="Button bDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="Look",Command="Button bLook",Control=False,Shift=False,Alt=False) Bindings=(Name="Pause",Command="Pause",Control=False,Shift=False,Alt=False) Bindings=(Name="LookToggle",Command="Toggle bLook",Control=False,Shift=False,Alt=False) Bindings=(Name="LookUp",Command="Axis aLookUp Speed=+25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="LookDown",Command="Axis aLookUp Speed=-25.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="CenterView",Command="Button bSnapLevel",Control=False,Shift=False,Alt=False) Bindings=(Name="Walking",Command="Button bRun",Control=False,Shift=False,Alt=False) Bindings=(Name="Strafe",Command="Button bStrafe",Control=False,Shift=False,Alt=False) Bindings=(Name="NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="ViewTeam",Command="ViewClass Pawn",Control=False,Shift=False,Alt=False) Bindings=(Name="TurnToNearest",Command="Button bTurnToNearest",Control=False,Shift=False,Alt=False) Bindings=(Name="Turn180",Command="Button bTurn180",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_MoveForward",Command="Axis aBaseY Speed=1.0",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Backward",Command="Axis aBaseY Speed=-1.0",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_StrafeLeft",Command="Axis aStrafe Speed=-1.0",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_StrafeRight",Command="Axis aStrafe Speed=+1.0",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_TurnLeft",Command="Axis aBaseX Speed=-200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_TurnRight",Command="Axis aBaseX Speed=+200.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Jump",Command="Jump | Axis aUp Speed=+1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Duck",Command="Duck | onrelease UnDuck | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Fire",Command="StartFire | OnRelease StopFire",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_AltFire",Command="StartAltFire | OnRelease StopAltFire",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Use",Command="use",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_FeignDeath",Command="FeignDeath",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchToBestWeapon",Command="SwitchToBestWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_PrevWeapon",Command="PrevWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_NextWeapon",Command="NextWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon1",Command="switchweapon 1",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon2",Command="switchweapon 2",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon3",Command="switchweapon 3",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon4",Command="switchweapon 4",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon5",Command="switchweapon 5",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon6",Command="switchweapon 6",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon7",Command="switchweapon 7",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon8",Command="switchweapon 8",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon9",Command="switchweapon 9",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchWeapon10",Command="switchweapon 10",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ToggleTranslocator",Command="ToggleTranslocator",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ToggleSpeaking",Command="ToggleSpeaking true | OnRelease ToggleSpeaking false",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Talk",Command="talk",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_TeamTalk",Command="teamtalk",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Taunt1",Command="taunt 1",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Taunt2",Command="taunt 2",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Horn",Command="PlayVehicleHorn",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ShowMenu",Command="CloseEditorViewport | onrelease ShowMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ShowCommandMenu",Command="ShowCommandMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ShowScores",Command="SetShowScores true | Onrelease SetShowScores false",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ShowMap",Command="ShowMap",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ToggleMinimap",Command="ToggleMinimap",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_GrowHud",Command="GrowHud",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ShrinkHud",Command="ShrinkHud",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_ToggleMelee",Command="ToggleMelee | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_WeaponPicker",Command="ShowQuickPick | OnRelease HideQuickPick",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Jump_Gamepad",Command="SmartJump | Axis aUp Speed=1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_StrafeLeft_Gamepad",Command="Axis aStrafe Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_MoveForward_Gamepad",Command="Axis aBaseY Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_TurnLeft_Gamepad",Command="Axis aTurn Speed=1.0 DeadZone=0.3",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_Look_Gamepad",Command="Axis aLookup Speed=0.65 DeadZone=0.3",Control=False,Shift=False,Alt=False) Bindings=(Name="GBA_SwitchToBestWeapon_Gamepad",Command="SwitchToBestWeapon | Axis aUp Speed=-1.0 AbsoluteAxis=100",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftX",Command="GBA_StrafeLeft_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftY",Command="GBA_MoveForward_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_RightX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_RightY",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="SIXAXIS_AccelX",Command="GBA_TurnLeft_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="SIXAXIS_AccelZ",Command="GBA_Look_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="F6",Command="stat net",Control=False,Shift=False,Alt=False) Bindings=(Name="N",Command="BasePath 1",Control=False,Shift=False,Alt=False) Bindings=(Name="LeftMouseButton",Command="GBA_Fire",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftTrigger",Command="GBA_AltFire",Control=False,Shift=False,Alt=False) Bindings=(Name="RightMouseButton",Command="GBA_AltFire",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftThumbstick",Command="GBA_Jump_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_A",Command="GBA_Jump_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="Enter",Command="GBA_Use",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_B",Command="GBA_ToggleMelee",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_Back",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False) Bindings=(Name="F1",Command="GBA_ShowScores",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_Y",Command="GBA_ShowMap",Control=False,Shift=False,Alt=False) Bindings=(Name="F2",Command="GBA_ShowMap",Control=False,Shift=False,Alt=False) Bindings=(Name="H",Command="GBA_FeignDeath",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_DPad_Right",Command="GBA_ToggleSpeaking",Control=False,Shift=False,Alt=False) Bindings=(Name="B",Command="GBA_ToggleSpeaking",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_DPad_Up",Command="GBA_ToggleMinimap",Control=False,Shift=False,Alt=False) Bindings=(Name="F3",Command="GBA_ToggleMinimap",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_LeftShoulder",Command="GBA_WeaponPicker",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_RightShoulder",Command="GBA_NextWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseScrollDown",Command="GBA_NextWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_RightThumbstick",Command="GBA_SwitchToBestWeapon_Gamepad",Control=False,Shift=False,Alt=False) Bindings=(Name="MouseScrollUp",Command="GBA_PrevWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="F",Command="GBA_Duck",Control=False,Shift=False,Alt=False) Bindings=(Name="Up",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False) Bindings=(Name="W",Command="GBA_MoveForward",Control=False,Shift=False,Alt=False) Bindings=(Name="Down",Command="GBA_Backward",Control=False,Shift=False,Alt=False) Bindings=(Name="S",Command="GBA_Backward",Control=False,Shift=False,Alt=False) Bindings=(Name="A",Command="GBA_StrafeLeft",Control=False,Shift=False,Alt=False) Bindings=(Name="D",Command="GBA_StrafeRight",Control=False,Shift=False,Alt=False) Bindings=(Name="Left",Command="GBA_TurnLeft",Control=False,Shift=False,Alt=False) Bindings=(Name="Right",Command="GBA_TurnRight",Control=False,Shift=False,Alt=False) Bindings=(Name="one",Command="GBA_SwitchWeapon1",Control=False,Shift=False,Alt=False) Bindings=(Name="two",Command="GBA_SwitchWeapon2",Control=False,Shift=False,Alt=False) Bindings=(Name="five",Command="GBA_SwitchWeapon3",Control=False,Shift=False,Alt=False) Bindings=(Name="E",Command="GBA_SwitchWeapon4",Control=False,Shift=False,Alt=False) Bindings=(Name="three",Command="GBA_SwitchWeapon5",Control=False,Shift=False,Alt=False) Bindings=(Name="four",Command="GBA_SwitchWeapon6",Control=False,Shift=False,Alt=False) Bindings=(Name="Q",Command="GBA_SwitchWeapon7",Control=False,Shift=False,Alt=False) Bindings=(Name="R",Command="GBA_SwitchWeapon8",Control=False,Shift=False,Alt=False) Bindings=(Name="X",Command="GBA_SwitchWeapon9",Control=False,Shift=False,Alt=False) Bindings=(Name="zero",Command="GBA_SwitchWeapon10",Control=False,Shift=False,Alt=False) Bindings=(Name="Equals",Command="GBA_GrowHud",Control=False,Shift=False,Alt=False) Bindings=(Name="J",Command="GBA_Taunt1",Control=False,Shift=False,Alt=False) Bindings=(Name="K",Command="GBA_Taunt2",Control=False,Shift=False,Alt=False) Bindings=(Name="T",Command="GBA_Talk",Control=False,Shift=False,Alt=False) Bindings=(Name="Y",Command="GBA_TeamTalk",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_DPad_Left",Command="GBA_ShowCommandMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="V",Command="GBA_ShowCommandMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="XboxTypeS_Start",Command="GBA_ShowMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="Escape",Command="GBA_ShowMenu",Control=False,Shift=False,Alt=False) Bindings=(Name="M",Command="GBA_ToggleTranslocator",Control=False,Shift=False,Alt=False) Bindings=(Name="LeftControl",Command="GBA_Jump",Control=False,Shift=False,Alt=False) Bindings=(Name="SpaceBar",Command="GBA_Jump",Control=False,Shift=False,Alt=False) Bindings=(Name="G",Command="GBA_SwitchToBestWeapon",Control=False,Shift=False,Alt=False) Bindings=(Name="L",Command="GBA_Horn",Control=False,Shift=False,Alt=False) [UTGame.UTConsole] HistoryTop=15 HistoryBot=0 HistoryCur=15 History[0]=FLY History[1]=GIVE ALL History[2]=SATA FPS History[3]=stat fps History[4]=TeamSay History[5]=r u bot? History[6]=allweapen History[7]=allweapens History[8]=addbots History[9]=addbot History[10]=add bots History[11]=killbot History[12]=gos History[13]=killbots History[14]=god History[15]= bEnableUI=False[/code]
