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人物MOD---PK3
需要说明是俺没有TEST, 看PK3的文件应是SERVER-SIDE http://www.fpschina.com/index.php?automodu...amp;showfile=92
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mohdm2随机爆炸程序
要是按USE键爆破容易些, 要是加入反复拆卸的爆破比较难了.. 那个OMAHA有些铁丝网能不能炸掉, 要看它的BSP内有没有物件的代号(如V2的火箭) 没有的话可能不行了...俺看一下再说了...
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单人图FREEZE-TAG
包含m2l1 m1l2a m4l3 m4l1 m5l2a-----这5张 需要将m2l1 m1l2a m4l3 m4l1 m5l2a的BSP文件复制到 MOHAA/main/maps/ v0.9SERVER.TXT(设全部FREEZE): set g_gametype 3 // this activates Freeze-Tag set g_extgametype ft // the map rotation (all dm maps) // FT is currently supported on all Allied Assault and Spearhead stock maps set sv_maplist "m2l1 m1l2a m4l3 m4l1 m5l2a" V0.9SERVER.TXT(设任意MOD): set g_gametype 3 // these set the gametype for each map in your rotation set g_extgametype_mohdm1 ctf // Capture-The-Flag for Southern France set g_extgametype_mohdm2 ctf // Capture-The-Flag on Destroyed Village set g_extgametype_mohdm3 ft // Freeze-Tag on Remagen set g_extgametype_mohdm4 ft // Freeze-Tag on Crossroads set g_extgametype_mohdm5 rbm // Round-Based-Match on Snowy Park set g_extgametype_mohdm6 dem // Demolition on Stalingrad set g_extgametype_mohdm7 ctf // Capture-The-Flag on Algiers set g_extgametype_obj_team1 ftobj // Freeze-Tag-Objective on The Hunt set g_extgametype_obj_team2 obj // Objective-Match on V2 Rocket Facility set g_extgametype_obj_team3 ctf // Capture-The-Flag on Omaha Beach set g_extgametype_obj_team4 ftobj // Freeze-Tag-Objective on The Bridge // the map rotation (all allied assault maps) set sv_maplist "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm6 dm/mohdm7 obj/obj_team1 obj/obj_team2 obj/obj_team3 obj/obj_team4" // load the first map map dm/mohdm1
- 一种加入BOT狗的简易方法