由 钢管猫 发表的全部内容
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问你们
我问你们额 学习压力就算了,我妈可能要癌症开第3次刀,最近喜欢的一个女孩被公司唯一要好的同事睡了,公司第4轮裁员,留守名单里没有我,我还能怎么样呢? 昨天夜里,爷爷走了
- 上国外服务器玩COD2.期待COD5
- 好怀念过去打Q3竞技场时的感觉啊
- 《潜行者:晴空》地图
- 准备配机子玩COD4,电脑商给了个单子,麻烦各位给分析下,谢谢!
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Warsow 0.42
unbindall //-------------------------------------------------------------------------- // Player Preferences /// seta name "^5dAnce^3cAt" seta model "viciious" seta skin "fullbright" seta color "255 0 255" seta cl_run "1" seta hand "100" seta cg_forceMyTeamAlpha "1" seta cg_forceTeamPlayersTeamBeta "1" seta cg_teamALPHAcolor "255 0 255" seta cg_teamALPHAmodel "viciious" seta cg_teamALPHAskin "fullbright" seta cg_teamBETAcolor "0 255 0" seta cg_teamBETAmodel "padpork" seta cg_teamBETAskin "fullbright" /// //-------------------------------------------------------------------------- // Mouse Settings /// seta in_mouse "-1" seta in_joystick "0" seta m_accel "0" seta sensitivity "4.6" seta m_filter "2" seta m_filterStrength "1" seta m_yaw "0.022" seta m_pitch "0.022" seta m_side "0.25" seta m_forward "0.25" seta cl_freelook "1" seta cg_crosshair "5" seta cg_crosshair_color "255 255 0" seta cg_crosshair_size "64" seta cg_crosshair_strong "5" seta cg_crosshair_strong_color "255 255 0" seta cg_crosshair_strong_size "32" seta cg_showPlayerNames "1" seta cg_showPlayerNames_alpha "1" seta cg_showPlayerNames_xoffset "0" seta cg_showPlayerNames_yoffset "16" seta cg_showPlayerNames_zfar "5000" seta lookspring "0" seta lookstrafe "0" /// //-------------------------------------------------------------------------- // Bindings /// bind w "+forward" bind s "+back" bind a "+moveleft" bind d "+moveright" bind SPACE "+moveup" bind f "+movedown" bind y "messagemode" bind u "messagemode2" bind 1 "use Gunblade" bind 2 "use Riotgun" bind q "use Grenade Launcher" bind r "use Rocket Launcher" bind 4 "use Plasmagun" bind 3 "use Lasergun" bind e "use Electrobolt" bind MOUSE1 "+attack" bind MOUSE2 "+special" bind MWHEELUP "use Gunblade" bind MWHEELDOWN "use Riotgu" bind c "+zoom" bind Backspace "kill" bind TAB "score" bind z "stats" bind g "drop weapon" bind ALT "+strafe" bind SHIFT "+speed" bind F1 "vote yes" bind F2 "vote no" bind F4 "join" bind F3 "ready;say CoMe bAby!^7Let's^1R^3ock ^7=^1)" bind F5 "chase" bind F5 "screenshot" bind F11 "disconnect" bind F12 "quit" bind PGUP "timeout" bind PGDN "timein" /// //-------------------------------------------------------------------------- //Zoom /// seta zoomfov "38" seta zoomsens "1.3" /// //-------------------------------------------------------------------------- // Settings /// seta win_noalttab "0" seta fov "110" seta cl_maxfps "125" seta cg_weaponFlashes "2" seta cg_weaponlist "1" seta cg_gun "0" seta cg_gun_fov "50" seta cg_gunx "-3" seta cg_gunbob "0" seta cg_bloodTrail "10" seta cg_bloodTrailAlpha "1.0" seta cg_ejectBrass "2" seta cg_explosionsRing "1" seta cg_damage_blend "1" seta cg_damage_kick "0" seta cg_pickup_flash "0" seta cg_playerTrailsColor "0.0 1.0 0.0" seta cg_predictLaserBeam "1" seta cg_predictProjectiles "0" seta cg_voiceChats "1" /// //-------------------------------------------------------------------------- // Graphics /// seta cg_simpleItems "0" seta cg_viewSize "100" seta r_mode "6" seta r_picmip "0" seta r_screenshot_jpeg "1" seta r_screenshot_jpeg_quality "100" seta r_bloom "0" seta r_gamma "1" seta r_bumpscale "1" seta r_clear "0" seta r_colorbits "32" seta r_detailtextures "0" seta r_dynamiclight "0" seta r_faceplanecull "1" seta r_fastsky "0" seta r_flarefade "3" seta r_flares "1" seta r_flaresize "40" seta r_ignorehwgamma "0" seta r_lodbias "0" seta r_lodscale "1" seta r_packlightmaps "1" seta cg_shadows "1" seta r_shadows_alpha "1" seta r_shadows_nudge "1" seta r_shadows_projection_distance "1000" seta r_skymip "0" seta r_stencilbits "0" seta r_subdivisions "1" seta r_swapinterval "0" seta r_texturebits "32" seta r_texturemode "GL_LINEAR_MIPMAP_LINEAR" //seta vid_displayrefresh "75" /// //-------------------------------------------------------------------------- // Sound /// seta cg_volume_announcer "0.5" seta cg_volume_effects "1.0" seta cg_volume_hitsound "2" seta cg_volume_players "1.0" seta cg_volume_voicechats "0.5" seta s_khz "44" seta s_mixahead "0.1" seta s_module "1" seta s_musicvolume "0" seta s_swapstereo "0" seta s_volume "1" seta s_vorbis "1" /// //-------------------------------------------------------------------------- // Internet /// seta rate "25000" seta cl_battleye "1" seta cl_compresspackets "1" seta cl_downloads "1" seta cl_downloads_from_web "1" seta cl_pps "62" seta cl_stereo "0" seta cl_stereo_separation "0.4" seta cl_synchusercmd "1" seta cl_ucmdElapsedTime "0" seta cl_ucmdMaxResend "3" /// //-------------------------------------------------------------------------- //Weapon Impact /// seta cg_laserBeamSubdivisions "10" seta cg_grenadeTrail "20" seta cg_grenadeTrailAlpha "0.5" seta cg_rocketFireTrail "90" seta cg_rocketTrail "40" seta cg_rocketTrailAlpha "0.35" /// //-------------------------------------------------------------------------- //Misc /// seta cg_autoaction_demo "0" seta cg_autoaction_screenshot "0" seta cg_autoaction_spectator "0" seta g_autorecord "0" seta g_warmup_timelimit "0" seta cg_decals "1" seta cg_particles "1" seta cg_gibs "0" seta cg_showBloodTrail "1" seta cg_showFPS "1" seta cg_showhelp "0" seta cg_showHUD "1" seta cg_showTimer "1" seta cg_showViewBlends "1" seta cg_showWeaponselect "1" seta cg_showObituaries "3" seta cg_showPlayerTrails "1" seta cg_showPointedPlayer "1" seta cg_showSpeedMeter "1" seta cg_outlineItemsBlack "1" seta cg_outlineModels "1" seta cg_outlinePlayersBlack "1" seta cg_showTeamLocations "1" seta cg_demo_truePOV "0" seta con_drawNotify "1" seta con_notifytime "10" seta cg_clientHUD "warlord_dot" set cg_showMiniMap "1"[/code]
- 10元买到正版使命召唤2
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cpma1.46cfg
AutoExec.cfg unbindall //-------------------------------------------------------------------------- // Player Preferences /// seta name "^1dAnce^0c^1A^0t" seta model "sarge/pm" seta color "sssss" seta cg_enemyModel "keel/pm" seta cg_enemyColors "iiiii" seta sex "male" seta cg_forceModel "1" seta cg_forceColors "1" seta handicap "100" seta com_introplayed "1" /// //-------------------------------------------------------------------------- // Mouse Settings /// seta in_mouse "-1" seta m_filter "1" seta m_yaw "0.022" seta m_pitch "0.022" seta m_side "0.25" seta m_forward "0.25" seta cl_mouseAccel "0" seta sensitivity "5" seta cg_oversampleMouse "0" seta cg_drawCrosshair "15" seta cg_crosshairSize "64" seta ch_CrosshairColor "e" seta ch_crosshairAlpha "1" seta ch_crosshairPulse "0" /// //-------------------------------------------------------------------------- // Bindings /// bind w "+forward" bind s "+back" bind a "+moveleft" bind d "+moveright" bind SPACE "+moveup" bind f "+movedown" bind y "messagemode" bind u "messagemode2" bind 5 "weapon 1" bind 1 "weapon 2" bind 2 "weapon 3" bind q "weapon 4" bind r "weapon 5" bind MOUSE2 "weapon 6" bind e "weapon 7" bind 4 "weapon 8" bind 3 "weapon 9" bind MOUSE1 "+attack" bind MWHEELUP "weapon 2" bind MWHEELDOWN "weapon 3" bind Backspace "kill" bind TAB "+scores" bind z "+wstats" bind F1 "vote yes" bind F2 "vote no" bind F3 "ready;say CoMe bAby!^7Let's^1R^3ock ^7=^1)" bind F4 "notready" bind F5 "screenshotjpeg" bind F8 "speconly" bind F11 "disconnect" bind F12 "quit" bind INS "team red" bind DEL "team blue" bind HOME "viewall" bind END "viewnone" bind PGUP "timeout" bind PGDN "timein" /// //-------------------------------------------------------------------------- // Settings /// seta cg_fov "110" seta cg_drawGun "0" //seta cg_gunOffset "-3" seta cl_run "1" seta cg_autoswitch "0" seta cg_crosshairHealth "0" seta cg_drawCrosshairNames "1" seta cg_drawTimer "1" seta cg_zoomfov "50" seta cg_noteamchatbeep "0" seta cg_nochatbeep "0" seta cg_noTaunt "1" /// //-------------------------------------------------------------------------- // Graphics /// seta cg_viewsize "100" seta cg_shadows "1" seta cg_useScreenShotJPEG "1" seta cg_nomip "1023" seta r_allowExtensions "1" seta r_picmip "0" seta r_mode "6" seta r_gamma "1.2" seta r_intensity "1" seta r_displayrefresh "120" seta r_fullscreen "1" seta r_simpleMipMaps "1" seta r_fullscreen "1" seta r_subdivisions "1" seta r_colorbits "32" seta r_texturebits "32" seta r_depthbits "32" seta r_detailtextures "1" seta r_lodbias "-2" seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR" /// //-------------------------------------------------------------------------- // Sound /// seta s_occ_eq "0.75" seta s_occfactor "0.5" seta s_bloat "2.0" seta s_numpolys "400" seta s_polyreflectsize "10000000" seta s_polysize "10000000" seta s_polykeep "1000000000" seta s_refdelay "2.0" seta s_refgain "0.45" seta s_leafnum "0" seta s_max_distance "1000.0" seta s_min_distance "3.0" seta s_distance "100.0" seta s_doppler "1" seta s_rolloff "1.0" seta s_mixPreStep "0.05" seta s_mixahead "0.1" seta s_loadas8bit "0" seta s_khz "44" seta s_separation "0.5" seta s_musicvolume "0" seta s_volume "1" seta s_ambient "0" /// //-------------------------------------------------------------------------- // Internet /// seta rate "50000" seta snaps "30" seta cg_nudge "0" seta cl_maxpackets "125" seta cl_packetdup "0" seta cl_Allowdownload "0" seta cl_timenudge "0" seta cl_maxping "300" seta cl_yawspeed "140" /// //-------------------------------------------------------------------------- //PB /// seta pb_cl_enable seta cl_punkbuster "1" seta pb_sleep "500" seta pb_security "0" seta pb_system /// //-------------------------------------------------------------------------- //Weapon Impact /// seta cg_altGrenades "1" seta cg_altPlasma "1" seta cg_altlightning "3" seta cg_trueLightning "1" seta cg_lightningImpact "1" seta cg_ammoCheck "1" seta cg_ammowarning "0" seta cg_noAmmoChange "0" /// //-------------------------------------------------------------------------- //Rail /// seta cg_railCoreWidth "8" seta cg_railRingWidth "8" seta cg_railRingStep "2" seta cg_railtrailtime "1000" seta cg_railStyle "5" /// //-------------------------------------------------------------------------- //No Smoke /// seta cg_smoke_sg "0" seta cg_smokegrowth_gl "0" seta cg_smokegrowth_rl "0" seta cg_smokeradius_gl "0" seta cg_smokeradius_rl "0" seta cg_noProjectileTrail "1" /// //-------------------------------------------------------------------------- //Misc /// seta cg_draw3dIcons "1" seta com_maxfps "125" seta sv_fps "125" seta ui_browserMaster "0" seta sv_maxclients "12" seta sv_hostname "^1CR^7A^1ZY ^3AR^5E^3AN" seta timelimit "15" seta fraglimit "0" seta dmflags "0" seta g_spSkill "100" seta bot_challenge "1" /// //-------------------------------------------------------------------------- //CPMA Settings /// //server_gameplay "VQ3" seta cg_xerpClients "1" seta cg_oldCTFSounds "0" seta cg_muzzleFlash "1" seta cg_brassTime "0" seta cg_marks "3000" seta cg_deadBodyDarken "1" seta com_blood "1" seta cg_gibs "1" seta cg_fallKick "0" seta cg_teamrails "0" seta cg_drawTeamOverlay "2" seta cg_float "0" seta ch_drawWeaponselect "0" seta ch_3waveFont "1" seta con_notifytime "-1" seta ch_file "prohud"[/code] ProHud.cfg [code]!DEFAULT { font cpma fontsize 12 textstyle 0 color 1 1 1 1 } WeaponList { rect 2 166 50 12 font threewave fontsize 12 textalign L color 0 0 1 0.3 fill } TargetName { rect 0 256 640 12 time 500 textalign C } TargetStatus { rect 0 268 640 12 time 500 textalign C color 0.498 1 1 1 } Chat1 { rect 5 370 620 12; time 5000; fontsize 12; fade 0 0 0 0; } Chat2 { rect 5 358 620 12; time 3500; fontsize 12; fade 0 0 0 0; } Chat3 { rect 5 346 620 12; time 1500; fontsize 12; fade 0 0 0 0; } Chat4 { rect 5 334 620 12; time 900; fontsize 12; fade 0 0 0 0; } Chat5 { rect 5 322 620 12; time 800; fontsize 12; fade 0 0 0 0; } PowerUp1_Icon { rect 608 264 32 32; } PowerUp1_Time { rect 544 264 64 32; fontsize 32; textalign R; } PowerUp2_Icon { rect 608 232 32 32; } PowerUp2_Time { rect 544 232 64 32; fontsize 32; textalign R; } PowerUp3_Icon { rect 608 200 32 32; } PowerUp3_Time { rect 544 200 64 32; fontsize 32; textalign R; } PowerUp4_Icon { rect 608 168 32 32; } PowerUp4_Time { rect 544 168 64 32; fontsize 32; textalign R; } Team1 { rect 0 390 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; } Team2 { rect 0 380 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; } Team3 { rect 0 370 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; } Team4 { rect 0 360 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; } Team5 { rect 0 350 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; } Team6 { rect 0 340 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; } Team7 { rect 0 330 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; } Team8 { rect 0 320 640 10; font id; fontsize 