  19. UTGame [Engine.GameInfo] DefaultGame=UTGame.UTDeathmatch DefaultServerGame=UTGame.UTDeathmatch bAdminCanPause=false MaxPlayers=32 GameDifficulty=1.000000 bChangeLevels=True MaxSpectators=2 MaxIdleTime=0.000000 MaxTimeMargin=0.000000 TimeMarginSlack=1.350000 MinTimeMargin=-1.000000 PlayerControllerClassName=UTGame.UTPlayerController bKickMissingCDHashKeys=false TimeToWaitForHashKey=45.000000 TotalNetBandwidth=32000 MaxDynamicBandwidth=7000 MinDynamicBandwidth=4000 bKickLiveIdlers=False ArbitrationHandshakeTimeout=0.000000 GoreLevel=0 MaxClientTravelTime=0.000000 [Engine.AccessControl] IPPolicies=ACCEPT;* [Engine.GameReplicationInfo] ServerName= ShortName=UT3 Server MessageOfTheDay=Welcome to a UT3 Server! [DefaultPlayer] Name=d4ncecAt team=255 Class= [Engine.HUD] bMessageBeep=true HudCanvasScale=0.95 ConsoleMessageCount=4 ConsoleFontSize=5 MessageFontOffset=0 bShowHud=true DebugDisplay=AI [Engine.PlayerController] bAimingHelp=false bDynamicNetSpeed=true InteractDistance=512 DynamicPingThreshold=400.000000 bCheckRelevancyThroughPortals=true MaxConcurrentHearSounds=32 bAdminExecPipeCheck=True bNeverSwitchOnPickup=True bLogHearSoundOverflow=False [Engine.Weapon] Priority=-1.0 [Engine.WorldInfo] DefaultGravityZ=-520.0 RBPhysicsGravityScaling=2.0 SquintModeKernelSize=128.0 DecalManagerClassPath=UTGame.UTDecalManager DefaultPostProcessSettings=(Bloom_Scale=0.0,DOF_BlurKernelSize=0.0,DOF_MaxNearBlurAmount=0.0,DOF_MaxNearBlurAmount=0.0,DOF_FocusInnerRadius=2000.0,DOF_FocusDistance=0.0,) EmitterPoolClassPath=UTGame.UTEmitterPool [Engine.DecalManager] DecalLifeSpan=30.0 [Engine.UIDataStore_GameResource] ElementProviderTypes=(ProviderTag="GameTypes",ProviderClassName="Engine.UIGameInfoSummary") ElementProviderTypes=(ProviderTag="KeyBindings",ProviderClassName="UTGame.UTUIDataProvider_KeyBinding") [Engine.UISafeRegionPanel] RegionPercentages=0.99 RegionPercentages=0.98 [Configuration] BasedOn=..\Engine\Config\BaseGame.ini [Engine.EmitterPool] bLogPoolOverflow=false [UTGame.UTPawn] Bob=0.000 bWeaponBob=false [UTGame.UTPlayerController] bEnableDodging=true bAlwaysMouseLook=True bAutoTaunt=True bLandingShake=false PawnShadowMode=SHADOW_All AutoObjectivePreference=AOP_NoPreference bUseVehicleRotationOnPossess=true bFirstPersonWeaponsSelfShadow=true bNoVoiceMessages=False bNoTextToSpeechVoiceMessages=False bTextToSpeechTeamMessagesOnly=False bNoVoiceTaunts=False bNoAutoTaunts=False bNoMatureLanguage=False bLookUpStairs=False bSnapToLevel=False bKeyboardLook=False bAlwaysLevel=False bHideObjectivePaths=False WeaponHandPreference=HAND_Hidden OnFootDefaultFOV=100.000000 bCenteredWeaponFire=False bNoCrosshair=False bSimpleCrosshair=False ForceFeedbackManagerClassName= InteractDistance=512.000000 [UTGame.UTConsolePlayerController] bTargetAdhesionEnabled=TRUE bDebugTargetAdhesion=FALSE [UTGame.DemoRecSpectator] bLockRotationToViewTarget=false bAutoSwitchPlayers=false AutoSwitchPlayerInterval=0 [UTGame.UTDeathMessage] bNoConsoleDeathMessages=false [UTGame.UTTeamDeathMessage] bNoConsoleDeathMessages=true [UTGame.UTAnnouncer] AnnouncerLevel=2 [UTGame.UTMusicManager] MusicVolume=0.36 StingerVolumeMultiplier=1.1 [UTGame.UTGame] BotRatio=1.000000 GoalScore=25 bTournament=false bPlayersMustBeReady=false NetWait=15 ClientProcessingTimeout=30 RestartWait=30 MinNetPlayers=1 bWaitForNetPlayers=true LateEntryLives=1 TimeLimit=20 GameDifficulty=+5.0 EndTimeDelay=4.000000 bAllowMapVoting=true VoteDuration=45 bMidGameMapVoting=True MapVotePercentage=51 MinMapVotes=2 InitialVoteDelay=30 WebServerClassName=UWeb.WebServer bWarmupRound=False bForceMidGameMenuAtStart=False ServerSkillLevel=0 WarmupTime=0 ResetTimeDelay=0 MaxCustomChars=12 bNoCustomCharacters=False bForceRespawn=False MapCycleIndex=-1 VoteCollectorClassName= MaxLives=0 GameSpecificMapCycles=(GameClassName="UTDeathmatch",Maps=("DM-Arsenal","DM-Biohazard","DM-Sanctuary","DM-Deck","DM-Defiance","DM-Deimos","DM-Diesel","DM-Gateway","DM-HeatRay","DM-Fearless","DM-RisingSun","DM-Sentinel","DM-ShangriLa","DM-Carbonfire")) GameSpecificMapCycles=(GameClassName="UTTeamGame",Maps=("DM-Arsenal","DM-Biohazard","DM-Sanctuary","DM-Deck","DM-Defiance","DM-Deimos","DM-Diesel","DM-Gateway","DM-HeatRay","DM-Fearless","DM-RisingSun","DM-Sentinel","DM-ShangriLa","DM-Carbonfire")) GameSpecificMapCycles=(GameClassName="UTCTFGame_Content",Maps=("CTF-CircuitBreaker","CTF-Coret","CTF-Hydrosis","CTF-Reflection","CTF-Vertebrae","CTF-OmicronDawn","CTF-Strident")) GameSpecificMapCycles=(GameClassName="UTVehicleCTFGame_Content",Maps=("VCTF-Kargo","VCTF-Suspense","VCTF-Corruption","VCTF-Containment","VCTF-Sandstorm","VCTF-Necropolis")) GameSpecificMapCycles=(GameClassName="UTOnslaughtGame_Content",Maps=("WAR-Downtown","WAR-SinkHole","WAR-Dusk","WAR-Islander","WAR-Avalanche","WAR-MarketDistrict","WAR-OnyxCoast","WAR-Powersurge","WAR-Serenity","WAR-FloodGate","WAR-Torlan","WAR-TankCrossing")) GameSpecificMapCycles=(GameClassName="UTDuelGame",Maps=("DM-RisingSun")) GameSpecificMapCycles=(GameClassName="WO",Maps=("WO-Ziggurat")) [UTGame.UTTeamGame] GoalScore=60 bPlayersBalanceTeams=true bWeaponStay=true MaxLives=0 [UTGame.UTCTFGame] GoalScore=3 bWeaponStay=true [UTGame.UTOnslaughtGame] ResetTimeDelay=18 NetWait=15 GoalScore=3 bSwapSidesAfterReset=true [UTGame.UTDuelGame] NumRounds=1 GoalScore=0 TimeLimit=5 ResetTimeDelay=15 bAllowNonTeamChat=False bWarmupRound=False bForceMidGameMenuAtStart=False NetWait=15 ClientProcessingTimeout=30 WarmupTime=0 LateEntryLives=1 MaxCustomChars=12 MaxLives=0 [UTGame.UTHUD] ConsoleMessageCount=16 SafeRegionPct=1.0 bShowMap=true MapDefaultSize=255 bShowClock=false bShowDoll=true bShowAmmo=true bShowPowerups=true PowerupDims=(X=48,Y=52); bShowScoring=true bShowLeaderboard=true bShowVehicle=true bShowDamage=true DamageIndicatorSize=384 bShowVehicleArmorCount=True ConsoleIconFontClassName=UI_Fonts.Fonts.UI_Fonts_Xbox18 [UTGame.UTInventoryManager] bAutoSwitchWeaponOnPickup=true [UTGame.UTMutator_Arena] ArenaWeaponClassPath=UTGame.UTWeap_ShockRifle [UTGame.UTUIScene_COptions] FirstCinematicMapName=UTCin-Intro [UTGame.UTUIFrontEnd_LoginScreen] bSavePassword=True bAutoLogin=True PlayerNames=d4ncecAt [UTGame.UTUIDataStore_StringAliasMap] FakePlatform=-1 MenuInputMapArray=(FieldName="None",MappedText="") MenuInputMapArray=(FieldName="Term_Controller",Set="PC",MappedText="<Strings:UTGameUI.Terms.Controller_PC>") MenuInputMapArray=(FieldName="Term_Controller",Set="PS3",MappedText="<Strings:UTGameUI.Terms.Controller_PS3>") MenuInputMapArray=(FieldName="Term_Controller",Set="360",MappedText="<Strings:UTGameUI.Terms.Controller_360>") MenuInputMapArray=(FieldName="Term_GamerCard",Set="PS3",MappedText="<Strings:UTGameUI.Terms.GamerCard_PS3>") MenuInputMapArray=(FieldName="Term_GamerCard",Set="PC",MappedText="<Strings:UTGameUI.Terms.GamerCard_PC>") MenuInputMapArray=(FieldName="Term_GamerCard",Set="360",MappedText="<Strings:UTGameUI.Terms.GamerCard_360>") MenuInputMapArray=(FieldName="CycleTabs",Set="PS3",MappedText="CYCLE TABS") MenuInputMapArray=(FieldName="CycleTabs",Set="360",MappedText="CYCLE TABS") MenuInputMapArray=(FieldName="AnyKey",Set="PC",MappedText="<Strings:UTGameUI.Generic.Fire> ") MenuInputMapArray=(FieldName="Accept",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_A> ") MenuInputMapArray=(FieldName="Cancel",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_B> ") MenuInputMapArray=(FieldName="Conditional1",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_Y> ") MenuInputMapArray=(FieldName="Conditional2",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_X> ") MenuInputMapArray=(FieldName="Start",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_Start> ") MenuInputMapArray=(FieldName="ShiftUp",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftBumper> ") MenuInputMapArray=(FieldName="ShiftDown",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_RightBumper> ") MenuInputMapArray=(FieldName="ShiftUpTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger> ") MenuInputMapArray=(FieldName="ShiftDownTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_RightTrigger> ") MenuInputMapArray=(FieldName="ShiftBothTrigger",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger><Strings:UTGameUI.ButtonFont.Xenon_RightTrigger> ") MenuInputMapArray=(FieldName="Defaults",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_LeftTrigger> ") MenuInputMapArray=(FieldName="AnyKey",Set="360",MappedText="<Strings:UTGameUI.ButtonFont.Xenon_A> ") MenuInputMapArray=(FieldName="Accept",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_X> ") MenuInputMapArray=(FieldName="Cancel",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Circle> ") MenuInputMapArray=(FieldName="Conditional1",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Triangle> ") MenuInputMapArray=(FieldName="Conditional2",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Square> ") MenuInputMapArray=(FieldName="Start",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Start> ") MenuInputMapArray=(FieldName="Select",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_Select> ") MenuInputMapArray=(FieldName="ShiftUp",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L1> ") MenuInputMapArray=(FieldName="ShiftDown",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R1> ") MenuInputMapArray=(FieldName="ShiftUpTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ") MenuInputMapArray=(FieldName="ShiftDownTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R2> ") MenuInputMapArray=(FieldName="ShiftBothTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2><Strings:UTGameUI.ButtonFont.PS3_R2> ") MenuInputMapArray=(FieldName="LeftTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ") MenuInputMapArray=(FieldName="Defaults",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_L2> ") MenuInputMapArray=(FieldName="RightTrigger",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_R2> ") MenuInputMapArray=(FieldName="AnyKey",Set="PS3",MappedText="<Strings:UTGameUI.ButtonFont.PS3_X> ") [UTGame.UTUIDataStore_StringAliasBindingsMap] FakePlatform=-1 MenuInputMapArray=(FieldName="None",MappedText="") MenuInputMapArray=(FieldName="GBA_MoveForward") MenuInputMapArray=(FieldName="GBA_Backward") MenuInputMapArray=(FieldName="GBA_StrafeLeft") MenuInputMapArray=(FieldName="GBA_StrafeRight") MenuInputMapArray=(FieldName="GBA_TurnLeft") MenuInputMapArray=(FieldName="GBA_TurnRight") MenuInputMapArray=(FieldName="GBA_Jump") MenuInputMapArray=(FieldName="GBA_Duck") MenuInputMapArray=(FieldName="GBA_Fire") MenuInputMapArray=(FieldName="GBA_AltFire") MenuInputMapArray=(FieldName="GBA_Use") MenuInputMapArray=(FieldName="GBA_FeignDeath") MenuInputMapArray=(FieldName="GBA_SwitchToBestWeapon") MenuInputMapArray=(FieldName="GBA_PrevWeapon") MenuInputMapArray=(FieldName="GBA_NextWeapon") MenuInputMapArray=(FieldName="GBA_SwitchWeapon1") MenuInputMapArray=(FieldName="GBA_SwitchWeapon2") MenuInputMapArray=(FieldName="GBA_SwitchWeapon3") MenuInputMapArray=(FieldName="GBA_SwitchWeapon4") MenuInputMapArray=(FieldName="GBA_SwitchWeapon5") MenuInputMapArray=(FieldName="GBA_SwitchWeapon6") MenuInputMapArray=(FieldName="GBA_SwitchWeapon7") MenuInputMapArray=(FieldName="GBA_SwitchWeapon8") MenuInputMapArray=(FieldName="GBA_SwitchWeapon9") MenuInputMapArray=(FieldName="GBA_SwitchWeapon10") MenuInputMapArray=(FieldName="GBA_ToggleTranslocator") MenuInputMapArray=(FieldName="GBA_ToggleSpeaking") MenuInputMapArray=(FieldName="GBA_Talk") MenuInputMapArray=(FieldName="GBA_TeamTalk") MenuInputMapArray=(FieldName="GBA_Taunt1") MenuInputMapArray=(FieldName="GBA_Taunt2") MenuInputMapArray=(FieldName="GBA_Horn") MenuInputMapArray=(FieldName="GBA_ShowMenu") MenuInputMapArray=(FieldName="GBA_ShowCommandMenu") MenuInputMapArray=(FieldName="GBA_ShowScores") MenuInputMapArray=(FieldName="GBA_ShowMap") MenuInputMapArray=(FieldName="GBA_ToggleMinimap") MenuInputMapArray=(FieldName="GBA_GrowHud") MenuInputMapArray=(FieldName="GBA_ShrinkHud") MenuInputMapArray=(FieldName="GBA_ToggleMelee") MenuInputMapArray=(FieldName="GBA_WeaponPicker") MenuInputMapArray=(FieldName="GBA_Jump_Gamepad") MenuInputMapArray=(FieldName="GBA_MoveForward_Gamepad") MenuInputMapArray=(FieldName="GBA_TurnLeft_Gamepad") ControllerMapArray=(KeyName="GMS_XBoxTypeS_A",XBoxMapping="Xenon_A",PS3Mapping="PS3_X") ControllerMapArray=(KeyName="GMS_XBoxTypeS_B",XBoxMapping="Xenon_B",PS3Mapping="PS3_Circle") ControllerMapArray=(KeyName="GMS_XBoxTypeS_X",XBoxMapping="Xenon_X",PS3Mapping="PS3_Square") ControllerMapArray=(KeyName="GMS_XBoxTypeS_Y",XBoxMapping="Xenon_Y",PS3Mapping="PS3_Triangle") ControllerMapArray=(KeyName="GMS_XBoxTypeS_Start",XBoxMapping="Xenon_Start",PS3Mapping="PS3_Start") ControllerMapArray=(KeyName="GMS_XBoxTypeS_Back",XBoxMapping="Xenon_Back",PS3Mapping="PS3_Select") ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftShoulder",XBoxMapping="Xenon_LeftBumper",PS3Mapping="PS3_L1") ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightShoulder",XBoxMapping="Xenon_RightBumper",PS3Mapping="PS3_R1") ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftTrigger",XBoxMapping="Xenon_LeftTrigger",PS3Mapping="PS3_L2") ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightTrigger",XBoxMapping="Xenon_RightTrigger",PS3Mapping="PS3_R2") ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Up",XBoxMapping="Xenon_DPadUp",PS3Mapping="PS3_DPadUp") ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Down",XBoxMapping="Xenon_DPadDown",PS3Mapping="PS3_DPadDown") ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Left",XBoxMapping="Xenon_DPadLeft",PS3Mapping="PS3_DPadLeft") ControllerMapArray=(KeyName="GMS_XBoxTypeS_DPad_Right",XBoxMapping="Xenon_DPadRight",PS3Mapping="PS3_DPadRight") ControllerMapArray=(KeyName="GMS_XBoxTypeS_LeftThumbstick",XBoxMapping="Xenon_LeftStickButton",PS3Mapping="PS3_LeftStickButton") ControllerMapArray=(KeyName="GMS_XBoxTypeS_RightThumbstick",XBoxMapping="Xenon_RightStickButton",PS3Mapping="PS3_RightStickButton") ControllerMapArray=(KeyName="GMS_XboxTypeS_LeftX",XBoxMapping="Xenon_LeftStick",PS3Mapping="PS3_LeftStick") ControllerMapArray=(KeyName="GMS_XboxTypeS_LeftY",XBoxMapping="Xenon_LeftStick",PS3Mapping="PS3_LeftStick") ControllerMapArray=(KeyName="GMS_XboxTypeS_RightX",XBoxMapping="Xenon_RightStick",PS3Mapping="PS3_RightStick") ControllerMapArray=(KeyName="GMS_XboxTypeS_RightY",XBoxMapping="Xenon_RightStick",PS3Mapping="PS3_RightStick") [UTGame.UTUIDataStore_StringList] StringData=(Tag="ServerType",DefaultValueIndex=1) StringData=(Tag="ServerType360",DefaultValueIndex=1) StringData=(Tag="MatchType",DefaultValueIndex=1) StringData=(Tag="MatchType360",DefaultValueIndex=1) StringData=(Tag="BotTeams",DefaultValueIndex=0) StringData=(Tag="RecordDemo",DefaultValueIndex=0) StringData=(Tag="Fullscreen",DefaultValueIndex=1) StringData=(Tag="ScreenResolution",DefaultValueIndex=0) StringData=(Tag="PS3ButtonPresets",DefaultValueIndex=0) StringData=(Tag="Splitscreen",DefaultValueIndex=0) StringData=(Tag="CharacterParts",DefaultValueIndex=0) StringData=(Tag="PlayerCardOptions",DefaultValueIndex=0,Strings=("Item1","Item2","Item3","Item4")) StringData=(Tag="ComboTest",DefaultValueIndex=0,Strings=("Item1","Item2","Item3","Item4")) StringData=(Tag="MissionList",CurrentValue="",Strings=("")) StringData=(Tag="PlayerName",DefaultValueIndex=0) [UTGame.UTUIDataStore_MenuItems] ElementProviderTypes=(ProviderTag="MainMenu",ProviderClassName="UTGame.UTUIDataProvider_MainMenuItems") ElementProviderTypes=(ProviderTag="Settings",ProviderClassName="UTGame.UTUIDataProvider_SettingsMenuItem") ElementProviderTypes=(ProviderTag="MultiplayerMenu",ProviderClassName="UTGame.UTUIDataProvider_MultiplayerMenuItem") ElementProviderTypes=(ProviderTag="CommunityMenu",ProviderClassName="UTGame.UTUIDataProvider_CommunityMenuItem") ElementProviderTypes=(ProviderTag="SettingsMenu",ProviderClassName="UTGame.UTUIDataProvider_SettingsMenuItem") ElementProviderTypes=(ProviderTag="GameModes",ProviderClassName="UTGame.UTUIDataProvider_GameModeInfo") ElementProviderTypes=(ProviderTag="Maps",ProviderClassName="UTGame.UTUIDataProvider_MapInfo") ElementProviderTypes=(ProviderTag="MidGameMenu",ProviderClassName="UTGame.UTUIDataProvider_MidGameMenu") ElementProviderTypes=(ProviderTag="Mutators",ProviderClassName="UTGame.UTUIDataProvider_Mutator") ElementProviderTypes=(ProviderTag="Weapons",ProviderClassName="UTGame.UTUIDataProvider_Weapon") ElementProviderTypes=(ProviderTag="DropDownWeapons",ProviderClassName="UTGame.UTUIDataProvider_Weapon") ElementProviderTypes=(ProviderTag="DemoFiles",ProviderClassName="UTGame.UTUIDataProvider_DemoFile") [UTWeap_RocketLauncher UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_RocketLauncher AmmoClassPath=UTGame.UTAmmo_RocketLauncher MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_RocketLauncher_3P [UTWeap_BioRifle_Content UTUIDataProvider_Weapon] ClassName=UTGameContent.UTWeap_BioRifle_Content AmmoClassPath=UTGameContent.UTAmmo_BioRifle_Content MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_BioRifle_3P [UTWeap_FlakCannon UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_FlakCannon AmmoClassPath=UTGame.UTAmmo_FlakCannon MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_FlakCannon_3P [UTWeap_SniperRifle UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_SniperRifle AmmoClassPath=UTGame.UTAmmo_SniperRifle MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_SniperRifle_3P [UTWeap_LinkGun UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_LinkGun AmmoClassPath=UTGame.UTAmmo_LinkGun MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_LinkGun_3P [UTWeap_ImpactHammer UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_ImpactHammer Flags=CLASS_HideDropDown MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Impact_3P [UTWeap_Enforcer UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_Enforcer AmmoClassPath=UTGame.UTAmmo_Enforcer MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Enforcer_3P [UTWeap_ShockRifle UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_ShockRifle AmmoClassPath=UTGame.UTAmmo_ShockRifle MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_ShockRifle_3P [UTWeap_Stinger UTUIDataProvider_Weapon] ClassName=UTGame.UTWeap_Stinger AmmoClassPath=UTGame.UTAmmo_Stinger MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Stinger_3P [UTWeap_Avril_Content UTUIDataProvider_Weapon] ClassName=UTGameContent.UTWeap_Avril_Content AmmoClassPath=UTGameContent.UTAmmo_AVRiL MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Avril_3p [UTWeap_Redeemer_Content UTUIDataProvider_Weapon] ClassName=UTGameContent.UTWeap_Redeemer_Content Flags=NOARENA MeshReference=UI_Weapons.Mesh.SK_UI_Weapons_Redeemer_3P [MoveForward UTUIDataProvider_KeyBinding] Command=GBA_MoveForward bIsCrucialBind=true [MoveBackward UTUIDataProvider_KeyBinding] Command=GBA_Backward bIsCrucialBind=true [StrafeLeft UTUIDataProvider_KeyBinding] Command=GBA_StrafeLeft bIsCrucialBind=true [StrafeRight UTUIDataProvider_KeyBinding] Command=GBA_StrafeRight bIsCrucialBind=true [TurnLeft UTUIDataProvider_KeyBinding] Command=GBA_TurnLeft [TurnRight UTUIDataProvider_KeyBinding] Command=GBA_TurnRight [Jump UTUIDataProvider_KeyBinding] Command=GBA_Jump bIsCrucialBind=true [Duck UTUIDataProvider_KeyBinding] Command=GBA_Duck bRemoveOnPS3=1 bIsCrucialBind=true [Fire UTUIDataProvider_KeyBinding] Command=GBA_Fire bIsCrucialBind=true [AltFire UTUIDataProvider_KeyBinding] Command=GBA_AltFire bIsCrucialBind=true [Use UTUIDataProvider_KeyBinding] Command=GBA_Use bIsCrucialBind=true [FeignDeath UTUIDataProvider_KeyBinding] Command=GBA_FeignDeath [SwitchToBestWeapon UTUIDataProvider_KeyBinding] Command=GBA_SwitchToBestWeapon [PreviousWeapon UTUIDataProvider_KeyBinding] Command=GBA_PrevWeapon [NextWeapon UTUIDataProvider_KeyBinding] Command=GBA_NextWeapon [SwitchWeapon1 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon1 [SwitchWeapon2 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon2 [SwitchWeapon3 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon3 [SwitchWeapon4 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon4 [SwitchWeapon5 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon5 [SwitchWeapon6 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon6 [SwitchWeapon7 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon7 [SwitchWeapon8 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon8 [SwitchWeapon9 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon9 [SwitchWeapon10 UTUIDataProvider_KeyBinding] Command=GBA_SwitchWeapon10 [ToggleTranslocator UTUIDataProvider_KeyBinding] Command=GBA_ToggleTranslocator bIsCrucialBind=true [TransmitVoice UTUIDataProvider_KeyBinding] Command=GBA_ToggleSpeaking [Talk UTUIDataProvider_KeyBinding] Command=GBA_Talk [TeamTalk UTUIDataProvider_KeyBinding] Command=GBA_TeamTalk [Taunt1 UTUIDataProvider_KeyBinding] Command=GBA_Taunt1 [Taunt2 UTUIDataProvider_KeyBinding] Command=GBA_Taunt2 [Horn UTUIDataProvider_KeyBinding] Command=GBA_Horn [ShowMenu UTUIDataProvider_KeyBinding] Command=GBA_ShowMenu bIsCrucialBind=true [ShowCommandMenu UTUIDataProvider_KeyBinding] Command=GBA_ShowCommandMenu [ShowScores UTUIDataProvider_KeyBinding] Command=GBA_ShowScores [ShowMap UTUIDataProvider_KeyBinding] Command=GBA_ShowMap [ToggleMinimap UTUIDataProvider_KeyBinding] Command=GBA_ToggleMinimap ;Command=GBA_ShrinkHud [Campaign UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [InstantAction UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Multiplayer UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Community UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Settings UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Exit UTUIDataProvider_MainMenuItems] bRemoveOnPC=0 bRemoveOn360=1 bRemoveOnPS3=1 [QuickMatch UTUIDataProvider_MultiplayerMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 bRequiresOnlineAccess=true [JoinGame UTUIDataProvider_MultiplayerMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [HostGame UTUIDataProvider_MultiplayerMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 ;bRemoveOnPC=0 ;bRemoveOn360=0 ;bRemoveOnPS3=0 [News UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 ;bRemoveOnPC=0 ;bRemoveOn360=1 ;bRemoveOnPS3=0 [Friends UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Messages UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Leaderboards UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=1 bRemoveOnPS3=1 [DemoPlayback UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=1 bRemoveOnPS3=1 [Credits UTUIDataProvider_CommunityMenuItem] bRemoveOnPC=0 