8; monospace; textalign R; bgcolor 0 0 0 0.1; } FPS { rect 600 0 40 12 textalign R } PlayerSpeed { rect 76 234 50 12 textalign R color 1 1 1 0.5 } NetGraphPing { rect 560 0 40 12 textalign R } NetGraph { rect 550 0 10 10 bgcolor 0.247 0.247 0.247 0.25 fill } Console { rect 2 0 280 45 font threewave time 3000 fontsize 6 10 monospace textalign L } PreDecorate { rect 319 444 1 16 bgcolor 1 1 1 1 fill } PostDecorate { rect 95 459 180 1 bgcolor 1 1 1 1 fill } PostDecorate { rect 365 459 180 1 bgcolor 1 1 1 1 fill } StatusBar_HealthCount { rect 277 444 40 16 font idblock fontsize 12 16 textalign C } StatusBar_HealthBar { rect 95 444 180 30 textalign R color 1 1 1 0 doublebar } StatusBar_ArmorCount { rect 323 444 40 16 font idblock fontsize 12 16 textalign C } StatusBar_ArmorBar { rect 365 444 180 30 textalign L color 1 1 1 0 doublebar } StatusBar_ArmorIcon { rect 531 460 14 14 } StatusBar_AmmoIcon { rect 581 408 50 50 } StatusBar_AmmoCount { rect 541 408 40 16 font idblock fontsize 12 16 textalign R } GameType { rect 0 0 640 24 fontsize 24 textalign C color 1 1 0.498 1 } GameTime { rect 0 23 640 17 font threewave fontsize 12 16 monospace textalign C } Score_OWN { rect 0 400 35 17; font threewave; fontsize 12 16; monospace; textalign C; color T; bgcolor 1 0 1 0.6; fill; } Score_NME { rect 0 417 35 17; font threewave; fontsize 12 16; monospace; textalign C; color E; bgcolor 0 1 0 0.6; fill; } Score_Limit { rect 0 126 35 17; font id; fontsize 12 16; monospace; textalign C; bgcolor 0 0 0 0.3; fill; } TeamCount_OWN { rect 605 12 35 17; font threewave; fontsize 12 16; monospace; textalign R; color T; fill; } TeamCount_NME { rect 605 29 35 17; font threewave; fontsize 12 16; monospace; textalign R; color E; fill; } FlagStatus_OWN { rect 35 400 17 17; color T; bgcolor 1 1 1 1; } FlagStatus_NME { rect 35 417 17 17; color E; bgcolor 1 1 1 1; } VoteMessageArena { rect 0 60 640 16 fontsize 16 textalign C } VoteMessageWorld { rect 0 76 640 16 fontsize 16 textalign C color 1 1 0 1 } WarmupInfo { rect 0 60 640 24 fontsize 16 textalign C } FollowMessage { rect 0 40 640 12 textalign C } SpecMessage { rect 0 40 640 12 fontsize 12 textalign C } FragMessage { rect 0 110 640 16 time 3000 fontsize 16 textalign C color 1 1 1 0.8 fade 0 0 0 0 } RankMessage { rect 0 96 640 12 time 1500 textalign C fade 1 1 1 0.5 } !DEFAULT { } # StatusBar_HealthIcon { } # StatusBar_AmmoBar { } # AttackerIcon { } # AttackerName { } # ItemPickup { } # ItemPickupIcon { } # TeamIcon_OWN { } # TeamIcon_NME { } # AmmoMessage { } !DEFAULT { } !DEFAULT { } # Chat6 { } # Chat7 { } # Chat8 { }
- NVIDIA-177.92驱动不错呀!
- 《Crysis Warhead》试玩印象
- 《Crysis Warhead》试玩印象
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[补丁] crysis算号器
文件名称: crysis算号器 上传会员: 钢管猫 上传时间: 26 Aug 2008 存放位置: 游戏补丁 Game Patches 点击这里下载文件
- 孤岛危机(crysis) cdkey序列号
- 好怀念过去打Q3竞技场时的感觉啊
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如何让显卡不渲染cod4中看不到的物体,以提高FPS?请高手解答
?没明白? 貌似说的是显卡只渲染画面中能看到的部分,SO看到东西少就高,多就低
- 好像那个贱人回来了
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好怀念过去打Q3竞技场时的感觉啊
JR.我从WOLF 3D鼻祖FPS就开始接触了,没我没玩过的, 不过向来都是20块钱鼠标打天下,打败几百鼠标,心理超级爽
- 好怀念过去打Q3竞技场时的感觉啊
- 愿博君一笑-我的最新力作: 070 MK & Y 谣言与 释疑
- 恩
- 恩
- G
- 消失很久的人。。。。
- 老家伙们都出来晒晒吧。。。
- 老家伙们都出来晒晒吧。。。