bRemoveOn360=1 bRemoveOnPS3=1 ;bRemoveOnPC=0 ;bRemoveOn360=0 ;bRemoveOnPS3=0 [VideoSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [AudioSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [InputSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [NetworkSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [WeaponSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [HUDSettings UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [Credits UTUIDataProvider_SettingsMenuItem] bFrontEndOnly=true bRemoveOnPC=0 bRemoveOn360=0 bRemoveOnPS3=0 [InstallPS3 UTUIDataProvider_SettingsMenuItem] bRemoveOnPC=1 bRemoveOn360=1 bRemoveOnPS3=0 [UTMutator_SlowTimeKills UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_SlowTimeKills GroupNames=GAMESPEED bStandaloneOnly=1 bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=1 [UTMutator_BigHead UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_BigHead GroupNames=BIGHEAD bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=2 [UTMutator_NoOrbs UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_NoOrbs GroupNames=WARFARE bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=4 [UTMutator_FriendlyFire UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_FriendlyFire GroupNames=FRIENDLYFIRE bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=8 [UTMutator_Handicap UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_Handicap GroupNames=HANDICAP bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=16 [UTMutator_Instagib UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_Instagib GroupNames=WEAPONMOD|WEAPONRESPAWN|HANDICAP|POWERUPS bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=32 [UTMutator_LowGrav UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_LowGrav GroupNames=JUMPING bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=64 [UTMutator_NoPowerups UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_NoPowerups GroupNames=POWERUPS bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=128 [UTMutator_NoTranslocator UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_NoTranslocator GroupNames=TRANSLOC bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=256 [UTMutator_Slomo UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_Slomo GroupNames=GAMESPEED bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=512 [UTMutator_SpeedFreak UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_SpeedFreak GroupNames=GAMESPEED bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=1024 [UTMutator_SuperBerserk UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_SuperBerserk GroupNames=FIRINGSPEED bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=2048 [UTMutator_WeaponReplacement UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_WeaponReplacement GroupNames=WEAPONMOD UIConfigScene=UI_Scenes_Mutators.Scenes.WeaponReplacement bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=4096 [UTMutator_WeaponsRespawn UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_WeaponsRespawn GroupNames=WEAPONRESPAWN bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=8192 [UTMutator_Survival UTUIDataProvider_Mutator] ClassName=UTGame.UTMutator_Survival GroupNames= UIConfigScene= bRemoveOn360=False bRemoveOnPC=False bRemoveOnPS3=False BitValue=16384 [UTDeathmatch UTUIDataProvider_GameModeInfo] GameMode=UTGame.UTDeathmatch GameSettingsClass=UTgameSettingsDM GameSearchClass=UTGameSearchDM PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.Deathmatch> DefaultMap=DM-Deck Prefixes=DM OptionSet=DM IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=442 IconV=76 IconUL=129 IconVL=104 [UTTeamGame UTUIDataProvider_GameModeInfo] GameMode=UTGame.UTTeamGame GameSettingsClass=UTGameSettingsTDM GameSearchClass=UTGameSearchTDM PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.TeamDeathmatch> DefaultMap=DM-Deck Prefixes=DM OptionSet=TDM IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=571 IconV=76 IconUL=149 IconVL=105 [UTCTFGame_Content UTUIDataProvider_GameModeInfo] GameMode=UTGameContent.UTCTFGame_Content GameSettingsClass=UTGameSettingsCTF GameSearchClass=UTGameSearchCTF PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.CaptureTheFlag> DefaultMap=CTF-Strident Prefixes=CTF OptionSet=CTF IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=230 IconV=76 IconUL=104 IconVL=113 [UTVehicleCTFGame_Content UTUIDataProvider_GameModeInfo] GameMode=UTGameContent.UTVehicleCTFGame_Content GameSettingsClass=UTGameSettingsVCTF GameSearchClass=UTGameSearchVCTF PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.VCTF> DefaultMap=VCTF-Corruption Prefixes=VCTF OptionSet=VCTF IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=230 IconV=76 IconUL=104 IconVL=113 [UTOnslaughtGame_Content UTUIDataProvider_GameModeInfo] GameMode=UTGameContent.UTOnslaughtGame_Content GameSettingsClass=UTGameSettingsWAR GameSearchClass=UTGameSearchWAR PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.Warfare> DefaultMap=WAR-OnyxCoast Prefixes=WAR OptionSet=WAR IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=720 IconV=76 IconUL=186 IconVL=94 [UTDuelGame UTUIDataProvider_GameModeInfo] GameMode=UTGame.UTDuelGame GameSettingsClass=UTGameSettingsDUEL GameSearchClass=UTGameSearchDUEL DefaultMap= PreviewImageMarkup=<Images:UI_FrontEnd_Art.GameTypes.Duel> Prefixes=DM OptionSet=DUEL IconImage=UI_HUD.HUD.UI_HUD_BaseD IconU=442 IconV=76 IconUL=129 IconVL=104 [UTCampaignGame UTUIDataProvider_GameModeInfo] GameMode=CampaignGame GameSettingsClass=UTGameSettingsCampaign GameSearchClass=UTGameSearchCampaign bIsCampaign=1 [CTF-Strident UTUIDataProvider_MapInfo] MapName=CTF-Strident PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Strident> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc23> [CTF-OmicronDawn UTUIDataProvider_MapInfo] MapName=CTF-OmicronDawn PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-DeadPlanet> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc34> [CTF-Coret UTUIDataProvider_MapInfo] MapName=CTF-Coret PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Coret> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc20> [CTF-Reflection UTUIDataProvider_MapInfo] MapName=CTF-Reflection PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Reflection> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc3> [CTF-Hydrosis UTUIDataProvider_MapInfo] MapName=CTF-Hydrosis PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Hydrosis> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc8> [CTF-Vertebrae UTUIDataProvider_MapInfo] MapName=CTF-Vertebrae PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-CTF-Vertebrae> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc39> [vCTF-Necropolis UTUIDataProvider_MapInfo] MapName=vCTF-Necropolis PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Necropolis> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc38> [vCTF-Sandstorm UTUIDataProvider_MapInfo] MapName=vCTF-Sandstorm PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Sandstorm> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc35> [vCTF-Kargo UTUIDataProvider_MapInfo] MapName=vCTF-Kargo PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Kargo> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc7> [vCTF-Containment UTUIDataProvider_MapInfo] MapName=vCTF-Containment PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Containment> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc52> [vCTF-Suspense UTUIDataProvider_MapInfo] MapName=vCTF-Suspense PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Suspense> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc10> [vCTF-Corruption UTUIDataProvider_MapInfo] MapName=vCTF-Corruption PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-vCTF-Corruption> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc28> [DM-Arsenal UTUIDataProvider_MapInfo] MapName=DM-Arsenal PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Arsenal> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc16> [DM-RisingSun UTUIDataProvider_MapInfo] MapName=DM-RisingSun PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-RisingSun> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc1> [DM-CarbonFire UTUIDataProvider_MapInfo] MapName=DM-CarbonFire PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-CarbonFire> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc57> [DM-Deck UTUIDataProvider_MapInfo] MapName=DM-Deck PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Deck> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc139> [DM-Defiance UTUIDataProvider_MapInfo] MapName=DM-Defiance PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Defiance> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc13> [DM-Deimos UTUIDataProvider_MapInfo] MapName=DM-Deimos PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Deimos> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc33> [DM-Diesel UTUIDataProvider_MapInfo] MapName=DM-Diesel PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Diesel> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc107> [DM-Biohazard UTUIDataProvider_MapInfo] MapName=DM-Biohazard PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Biohazard> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc45> [DM-HeatRay UTUIDataProvider_MapInfo] MapName=DM-HeatRay PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-HeatRay> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc17> [DM-Gateway UTUIDataProvider_MapInfo] MapName=DM-Gateway PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Gateway> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc24> [DM-Fearless UTUIDataProvider_MapInfo] MapName=DM-Fearless PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Fearless> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc42> [DM-Sentinel UTUIDataProvider_MapInfo] MapName=DM-Sentinel PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Sentinel> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc41> [DM-ShangriLa UTUIDataProvider_MapInfo] MapName=DM-ShangriLa PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-ShangriLa> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc2> [DM-Sanctuary UTUIDataProvider_MapInfo] MapName=DM-Sanctuary PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-DM-Sanctuary> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc36> [WAR-TankCrossing UTUIDataProvider_MapInfo] MapName=WAR-TankCrossing PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-TankCrossing> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc6> [WAR-Downtown UTUIDataProvider_MapInfo] MapName=WAR-Downtown PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Downtown> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc12> [WAR-DowntownTwoFronts UTUIDataProvider_MapInfo] MapName=WAR-Downtown?LinkSetup=Alt PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Downtown> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc12> [WAR-Sinkhole UTUIDataProvider_MapInfo] MapName=WAR-Sinkhole PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Sinkhole> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc4> [WAR-Dusk UTUIDataProvider_MapInfo] MapName=WAR-Dusk PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Dusk> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc18> [WAR-DuskFreeMine UTUIDataProvider_MapInfo] MapName=WAR-Dusk?LinkSetup=Alt PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Dusk> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc18> [WAR-Islander UTUIDataProvider_MapInfo] MapName=WAR-Islander PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Islander> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc22> [WAR-IslanderNecris UTUIDataProvider_MapInfo] MapName=WAR-Islander_Necris PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Islander> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc22> [WAR-MarketDistrict UTUIDataProvider_MapInfo] MapName=WAR-MarketDistrict PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-MarketDistrict> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc5> [WAR-OnyxCoast UTUIDataProvider_MapInfo] MapName=WAR-OnyxCoast PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-OnyxCoast> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc30> [WAR-PowerSurge UTUIDataProvider_MapInfo] MapName=WAR-PowerSurge PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-PowerSurge> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc19> [WAR-Serenity UTUIDataProvider_MapInfo] MapName=WAR-Serenity PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Serenity> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc11> [WAR-SerenityNecris UTUIDataProvider_MapInfo] MapName=WAR-Serenity_Necris PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Serenity> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc11> bRemoveOnPS3=1 [WAR-Floodgate UTUIDataProvider_MapInfo] MapName=WAR-Floodgate PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Floodgate> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc40> [WAR-Avalanche UTUIDataProvider_MapInfo] MapName=WAR-Avalanche PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Avalanche> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc32> [WAR-AvalancheTwoFronts UTUIDataProvider_MapInfo] MapName=WAR-Avalanche?LinkSetup=Alt PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Avalanche> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc32> [WAR-Torlan UTUIDataProvider_MapInfo] MapName=WAR-Torlan PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> [WAR-TorlanNecris UTUIDataProvider_MapInfo] MapName=WAR-Torlan_Necris PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> [WAR-TorlanClassic UTUIDataProvider_MapInfo] MapName=WAR-Torlan?LinkSetup=classic PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> [WAR-TorlanShort UTUIDataProvider_MapInfo] MapName=WAR-Torlan?LinkSetup=short PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> [WAR-TorlanDoublePrime UTUIDataProvider_MapInfo] MapName=WAR-Torlan?LinkSetup=TwoFronts PreviewImageMarkup=<Images:UI_FrontEnd_Art.MapPics.Map-Pic-WAR-Torlan> Description=<Strings:UTGAMEUI.CampaignBriefing.BriefDesc9> [ChangeTeam UTUIDataProvider_MidGameMenu] FriendlyName=Change Teams Description=Change to a new team. [Reconnect UTUIDataProvider_MidGameMenu] FriendlyName=Reconnect Description=Reconnect to the last server. [ExitGame UTUIDataProvider_MidGameMenu] FriendlyName=Exit Match Description=Exit and return to the main menu. [UTGame.UTUIDataStore_Options] ElementProviderTypes=(ProviderTag="OptionSets",ProviderClassName="UTGame.UTUIDataProvider_MenuOption") ;OptionSet=Common ;DataStoreMarkup=<UTStringList:Splitscreen> ;bRemoveOnPC=1 ;bRemoveOn360=1 [BotSkill_Common UTUIDataProvider_MenuOption] OptionSet=Common DataStoreMarkup=<UTGameSettings:BotSkill> bReadOnlyCombo=1 [NumBots_Common UTUIDataProvider_MenuOption] OptionSet=Common DataStoreMarkup=<UTGameSettings:NumBots> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=31.0,bIntRange=1,NudgeValue=1.0,CurrentValue=7.0) [GoalScore_Common UTUIDataProvider_MenuOption] OptionSet=Common DataStoreMarkup=<UTGameSettings:GoalScore> bEditableCombo=1 bNumericCombo=1 [TimeLimit_Common UTUIDataProvider_MenuOption] OptionSet=Common DataStoreMarkup=<UTGameSettings:TimeLimit> bEditableCombo=1 bNumericCombo=1 [BotTeam_Common UTUIDataProvider_MenuOption] OptionSet=Common DataStoreMarkup=<UTStringList:BotTeams> ;OptionSet=DM ;DataStoreMarkup=<UTStringList:Splitscreen> ;bRemoveOn360=1 ;OptionType=UTOT_CollectionCheckBox ;bRemoveOnPC=1 [BotSkill_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR DataStoreMarkup=<UTGameSettings:BotSkill> [BotSkill_DUEL UTUIDataProvider_MenuOption] OptionSet=DUEL DataStoreMarkup=<UTGameSettings:BotSkill> bOfflineOnly=1 [NumBots_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR DataStoreMarkup=<UTGameSettings:NumBots> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=31.0,bIntRange=1,NudgeValue=1.0,CurrentValue=7.0) [VsBots_DM UTUIDataProvider_MenuOption] OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR DataStoreMarkup=<UTGameSettings:VsBots> bOnlineOnly=1 [GoalScore_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR OptionSet=DUEL DataStoreMarkup=<UTGameSettings:GoalScore> bEditableCombo=1 bNumericCombo=1 [TimeLimit_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR OptionSet=DUEL DataStoreMarkup=<UTGameSettings:TimeLimit> bEditableCombo=1 bNumericCombo=1 [BotTeam_DM UTUIDataProvider_MenuOption] OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR DataStoreMarkup=<UTStringList:BotTeams> [ForceRespawn_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR DataStoreMarkup=<UTGameSettings:ForceRespawn> OptionType=UTOT_CollectionCheckBox [RecordDemo_DM UTUIDataProvider_MenuOption] OptionSet=DM OptionSet=TDM OptionSet=CTF OptionSet=VCTF OptionSet=WAR OptionSet=DUEL DataStoreMarkup=<UTStringList:RecordDemo> bRemoveOn360=1 bRemoveOnPS3=1 OptionType=UTOT_CollectionCheckBox ;OptionSet=Audio ;DataStoreMarkup=<UTStringList:AudioDevices> ;bRemoveOn360=1 ;bRemoveOnPS3=1 [HardwareOpenAL UTUIDataProvider_MenuOption] OptionSet=Audio DataStoreMarkup=<UTStringList:AudioDevices> bRemoveOn360=1 bRemoveOnPS3=1 OptionType=UTOT_CollectionCheckBox [SFXVolume UTUIDataProvider_MenuOption] OptionSet=Audio OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.SFXVolume> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) [MusicVolume UTUIDataProvider_MenuOption] OptionSet=Audio OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.MusicVolume> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) [VoiceVolume UTUIDataProvider_MenuOption] OptionSet=Audio OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.VoiceVolume> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) [AmbianceVolume UTUIDataProvider_MenuOption] OptionSet=Audio OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.AmbianceVolume> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) [AnnouncerVolume UTUIDataProvider_MenuOption] OptionSet=Audio OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.AnnouncerVolume> OptionType=UTOT_Slider RangeData=(MinValue=0.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) [AnnounceSetting UTUIDataProvider_MenuOption] OptionSet=Audio DataStoreMarkup=<OnlinePlayerData:ProfileData.AnnounceSetting> [AutoTaunt UTUIDataProvider_MenuOption] OptionSet=Audio DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoTaunt> OptionType=UTOT_CollectionCheckBox ;OptionSet=Audio ;DataStoreMarkup=<OnlinePlayerData:ProfileData.MessageBeep> ;bRemoveOn360=1 ;bRemoveOnPS3=1 ;OptionType=UTOT_CollectionCheckBox [MuteVoice UTUIDataProvider_MenuOption] OptionSet=Audio DataStoreMarkup=<OnlinePlayerData:ProfileData.MuteVoice> OptionType=UTOT_CollectionCheckBox bRemoveOnPS3=1 ;OptionSet=Audio ;DataStoreMarkup=<OnlinePlayerData:ProfileData.SpeechRecognition> ;OptionType=UTOT_CollectionCheckBox ;bRemoveOnPS3=1 [TextToSpeechMode UTUIDataProvider_MenuOption] OptionSet=Audio DataStoreMarkup=<OnlinePlayerData:ProfileData.TextToSpeechMode> bRemoveOn360=1 bRemoveOnPS3=1 [ControllerVibration UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.ControllerVibration> bRemoveOnPS3=1 bRemoveOnPC=1 [InvertY UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.InvertY> OptionType=UTOT_CollectionCheckBox ;OptionSet=Input ;DataStoreMarkup=<OnlinePlayerData:ProfileData.DodgingEnabled> ;OptionType=UTOT_CollectionCheckBox [AutoAim UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoAim> bRemoveOnPS3=1 bRemoveOn360=1 OptionType=UTOT_CollectionCheckBox [ControllerSensitivityMultiplier UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.ControllerSensitivityMultiplier> OptionType=UTOT_Slider RangeData=(MinValue=5,MaxValue=20,bIntRange=1,NudgeValue=1,CurrentValue=10) bRemoveOnPC=1 [TurningAccelerationFactor UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.TurningAccelerationFactor> OptionType=UTOT_Slider RangeData=(MinValue=1.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=5.0) bRemoveOnPC=1 [MouseSmoothing UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.MouseSmoothing> bRemoveOn360=1 OptionType=UTOT_CollectionCheckBox bKeyboardOrMouseOption=1 [MouseSensitivityGame UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.MouseSensitivityGame> OptionType=UTOT_EditBox EditBoxMaxLength=4 bRemoveOn360=1 bKeyboardOrMouseOption=1 [MouseSmoothingStrength UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.MouseSmoothingStrength> OptionType=UTOT_Slider RangeData=(MinValue=2.0,MaxValue=10.0,bIntRange=1,NudgeValue=1.0,CurrentValue=10.0) bRemoveOn360=1 bRemoveOnPS3=1 [DodgeDoubleClickTime UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.DodgeDoubleClickTime> OptionType=UTOT_Slider RangeData=(MinValue=10,MaxValue=40,bIntRange=1,NudgeValue=5,CurrentValue=25) bRemoveOn360=1 bRemoveOnPS3=1 [EnableJoyStick UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.EnableJoyStick> OptionType=UTOT_CollectionCheckBox bRemoveOn360=1 bRemoveOnPS3=1 [AutoCenterPitch UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoCenterPitch> bRemoveOnPC=1 [AutoCenterVehiclePitch UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.AutoCenterVehiclePitch> bRemoveOnPC=1 [TiltSensing UTUIDataProvider_MenuOption] OptionSet=Input DataStoreMarkup=<OnlinePlayerData:ProfileData.TiltSensing> bRemoveOnPC=1 bRemoveOn360=1 [VehicleControls UTUIDataProvider_MenuOption] OptionSet=Input OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.VehicleControls> bRemoveOnPC=1 [ScreenResolution UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<UTStringList:ScreenResolution> bRemoveOn360=1 bRemoveOnPS3=1 [FullScreen UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<UTStringList:FullScreen> bRemoveOn360=1 bRemoveOnPS3=1 [Brightness UTUIDataProvider_MenuOption] OptionSet=Video OptionSet=MidGameMenu DataStoreMarkup=<OnlinePlayerData:ProfileData.Gamma> OptionType=UTOT_Slider RangeData=(MinValue=1,MaxValue=10,bIntRange=1,NudgeValue=1.0,CurrentValue=6.0) [PostProcess UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<OnlinePlayerData:ProfileData.PostProcessPreset> [GoreLevel UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<OnlinePlayerData:ProfileData.GoreLevel> OptionType=UTOT_CollectionCheckBox [Subtitles UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<OnlinePlayerData:ProfileData.Subtitles> OptionType=UTOT_CollectionCheckBox ;OptionSet=Video ;DataStoreMarkup=<OnlinePlayerData:ProfileData.DefaultFOV> ;OptionType=UTOT_Slider ;RangeData=(MinValue=80.0,MaxValue=120.0,bIntRange=1,NudgeValue=2.0,CurrentValue=90.0) ; OptionSet=Video ; DataStoreMarkup=<OnlinePlayerData:ProfileData.ViewBob> ; OptionType=UTOT_CollectionCheckBox [EnableHardwarePhysics UTUIDataProvider_MenuOption] OptionSet=Video DataStoreMarkup=<OnlinePlayerData:ProfileData.EnableHardwarePhysics> bRemoveOn360=1 bRemoveOnPS3=1 OptionType=UTOT_CollectionCheckBox [ScreenPercentage UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:ScreenPercentage> OptionType=UTOT_Slider RangeData=(MinValue=50,MaxValue=100,bIntRange=1,NudgeValue=2,CurrentValue=100) bRemoveOn360=1 bRemoveOnPS3=1 [TextureDetail UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:TextureDetail> OptionType=UTOT_Slider RangeData=(MinValue=1,MaxValue=5,bIntRange=1,NudgeValue=1,CurrentValue=1) bRemoveOn360=1 bRemoveOnPS3=1 [WorldDetail UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:WorldDetail> OptionType=UTOT_Slider RangeData=(MinValue=1,MaxValue=5,bIntRange=1,NudgeValue=1,CurrentValue=1) bRemoveOn360=1 bRemoveOnPS3=1 ;OptionSet=AdvancedVideo ;DataStoreMarkup=<Registry:PostProcessQuality> ;OptionType=UTOT_Slider ;RangeData=(MinValue=0,MaxValue=2,bIntRange=1,NudgeValue=1,CurrentValue=1) ;bRemoveOn360=1 ;bRemoveOnPS3=1 ;;RangeData=(MinValue=0,MaxValue=2,bIntRange=1,NudgeValue=1,CurrentValue=1) [VSyncValue UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:VSyncValue> OptionType=UTOT_Checkbox bRemoveOn360=1 bRemoveOnPS3=1 [EnableMotionBlur UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:EnableMotionBlur> bRemoveOn360=True bRemoveOnPS3=True OptionType=UTOT_Checkbox [Alias UTUIDataProvider_MenuOption] OptionSet=Network DataStoreMarkup=<OnlinePlayerData:ProfileData.Alias> OptionType=UTOT_EditBox EditboxMaxLength=20 bRemoveOnPS3=1 bRemoveOnPC=1 [ClanTag UTUIDataProvider_MenuOption] OptionSet=Network DataStoreMarkup=<OnlinePlayerData:ProfileData.ClanTag> OptionType=UTOT_EditBox EditboxMaxLength=10 bRemoveOnPS3=1 [NetworkConnection UTUIDataProvider_MenuOption] OptionSet=Network DataStoreMarkup=<OnlinePlayerData:ProfileData.NetworkConnection> bRemoveOnPS3=1 [DynamicNetspeed UTUIDataProvider_MenuOption] OptionSet=Network DataStoreMarkup=<OnlinePlayerData:ProfileData.DynamicNetspeed> OptionType=UTOT_CollectionCheckBox bRemoveOnPS3=1 [AllowCustomCharacters UTUIDataProvider_MenuOption] OptionSet=Network DataStoreMarkup=<OnlinePlayerData:ProfileData.AllowCustomCharacters> OptionType=UTOT_CollectionCheckBox [CrosshairType UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.CrosshairType> [WeaponSwitchOnPickup UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.WeaponSwitchOnPickup> OptionType=UTOT_CollectionCheckBox [WeaponHand UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.WeaponHand> [SmallWeapons UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.SmallWeapons> OptionType=UTOT_CollectionCheckBox [DisplayWeaponBar UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.DisplayWeaponBar> OptionType=UTOT_CollectionCheckBox bRemoveOn360=1 bRemoveOnPS3=1 [ShowOnlyAvailableWeapons UTUIDataProvider_MenuOption] OptionSet=Weapons DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowOnlyAvailableWeapons> bRemoveOn360=1 bRemoveOnPS3=1 OptionType=UTOT_CollectionCheckBox [RotateMap UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.RotateMap> OptionType=UTOT_CollectionCheckBox [ShowMap UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowMap> OptionType=UTOT_CollectionCheckBox [ShowClock UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowClock> OptionType=UTOT_CollectionCheckBox [ShowDoll UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowDoll> OptionType=UTOT_CollectionCheckBox ;OptionSet=HUD ;DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowPowerups> ;OptionType=UTOT_CollectionCheckBox [ShowScoring UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowScoring> OptionType=UTOT_CollectionCheckBox [ShowLeaderboard UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowLeaderboard> OptionType=UTOT_CollectionCheckBox [ShowVehicleArmorCount UTUIDataProvider_MenuOption] OptionSet=HUD DataStoreMarkup=<OnlinePlayerData:ProfileData.ShowVehicleArmorCount> OptionType=UTOT_CollectionCheckBox bRemoveOnPS3=1 bRemoveOn360=1 [ServerType UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTStringList:ServerType> bRemoveOn360=1 [ServerType360 UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTStringList:ServerType360> bRemoveOnPC=1 bRemoveOnPS3=1 [DedicatedServer UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:bIsDedicated> OptionType=UTOT_CheckBox bRemoveOn360=1 bRemoveOnPS3=1 [MaxPlayers_PC UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:MaxPlayers> OptionType=UTOT_Slider RangeData=(MinValue=2,MaxValue=32,bIntRange=1,NudgeValue=1,CurrentValue=16) bRemoveOn360=1 bRemoveOnPS3=1 [MaxPlayers_Console UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:MaxPlayers> OptionType=UTOT_Slider RangeData=(MinValue=2,MaxValue=16,bIntRange=1,NudgeValue=1,CurrentValue=16) bRemoveOnPC=1 [MinNumPlayers_PC UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:MinNetPlayers> OptionType=UTOT_Slider RangeData=(MinValue=0,MaxValue=32,bIntRange=1,NudgeValue=1,CurrentValue=16) bRemoveOn360=1 bRemoveOnPS3=1 [MinNumPlayers_Console UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:MinNetPlayers> OptionType=UTOT_Slider RangeData=(MinValue=0,MaxValue=16,bIntRange=1,NudgeValue=1,CurrentValue=16) bRemoveOnPC=1 [PrivateSlots UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:NumPrivateConnections> OptionType=UTOT_Slider RangeData=(MinValue=0,MaxValue=23,bIntRange=1,NudgeValue=1,CurrentValue=0) bRemoveOnPS3=1 bRemoveOnPC=1 [AllowKeyboard UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<UTGameSettings:AllowKeyboard> OptionType=UTOT_CollectionCheckBox bRemoveOnPC=true bRemoveOn360=true [ServerDescription UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<OnlinePlayerData:ProfileData.ServerDescription> OptionType=UTOT_EditBox EditboxMaxLength=32 [ServerMOTD UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<Registry:ServerMOTD> OptionType=UTOT_EditBox EditboxMaxLength=512 [ServerPassword UTUIDataProvider_MenuOption] OptionSet=Server DataStoreMarkup=<Registry:ServerPassword> OptionType=UTOT_EditBox EditboxMaxLength=16 ;OptionSet=Client ;DataStoreMarkup=<UTStringList:Splitscreen> ;bRemoveOnPC=1 ;bRemoveOn360=1 [MatchType UTUIDataProvider_MenuOption] OptionSet=Client OptionSet=QuickMatch DataStoreMarkup=<UTStringList:MatchType> bRemoveOn360=1 [MatchType360 UTUIDataProvider_MenuOption] OptionSet=Client OptionSet=QuickMatch DataStoreMarkup=<UTStringList:MatchType360> bRemoveOnPC=1 bRemoveOnPS3=1 [GameMode_Client UTUIDataProvider_MenuOption] OptionSet=Client OptionSet=QuickMatch DataStoreMarkup=<UTMenuItems:GameModeFilter> [PureServer_Client UTUIDataProvider_MenuOption] OptionSet=Client OptionSet=QuickMatch DataStoreMarkup=<UTGameSearch:DesiredSettings.PureServer> OptionType=UTOT_ComboReadOnly [FullServer_Client UTUIDataProvider_MenuOption] OptionSet=Client DataStoreMarkup=<UTGameSearch:DesiredSettings.ShowFullServers> OptionType=UTOT_CollectionCheckBox bRemoveOn360=true [EmptyServer_Client UTUIDataProvider_MenuOption] OptionSet=Client DataStoreMarkup=<UTGameSearch:DesiredSettings.ShowEmptyServers> OptionType=UTOT_CollectionCheckBox bRemoveOn360=true bRemoveOnPS3=true [LockedServer_Client UTUIDataProvider_MenuOption] OptionSet=Client DataStoreMarkup=<UTGameSearch:DesiredSettings.LockedServer> OptionType=UTOT_CollectionCheckBox [AllowKeyboard_Client UTUIDataProvider_MenuOption] OptionSet=Client OptionSet=QuickMatch DataStoreMarkup=<UTGameSearch:DesiredSettings.AllowKeyboard> OptionType=UTOT_ComboReadOnly bRemoveOnPC=true [ShowOnlyDedicatedServers UTUIDataProvider_MenuOption] OptionSet=Client ;OptionSet=QuickMatch DataStoreMarkup=<UTGameSearch:DesiredSettings.IsDedicated> OptionType=UTOT_CollectionCheckbox bRemoveOn360=true [StickConfiguration_PresetsPS3 UTUIDataProvider_MenuOption] OptionSet=PresetsPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_AnalogStickPreset> [ButtonPreset_PresetsPS3 UTUIDataProvider_MenuOption] OptionSet=PresetsPS3 DataStoreMarkup=<UTStringList:PS3ButtonPresets> [StickConfiguration_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_AnalogStickPreset> [X_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonA> [Circle_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonB> [Square_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonX> [Triangle_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_ButtonY> [R1_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightBumper> [R2_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightTrigger> [R3_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_RightThumbstickPressed> [L1_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftBumper> [L2_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftTrigger> [L3_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_LeftThumbstickPressed> [DPadUp_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadUp> [DPadDown_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadDown> [DPadLeft_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadLeft> [DPadRight_KeysPS3 UTUIDataProvider_MenuOption] OptionSet=KeysPS3 DataStoreMarkup=<OnlinePlayerData:ProfileData.GamepadBinding_DPadRight> [SmoothFramerate UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:SmoothFramerate> OptionType=UTOT_Checkbox bRemoveOn360=1 bRemoveOnPS3=1 [PlayerFOV UTUIDataProvider_MenuOption] OptionSet=AdvancedVideo DataStoreMarkup=<Registry:PlayerFOV> OptionType=UTOT_Slider RangeData=(MinValue=80,MaxValue=100,bIntRange=1,NudgeValue=1,CurrentValue=90) bRemoveOn360=1 bRemoveOnPS3=1 [IniVersion] Patch=6 0=1190272374.000000 1=1212026348.000000 [UTGame.UTEntryPlayerController] bCenteredWeaponFire=False bNoCrosshair=False bSimpleCrosshair=False ForceFeedbackManagerClassName= InteractDistance=512.000000 [UTUIFrontEnd_LoginScreen] LastPassword=001000000000208140157223001021209017140122000192079194151235001000000000067234139068187137119076178066216240208238116098000000000000002000000000000000003102000000168000000000016000000000031150218047024136053088210213231041194052148086000000000000004128000000160000000000016000000000013044106057076126208016079022097028138159071221024000000000162090237108148236019052118056101021100054054030111193075110135126215054020000000000205143054126199146118138183048110055252145030244119057191095 [UTGame.UTMissionPlayerController] bCenteredWeaponFire=False bNoCrosshair=False bSimpleCrosshair=False ForceFeedbackManagerClassName= InteractDistance=512.000000 [UTGame.UTDeathmatch] bWarmupRound=False bForceMidGameMenuAtStart=False NetWait=15 ClientProcessingTimeout=30 WarmupTime=0 LateEntryLives=1 ResetTimeDelay=0 MaxCustomChars=12 GoalScore=25 MaxLives=0 TimeLimit=20[/code]
  20. UTEngine [url] Protocol=unreal Name=Player Map=UTFrontEnd.ut3 LocalMap=UTFrontEnd.ut3 TransitionMap=EnvyEntry.ut3 MapExt=ut3 EXEName=UTGame.exe DebugEXEName=DEBUG-UTGame.exe SaveExt=usa Port=7777 GameName=Unreal Tournament 3 GameNameShort=UT3 [Engine.Engine] NetworkDevice=IpDrv.TcpNetDriver ConsoleClassName=UTGame.UTConsole GameViewportClientClassName=UTGame.UTGameViewportClient LocalPlayerClassName=Engine.LocalPlayer DataStoreClientClassName=Engine.DataStoreClient Language=INT bAllowMatureLanguage=FALSE GameEngine=Engine.GameEngine EditorEngine=UTEditor.UTEditorEngine UnrealEdEngine=UTEditor.UTUnrealEdEngine Client=WinDrv.WindowsClient Render=Render.Render Input=Engine.Input Canvas=Engine.Canvas TinyFontName=EngineFonts.TinyFont SmallFontName=EngineFonts.SmallFont MediumFontName=MultiFont'UI_Fonts_Final.HUD.MF_Medium' LargeFontName=MultiFont'UI_Fonts_Final.HUD..MF_Large' WireframeMaterialName=EngineMaterials.WireframeMaterial DefaultMaterialName=EngineMaterials.DefaultMaterial EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial GeomMaterialName=EngineMaterials.GeomMaterial DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial TickMaterialName=EditorMaterials.Tick_Mat CrossMaterialName=EditorMaterials.Cross_Mat DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial RandomAngleTextureName=EngineMaterials.RandomAngles LevelColorationLitMaterialName=EngineMaterials.LevelColorationLitMaterial LevelColorationUnlitMaterialName=EngineMaterials.LevelColorationUnlitMaterial RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst TerrainCollisionMaterialName=EngineMaterials.TerrainCollisionMaterial TerrainErrorMaterialName=EngineMaterials.MaterialError_Mat TerrainMaterialMaxTextureCount=16 TerrainTessellationCheckCount=6 TerrainTessellationCheckBorder=2.0 TerrainTessellationCheckDistance=4096.000000 BeginUPTryCount=200000 bStaticDecalsEnabled=True bDynamicDecalsEnabled=True bForceStaticTerrain=False bPauseOnLossOfFocus=FALSE MaxParticleResize=1024 MaxParticleResizeWarn=10240 NetClientTicksPerSecond=200.000000 DefaultOnlineSubsystemName=OnlineSubsystemGameSpy.OnlineSubsystemGameSpy UseStreaming=True LightComplexityColors=(B=0,G=191,R=63,A=1) LightComplexityColors=(B=0,G=127,R=127,A=1) LightComplexityColors=(B=0,G=63,R=191,A=1) LightComplexityColors=(B=0,G=0,R=255,A=1) bEnableColorClear=False DynamicCoverMeshComponentName= bUsePixelShaderComplexity=True bUseAdditiveComplexity=True MaxPixelShaderAdditiveComplexityCount=300.000000 MaxPixelShaderOpaqueComplexityCount=100.000000 MaxVertexShaderComplexityCount=100.000000 TimeBetweenPurgingPendingKillObjects=30 bUseSound=True bUseTextureStreaming=True bUseBackgroundLevelStreaming=True bSubtitlesEnabled=True bSubtitlesForcedOff=FALSE ScoutClassName=UTGame.UTScout DefaultPostProcessName=FX_HitEffects.UTPostProcess DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess bOnScreenKismetWarnings=true bEnableKismetLogging=FALSE AllowShadowVolumes=False ShadowVolumeLightRadiusThreshold=1000 ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.25 bEnableVSMShadows=False bEnableBranchingPCFShadows=False ShadowFilterRadius=2 DepthBias=.012 ModShadowFadeDistanceExponent=.2 CameraRotationThreshold=45.0 CameraTranslationThreshold=10000 PrimitiveProbablyVisibleTime=8.0 PercentUnoccludedRequeries=0.125 MinTextureDensity=0.000000 IdealTextureDensity=13.000000 MaxTextureDensity=55.000000 bDisablePhysXHardwareSupport=True DemoRecordingDevice=UTGame.UTDemoRecDriver LightComplexityColors=(B=0,G=0,R=0,A=1) LightComplexityColors=(B=0,G=255,R=0,A=1) ShaderComplexityColors=(B=100,G=255,R=0,A=1) ShaderComplexityColors=(B=0,G=255,R=0,A=1) ShaderComplexityColors=(B=0,G=191,R=63,A=1) ShaderComplexityColors=(B=0,G=127,R=127,A=1) ShaderComplexityColors=(B=0,G=63,R=191,A=1) ShaderComplexityColors=(B=0,G=0,R=255,A=1) [Engine.ISVHacks] bInitializeShadersOnDemand=False DisableATITextureFilterOptimizationChecks=True UseMinimalNVIDIADriverShaderOptimization=True PumpWindowMessagesWhenRenderThreadStalled=False [Engine.GameEngine] bSmoothFrameRate=False MinSmoothedFrameRate=22.000000 MaxSmoothedFrameRate=300.000000 bClearAnimSetLinkupCachesOnLoadMap=TRUE LocalPlayerClassName=Engine.LocalPlayer bUseSound=True bUseTextureStreaming=True bUseBackgroundLevelStreaming=True bSubtitlesEnabled=True bSubtitlesForcedOff=False bForceStaticTerrain=False bForceCPUSkinning=False bUsePostProcessEffects=False bOnScreenKismetWarnings=True bEnableKismetLogging=False bAllowMatureLanguage=False bEnableVSMShadows=False bEnableBranchingPCFShadows=False bRenderTerrainCollisionAsOverlay=False bDisablePhysXHardwareSupport=True bPauseOnLossOfFocus=False DefaultPostProcessName=FX_HitEffects.UTPostProcess ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess TimeBetweenPurgingPendingKillObjects=30.000000 ScoutClassName=UTGame.UTScout MeshLODRange=0.000000 ShadowFilterRadius=2.000000 DepthBias=0.012000 ModShadowFadeDistanceExponent=0.200000 CameraRotationThreshold=45.000000 CameraTranslationThreshold=10000.000000 PrimitiveProbablyVisibleTime=8.000000 PercentUnoccludedRequeries=0.125000 ShadowVolumeLightRadiusThreshold=1000.000000 ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000 MaxParticleResize=1024 MaxParticleResizeWarn=10240 BeginUPTryCount=200000 [Engine.DemoRecDriver] AllowDownloads=True DemoSpectatorClass=UTGame.DemoRecSpectator MaxClientRate=25000 ConnectionTimeout=15.0 InitialConnectTimeout=200.0 AckTimeout=1.0 KeepAliveTime=1.0 SimLatency=0 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=30 [Engine.PackagesToAlwaysCook] bStandaloneSFServerSideOnly=true Package=EnvyEntry Package=OnlineSubsystemLive Package=UTFrontEnd Package=UTM-MissionSelection ;+Package=UTCin-Intro SeekFreePackage=CH_Corrupt_Male SeekFreePackage=CH_IronGuard_Male SeekFreePackage=CH_IronGuard_Male2 SeekFreePackage=CH_RTeam_Male SeekFreePackage=CH_RTeam_Female SeekFreePackage=CH_Krall_Male SeekFreePackage=CH_Necris_Male1 SeekFreePackage=CH_Necris_Female SeekFreePackage=CH_Necris_Female2 SeekFreePackage=CH_IronGuard_Arms SeekFreePackage=CH_Krall_Arms SeekFreePackage=CH_IronGuard_Female SeekFreePackage=CH_Necris_Arms SeekFreePackage=CH_Corrupt_Arms SeekFreePackage=CH_TwinSouls_Arms [Engine.StartupPackages] bSerializeStartupPackagesFromMemory=TRUE bSerializeStartupPackagesFromMemoryCompressed=FALSE Package=DefaultUISkin Package=EngineMaterials Package=EngineFonts ;;+Package=A_Interface Package=FX_HitEffects Package=UI_Fonts Package=UI_Fonts_Final Package=UI_InGameHud [Engine.PackagesToForceCookPerMap] Map=UTM-MissionSelection Package=UI_Scenes_Campaign ;;.Package=UI_FrontEnd_Art Package=UI_Skin_Derived Package=UI_Skins Map=UTFrontEnd Package=UI_Scenes_Mutators Package=UI_FrontEnd_Art Package=UI_Portrait Package=UI_Scenes_ChrisBLayout Package=UI_Scenes_FrontEnd Package=UI_Scenes_Common Package=UI_Skin_Derived Package=UI_Skins Package=UI_Scenes_Campaign Package=UI_Weapons Map=UTCin-UT3Credits Package=UI_FrontEnd_Art Package=UI_Skin_Derived Package=UI_Skins [Core.System] MaxObjectsNotConsideredByGC=83221 SizeOfPermanentObjectPool=0 StaleCacheDays=30 MaxStaleCacheSize=100 MaxOverallCacheSize=300 AsyncIOBandwidthLimit=0 CachePath=..\UTGame\Cache CacheExt=.uxx Paths=..\Engine\Content ScriptPaths=..\UTGame\Script FRScriptPaths=..\UTGame\ScriptFinalRelease CutdownPaths=..\UTGame\CutdownPackages CutdownPaths=..\UTGame\Script ScreenShotPath=..\UTGame\ScreenShots LocalizationPaths=..\Engine\Localization Extensions=upk Extensions=u TextureFileCacheExtension=tfc Suppress=Dev Suppress=DevAudio Suppress=DevBind Suppress=DevBsp Suppress=DevCollision Suppress=DevCompile Suppress=DevComponents Suppress=DevCooking Suppress=DevDataStore Suppress=DevGarbage Suppress=DevKill Suppress=DevLoad Suppress=DevNetTraffic Suppress=DevPath Suppress=DevReplace Suppress=DevSave Suppress=DevSound Suppress=DevStats Suppress=DevTick Suppress=DevUI Suppress=DevUIStates Suppress=DevUIStyles Suppress=DevUIAnimation Suppress=Input Suppress=Inventory Suppress=Localization Suppress=LocalizationWarning Suppress=PlayerMove Suppress=DevSHA Paths=..\UTGame\Content Paths=..\UTGame\__Trashcan LocalizationPaths=..\UTGame\Localization Suppress=DevScript Suppress=DevNet Suppress=DevSpawn Suppress=DevOnline Suppress=DevAnim Extensions=ut3 SeekFreePCPaths=..\UTGame\CookedPC SeekFreePCExtensions=xxx SavePath=..\UTGame\Save [Engine.Client] DisplayGamma=2.2 MinDesiredFrameRate=35.000000 InitialButtonRepeatDelay=0.2 ButtonRepeatDelay=0.1 [WinDrv.WindowsClient] AudioDeviceClass=ALAudio.ALAudioDevice MinAllowableResolutionX=0 MinAllowableResolutionY=0 MaxAllowableResolutionX=0 MaxAllowableResolutionY=0 MinAllowableRefreshRate=0 MaxAllowableRefreshRate=0 ParanoidDeviceLostChecking=1 AllowJoystickInput=0 [Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=20000 PP_DesaturationMultiplier=1.0 PP_HighlightsMultiplier=1.0 PP_MidTonesMultiplier=1.0 PP_ShadowsMultiplier=1.0 [ALAudio.ALAudioDevice] MaxChannels=32 UseEffectsProcessing=True TimeBetweenHWUpdates=15 MinOggVorbisDurationGame=20 MinOggVorbisDurationEditor=4 DeviceName=Generic Software [IpDrv.TcpNetDriver] AllowDownloads=True ConnectionTimeout=60.000000 InitialConnectTimeout=60.000000 AckTimeout=1.0 KeepAliveTime=0.2 MaxClientRate=15000 MaxInternetClientRate=10000 RelevantTimeout=5.0 SpawnPrioritySeconds=1.0 ServerTravelPause=4.0 NetServerMaxTickRate=30 LanServerMaxTickRate=35 IdleServerTickRate=30 DownloadManagers=IpDrv.HTTPDownload DownloadManagers=Engine.ChannelDownload NetConnectionClassName=IpDrv.TcpipConnection [IpServer.UdpServerQuery] GameName=ut [IpDrv.UdpBeacon] DoBeacon=True BeaconTime=0.50 BeaconTimeout=5.0 BeaconProduct=ut ServerBeaconPort=8777 BeaconPort=9777 [TextureStreaming] PoolSize=158 HysteresisLimit=20 DropMipLevelsLimit=16 StopIncreasingLimit=12 StopStreamingLimit=8 MinFudgeFactor=0.5 FudgeFactorIncreaseRateOfChange=0.5 FudgeFactorDecreaseRateOfChange=-0.4 MinRequestedMipsToConsider=11 MinTimeToGuaranteeMinMipCount=2 MaxTimeToGuaranteeMinMipCount=12 UseTextureFileCache=FALSE [StreamByURL] PostLoadPause=6.0 [Editor.EditorEngine] LocalPlayerClassName=Editor.EditorPlayer bUseSound=True bSubtitlesEnabled=True GridEnabled=True SnapScaleEnabled=True ScaleGridSize=5 SnapVertices=False SnapDistance=10.000000 GridSize=(X=16.000000,Y=16.000000,Z=16.000000) RotGridEnabled=True RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024) GameCommandLine=-log FOVAngle=90.000000 GodMode=True AutoSaveDir=..\UTGame\Autosaves InvertWidgetZAxis=True UseAxisIndicator=True MatineeCurveDetail=0.1 Client=WinDrv.WindowsClient CurrentGridSz=4 bUseMayaCameraControls=True bPrefabsLocked=True HeightMapExportClassName=TerrainHeightMapExporterTextT3D EditorOnlyContentPackages=EditorMeshes EditorOnlyContentPackages=EditorMaterials EditorOnlyContentPackages=EditorResources EditPackagesInPath=..\Development\Src InEditorGameURLOptions=?quickstart=1?numplay=1 EditPackagesOutPath=..\UTGame\Script FRScriptOutputPath=..\UTGame\ScriptFinalRelease EditPackages=Core EditPackages=Engine EditPackages=GameFramework EditPackages=Editor EditPackages=UnrealEd EditPackages=UnrealScriptTest EditPackages=IpDrv EditPackages=OnlineSubsystemGameSpy EditPackages=OnlineSubsystemLive EditPackages=UTGame EditPackages=UTEditor EditPackages=UTGameContent EditPackages=UWeb [UnrealEd.UnrealEdEngine] AutoSave=True AutoSaveTimeMinutes=10 AutoSaveIndex=0 PackagesToBeFullyLoadedAtStartup=EditorMaterials PackagesToBeFullyLoadedAtStartup=EditorMeshes PackagesToBeFullyLoadedAtStartup=EditorResources PackagesToBeFullyLoadedAtStartup=EngineMaterials PackagesToBeFullyLoadedAtStartup=EngineFonts PackagesToBeFullyLoadedAtStartup=EngineScenes PackagesToBeFullyLoadedAtStartup=EngineResources PackagesToBeFullyLoadedAtStartup=DefaultUISkin PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders [Engine.DataStoreClient] GlobalDataStoreClasses=Engine.UIDataStore_Strings GlobalDataStoreClasses=Engine.UIDataStore_Images GlobalDataStoreClasses=Engine.UIDataStore_GameResource GlobalDataStoreClasses=Engine.CurrentGameDataStore GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings GlobalDataStoreClasses=Engine.UIDataStore_Fonts GlobalDataStoreClasses=Engine.UIDataStore_Color GlobalDataStoreClasses=Engine.UIDataStore_Gamma GlobalDataStoreClasses=Engine.UIDataStore_Registry PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore PlayerDataStoreclassNames=Engine.UIDataStore_PlayerSettings GlobalDataStoreClasses=UTGame.UTUIDataStore_Options GlobalDataStoreClasses=UTGame.UTUIDataStore_MenuItems GlobalDataStoreClasses=UTGame.UTDataStore_GameSettingsDM GlobalDataStoreClasses=UTGame.UTDataStore_GameSearchDM GlobalDataStoreClasses=UTGame.UTUIDataStore_CustomChar GlobalDataStoreClasses=UTGame.UTUIDataStore_StringList GlobalDataStoreClasses=UTGame.UTDataStore_OnlineStats GlobalDataStoreClasses=UTGame.UTUIDataStore_StringAliasMap GlobalDataStoreClasses=UTGame.UTUIDataStore_Content PlayerDataStoreClassNames=Engine.UIDataStore_OnlinePlayerData PlayerDataStoreClassNames=UTGame.UTUIDataStore_StringAliasBindingsMap [Engine.UIDataStore_SessionSettings] SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo [DevOptions.Shaders] AutoReloadChangedShaders=True [StatNotifyProviders] XmlStatNotifyProvider=false CsvStatNotifyProvider=false StatsNotifyProvider_UDP=true PIXNamedCounterProvider=false [StatNotifyProviders.StatNotifyProvider_UDP] ListenPort=13000 [RemoteControl] SuppressRemoteControlAtStartup=False [LogFiles] PurgeLogsDays=0 [AnimationCompression] DefaultCompressionAlgorithm=AnimationCompressionAlgorithm_BitwiseCompressOnly TranslationCompressionFormat=0 RotationCompressionFormat=1 [IpDrv.OnlineSubsystemCommonImpl] MaxLocalTalkers=1 MaxRemoteTalkers=16 bIsUsingSpeechRecognition=true [IpDrv.OnlineGameInterfaceImpl] LanAnnouncePort=14001 LanQueryTimeout=5.0 LanPacketPlatformMask=1 LanGameUniqueId=0x4D5707DB [OnlineSubsystemPC.OnlineSubsystemPC] ProfileDataDirectory=..\UTGame\SaveData ProfileDataExtension=.ue3profile [OnlineSubsystemLive.OnlineSubsystemLive] LiveSystemLinkPort=14000 LanAnnouncePort=14001 [Engine.StaticMeshCollectionActor] bCookOutStaticMeshActors=TRUE MaxStaticMeshComponents=1000 [Engine.StaticLightCollectionActor] bCookOutStaticLightActors=TRUE MaxLightComponents=1000 [LiveSock] bUseVDP=True bUseSecureConnections=true MaxDgramSockets=64 MaxStreamSockets=16 DefaultRecvBufsizeInK=256 DefaultSendBufsizeInK=256 [CustomStats] LD=Streaming fudge factor LD=FrameTime LD=Terrain Foliage Time LD=Foliage Render Time LD=Terrain Smooth Time LD=Terrain Render Time LD=Decal Render Time LD=Terrain Triangles LD=Foliage Instances LD=Decal Triangles LD=Decal Draw Calls LD=Static Mesh Tris LD=Skel Mesh Tris LD=Skel Verts CPU Skin LD=Skel Verts GPU Skin LD=30+ FPS LD=Audio Memory Used LD=Total CPU rendering time LD=Total GPU rendering time LD=Occluded primitives LD=Projected shadows LD=Visible static mesh elements LD=Visible dynamic primitives LD=Texture Pool Size LD=Physical Memory Used LD=Virtual Memory Used LD=Audio Memory Used LD=Texture Memory Used LD=Vertex Lighting Memory LD=StaticMesh Vertex Memory LD=StaticMesh Index Memory LD=SkeletalMesh Vertex Memory LD=SkeletalMesh Index Memory [MemorySplitClassesToTrack] Class=AnimSequence Class=AudioComponent Class=AudioDevice Class=CylinderComponent Class=DecalComponent Class=DecalLifetime Class=DecalLifetimeAge Class=DecalLifetimeData Class=DecalLifetimeDataAge Class=DecalManager Class=DecalMaterial Class=Field Class=Font Class=Level Class=Material Class=MaterialInstanceConstant Class=MaterialInstanceTimeVarying Class=Model Class=ModelComponent Class=MorphTarget Class=ObjectReferencer Class=ParticleModule Class=ParticleSystemComponent Class=PathNode Class=RB_BodyInstance Class=RB_BodySetup Class=ReachSpec Class=SkeletalMesh Class=SoundCue Class=SoundNode Class=StaticMesh Class=StaticMeshActor Class=StaticMeshComponent Class=Terrain Class=TerrainComponent Class=Texture2D Class=UIRoot [ConfigCoalesceFilter] FilterOut=UTEngine.ini FilterOut=UTEditor.ini FilterOut=UTInput.ini FilterOut=UTGame.ini FilterOut=UTUI.ini FilterOut=UnrealEd.int FilterOut=Editor.int FilterOut=EditorTips.int FilterOut=UnrealScriptTest.int FilterOut=WinDrv.int FilterOut=XWindow.int FilterOut=UTEditorKeyBindings.ini FilterOut=UTEditorUserSettings.ini [MemoryPools] FLightPrimitiveInteractionInitialBlockSize=512 [SystemSettings] StaticDecals=False DynamicDecals=False DynamicLights=False DynamicShadows=False LightEnvironmentShadows=False CompositeDynamicLights=True DirectionalLightmaps=False MotionBlur=False DepthOfField=False Bloom=False QualityBloom=False Distortion=False DropParticleDistortion=True SpeedTreeLeaves=False SpeedTreeFronds=False OnlyStreamInTextures=False LensFlares=False FogVolumes=True FloatingPointRenderTargets=True Trilinear=False OneFrameThreadLag=True UseVsync=False UpscaleScreenPercentage=True Fullscreen=True AllowD3D10=True EnableHighPolyChars=False SkeletalMeshLODBias=1 ParticleLODBias=2147483647 DetailMode=0 ShadowFilterQualityBias=-1 MaxAnisotropy=0 MaxMultisamples=1 MinShadowResolution=32 MaxShadowResolution=512 ResX=1024 ResY=768 ScreenPercentage=100.000000 SceneCaptureStreamingMultiplier=1.000000 FoliageDrawRadiusMultiplier=0.000000 ShadowTexelsPerPixel=2.000000 TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=256,LODBias=0) TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=512,LODBias=2) TEXTUREGROUP_UI=(MinLODSize=256,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=256,MaxLODSize=512,LODBias=1) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) [Configuration] BasedOn=..\Engine\Config\BaseEngine.ini [UTEditor.UTUnrealEdEngine] HiddenKismetClassNames=SeqAct_HealDamage HiddenKismetClassNames=SeqAct_UpdateDynamicCover HiddenKismetClassNames=SeqAct_ModifyCover HiddenKismetClassNames=SeqCond_IsInCombat HiddenKismetClassNames=SeqAct_PlayCameraAnim [SystemSettingsEditor] TEXTUREGROUP_Character=(MinLODSize=512,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_CharacterNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_CharacterSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_LightAndShadowMap=(MinLODSize=512,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0) TEXTUREGROUP_UI=(MinLODSize=1024,MaxLODSize=4096,LODBias=0) TEXTUREGROUP_Vehicle=(MinLODSize=1024,MaxLODSize=2048,LODBias=1) TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1024,MaxLODSize=2048,LODBias=1) TEXTUREGROUP_VehicleSpecular=(MinLODSize=1024,MaxLODSize=2048,LODBias=1) TEXTUREGROUP_Weapon=(MinLODSize=512,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1024,MaxLODSize=1024,LODBias=2) TEXTUREGROUP_WeaponSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=1024,LODBias=1) TEXTUREGROUP_WorldNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=2) TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=1024,LODBias=1) [Engine.AudioDevice] SoundGroups=(GroupName=Ambient,Properties=(Volume=0.24)) SoundGroups=(GroupName=Announcer,Properties=(Volume=1,bAlwaysPlay=1,bNoReverb=TRUE)) SoundGroups=(GroupName=Briefing,Properties=(Volume=1,bAlwaysPlay=1,bIsUISound=TRUE)) SoundGroups=(GroupName=Character,Properties=(Volume=1)) SoundGroups=(GroupName=Cinematic,Properties=(Volume=1,bNoReverb=TRUE)) SoundGroups=(GroupName=CinematicDialog,Properties=(Volume=1)) SoundGroups=(GroupName=Dialog,Properties=(Volume=1),ChildGroupNames=(StoryDialog,CinematicDialog,Taunts,Briefing)) SoundGroups=(GroupName=Item,Properties=(Volume=1)) SoundGroups=(GroupName=Master,Properties=(Volume=1),ChildGroupNames=(SFX,Cinematic,Music,Announcer,VoiceChat,Dialog,MovieEffects,MovieVoice,UI)) SoundGroups=(GroupName=MovieEffects,Properties=(Volume=1)) SoundGroups=(GroupName=MovieVoice,Properties=(Volume=1)) SoundGroups=(GroupName=Music,Properties=(Volume=1,bNoReverb=TRUE,bAlwaysPlay=1)) SoundGroups=(GroupName=SFX,Properties=(Volume=1,bNoReverb=TRUE),ChildGroupNames=(Character,Item,Stinger,Vehicle,Weapon)) SoundGroups=(GroupName=Stinger,Properties=(Volume=1,bNoReverb=TRUE)) SoundGroups=(GroupName=StoryDialog,Properties=(Volume=1)) SoundGroups=(GroupName=Taunts,Properties=(Volume=1)) SoundGroups=(GroupName=UI,Properties=(Volume=1,bNoReverb=TRUE,bIsUISound=TRUE)) SoundGroups=(GroupName=Vehicle,Properties=(Volume=1)) SoundGroups=(GroupName=VoiceChat,Properties=(Volume=1,bNoReverb=TRUE)) SoundGroups=(GroupName=Weapon,Properties=(Volume=1)) SoundGroupEffects=() SoundGroupEffects=(GroupEffect=((GroupName=Weapon,PitchAdjuster=0.4),(GroupName=Ambient,PitchAdjuster=0.4),(GroupName=Character,PitchAdjuster=0.4),(GroupName=Item,PitchAdjuster=0.4),(GroupName=Vehicle,PitchAdjuster=0.4))) [Engine.UIDataStore_OnlinePlayerData] ProfileSettingsClassName=UTGame.UTProfileSettings FriendMessagesProviderClassName=UTGame.UTUIDataProvider_OnlineFriendMessages FriendsProviderClassName=UTGame.UTUIDataProvider_OnlineFriends PlayerRankingQueryClassName=UTGame.UTStatReadPlayerRatingPure [Windows.StandardUser] MyDocumentsSubDirName=Unreal Tournament 3 DirsToCreateAtStartup=..\UTGame\Src [FullScreenMovie] ;StartupMovies=Copyright_PC ;StartupMovies=EpicLogo ;StartupMovies=MidwayLogo ;StartupMovies=UE3_logo ;StartupMovies=Nvidia_PC ;StartupMovies=Intel_Duo_Logo StartupMovies=UT_loadmovie1 SkippableMovies=Nvidia_PC SkippableMovies=Intel_Duo_Logo SkippableMovies=EpicLogo SkippableMovies=MidwayLogo SkippableMovies=UE3_logo SkippableMovies=Attract_Movie SkippableMovies=UTCin-Axon_Treaty SkippableMovies=UTCin-Combat_Briefing SkippableMovies=UTCin-Conclusion SkippableMovies=UTCin-Intro SkippableMovies=UTCin-Malcolm_Betrayal SkippableMovies=UTCin-Necris_Attack SkippableMovies=UTCin-NEG_Intercedes SkippableMovies=UTCin-Tutorial LoadMapMovies=UT_loadmovie1 LoadMapMovies=UT_loadmovie2 LoadMapMovies=UT_loadmovie3 LoadMapMovies=UT_loadmovie4 LoadMapMovies=UT_loadmovie5 LoadMapMovies=UT_loadmovie6 LoadMapMovies=UT_loadmovie7 LoadMapMovies=UT_loadmovie8 bShouldStopMovieAtEndOfLoadMap=FALSE [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy] bHasGameSpyAccount=True EncryptedProductKey=001000000000208140157223001021209017140122000192079194151235001000000000067234139068187137119076178066216240208238116098000000000000002000000000000000003102000000168000000000016000000000125176229160132118166206072043225135051243201026000000000000004128000000160000000000016000000000050027207107004064047215204141003074095178249201024000000000255080245237195030137073017190133095251044195242057170117123022171080199020000000000191180244035029019097088142023209174045238254179204200081034 QueryPort=6500 StunServerAddress=stunserver.org MaxLocalTalkers=1 MaxRemoteTalkers=16 bIsUsingSpeechRecognition=True [VoIP] VolumeThreshold=0.1 bHasVoiceEnabled=true [IniVersion] 0=1207618978.000000 1=1219240801.000000 Patch=6 [AppCompat] MeasuredCPUScore=302.478729 CompatLevelComposite=3 CompatLevelCPU=4 CompatLevelGPU=3[/code]

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